Overall gameplay Issues

Come on, don’t play stupid. I am not a fan of the big blob corps/alliances but it is nonsense to claim that you are forced to become an F1 monkey there. They love active and dedicated players who really dive deep into the more complex fleetfight mechanics and offer their services as specialist in multiple roles, from Logistics to Booshers, Bubblers, Ceptors. I have taken part in several public fleets for example and the most important pilots never were the 20th DPS ship, but the Sabres, the Magus’, or the Maledictions that made sure the enemy fleet could be held on grid or the own fleet was protected from warpins (especially when fighting outnumbered).

F1 monkey is an easy way to participate for all those casual players who don’t bother to learn and train (softskill) the different game mechanics but still want to support their corp/alliance on the field. You don’t have to become that if you can prove to your alliances officers that you are really an outstanding performer skill-wise in whatever special role. But it isn’t enough just to claim that and say “pah, boring raw DPS is below my niveau…”. If you want to do the more exciting and important stuff in the fleets, just prove that you are actually good at it and they will absolutely let you do it. Even run your own ops and lead your own fleets. But cheap forum talk after 10weeks (claimed) in the game won’t get you to that spot.

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go do something i’ve already done more times than I care to remember?

again failing to comprehend context. its funny how you always have to make sure you are very great and have already done so much. im sure you already did that fyi, that wasnt my point. read it again, take the previous statements into consideration and then come back once you managed to understand the context.

you’re the one claiming to know everything there is to know after 10 weeks.

discussing this with you is like trying to explain nuclear physics to a toddler.

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you can write this as many times as you want, thats still not gonna change the fact that i DONT have malicious intend, therefore a baseless assumption.

feel free to quote me on how many times i said what i like about eve, or that i like eve in general and it should be clear that i dont just “poison the well”

Sure ! In a game that relies on long term planning and vision of the player, let’s not allow that player to build up anything.

In other words, you would also be a proponent of the “abandoned structure” mechanism - another disastrous decision by ccp that cost them subscriptions. No return for you, dear old vet, your stuff was scattered during an orgy of space pinatas.

Get better intel. Or use a signal filament. Why is it that ccp Bee has no issues at all finding guys to fight him and his little fleet on every Friday roam ?

A marvelous piece of inverse logic. It might work if the ratter is of the type “keep banging your head against the wall and keep hoping for a different result”. Most ratters are not of that type.

The poor battleships getting shanked once more ? That’s evil !!
So you get dropped on by a few dreads in bob-knows-where and now you, the November '23 rookie who knows all there is to know about EvE is going to suggest to remove jump bridges in nullsec ?

Do you have any idea how long the preparation time is to allow any jump bridge to move a number of capitals ? Do you think that a cap umbrella in a controlled region makes use of jump bridges when it’s called for ? Can you produce the numbers on the fuel consumed by the ansi to allow a capital to use it, and how that translates into time needed for ice mining ? Are you familiar with the jump fatigue mechanism, and how that affects deployments ? Have you ever been part of a deployment ?

Or are you just parroting what you heard some frustrated would-be attackers complain about, because they didn’t get a nice kill while they were ringing someone’s door bell ?

Like I said in my first reply to you, you know nada about nullsec, neither overall nor in detail. Your arguments are based on anecdotes, not on actual nullsec’er experience.

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well, for one he is streaming, he is well known and random people give him information all the time?
you would expect banks with 100-200m inside to have some people willing to pvp, espacially if you do it in 4 systems back to back in a space

yes, also cynos

i do
“oh no there is a little downside to a completly op mechanic, how can i ever afford to wait 30 minutes for another jump”
lol

stop making minor downsides up to something bigger than it has to be. they just prevent spamming, thats about it. obviously the adventage outweighs the downside significantly

but then again, since you like stats so much, go check out succesfull gank rates on hauling services and tell me if you think that 0,01% is something that should be this easy to achieve
( Gank Rate: 0.1%

Pusher Gank Rate Following PushX Policies/Procedures Correctly: 0.01%) 2023 stats

Perhaps you should too, then ? And without delay, of course, since you want the fight and are looking for people…

ccp_Bee knows how to read the map, watch his streams, they’re almost “how to get into fights” instructional videos.

Minor ? Lol. So you know diddly about organizing cap movements and ansis. The only thing you know is that you saw a few dreads where you did not want them.

Okay, now I know you’re a troll. Not only are you “poisoning the well”, you’re also “salting the earth”.

Who says I like stats ? One rarely gets to see good stats…

What are you on about ?! Traffic goes both ways, goods from and to nullsec. The goods that come out of nullsec help alleviate inflation (see earlier, in case you forgot). If anything, those stats show that PushX is good at what it’s doing, and they advertized about it. Does that imply that the same “stats” apply to any other service or individual ? Nope. It wouldn’t be much of an “advertisement” for their good service if everyone else achieved the same thing, now would it ?

Ooooh, it’s too difficult to gank a freighter. Oooooh, it’s so unfair, the game is unbalanced, get rid of cynos and ansis. On the other side it sounds “omg, lancer dreads, it’s going to be too easy to get our JF’s ganked, our logistics will become too difficult, ccpbaaaaad”. Not to mention even the complaints about it being too easy to gank a freighter in hisec. LOL.

Doing anything in EvE requires effort. If despite your efforts you fail to achieve what others do, “perhaps” your efforts lack the right approach, and the necessary knowledge !

And that’s another forum alt busted.

image

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I haven’t seen you make a single positive ‘suggestion’. It’s all been ’ I personally don’t like xyz…so let’s change the entire game just for me '. Thus you suggest a whole bunch of ‘fixes’ to things that to most people are not a problem in the first place.

Which would not be so bad were it not for the fact that you don’t accept ANY critique of your half baked ‘suggestions’…even when ( as with your suggestion to drastically reduce the size of systems ) they are shown to be utter nonsense.

The very definition of ‘poisoning the well’ is to endlessly keep up the whining despite being shown the invalidity of your every whine reason. For it plainly comes across that your intent is not to ‘fix the game’…especially as even you know that most of your ‘suggestions’ will never be implemented anyway…but just to whine for its own sake.

You see…that is the point where I have to wonder whether it is the game putting people off Eve and you are some hero coming to the rescue, or the actual truth that what is putting people off Eve is the endless misrepresentations from people such as yourself. Thus you are not the cure…you are actually the problem.

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You don’t have to have negative intent to have negative impact upon your environment and others.

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again, feeling the need to prove how good and valuable your choices were, when in reality everyone with a functioning brain can achieve this, because its very basic gameplay, given enough time. which you seem to confuse with actuall skills . you basically admitted you were not competent enough to use a basic fit in weeks, which i dont mind, but stop dragging me down to your level

all my suggestions could ve a positive impact, its just that you dont like them. thats not being “negative”
as a matter of fact, the amount of insults i ve gotten so far is alot more of what you wrongly insist i am doing, lel

the only actual “prove” i ve gotten was:

well 20% player base left

so what? to me it seems these people were unable to adapt to a cool change, they could ve just moved to highsec were the prob belong.

oh and also

another time they couldnt get an advantage because of their long playtime, so they chickened out.

basically, every change the includes something being moved towards a more intense gameplay, which could showcase skill and isnt afk farming to show off your superiority gets bashed by crybabys. the only thing this proves is that most eve players are crying instead of adapting.

This would be an interesting ad homo, if it were actually true. But as I have taken on 30,000-man groups single-handedly, successfully, and will continue to do so, you’ll need to look for a different straw.

Puts things in perspective, doesn’t it? These people can’t relate to someone fast-tracking themselves through a game, because it took them so long to get anywhere.

When I started, I was getting dunked in low-sec on my second or third day. Yes, this is anecdotal, but it’s important to put things in perspective. Even when being a new player, I could put two and two together to realize that the scale of the game’s economy meant that spending weeks doing high-sec ratting in a 29-DPS frigate was a fool’s errand, so I looked for shortcuts and ways to boost my efficiency right away.

It’s no wonder that these people feel threatened. Seeing others accomplish in a few weeks the same things that took them years must feel pretty dogshit. See how pretty much every single one of them argues from emotion using ad hominems? Not quite direct personal attacks maybe, but definitely not addressing any of the actual points made, in a mad dash to get the opponent out of the thread so that their notions of being gamer “elites” for having “made it” through EVE remain undisturbed.

The most recent official figure for accounts per player is right around 2, so it’s reasonable to assume that there would be somewhere around 15,000-20,000 unique players logged in when the count says 30,000. Not everyone is using alts at all times, so I’d say the figure is closer to 20,000, but that’s a fairly minute difference in the grand scheme of things.

Friend, I’ve been passed by multiple null-sec residents who explicitly let me know in chat that they weren’t allowed to engage me because they’d get punished for it.

Let’s not pretend like null-sec groups are bastions of personal drive and initiative, okay?

Because people want to snipe a dev? Try doing the same anonymously, and things will play out very differently.

Yeah man, those null-sec alliances should be commended for working so hard to keep their logistical infrastructure in peak operating form. Thousands of man-hours every week spent on creating fuel for their capital ships alone, and totally something that’s not done by a bunch of AHK scripts that CCP turns a blind eye to because they don’t want to upset the only player demographic it cares about.

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Well dude, seriously, you’re invincibly ignorant and too impressed with your own meager talents to listen to anything anyone has said. So there’s really no point in discussion. I’ll take one last stab at getting you to spark even two brain cells together, but frankly you’re a lost cause.

Here’s the problems with your ideas, as simply as can be laid out:

Skill Points: all you’re saying here is “I don’t like waiting for skills like every other player has for the past 2 decades, so you need to make it faster because that’s how I want it”. Yes, time-based XP/skills rather than play-time-reward based is different, that’s part of what makes EVE interesting to people who don’t want the same old, same old. You want the same old. They’ve also made lots of ways to catch up over the years. As for the “It’s no good, I’ll always be behind people who started years ago” point, well the same thing applies to Path of Exile or any other game.

Local chat: Your ideas have literally already been tried and proven to not benefit the game. You were unaware/ignorant of this, but apparently can’t accept it. You can’t even get the extent of the drop CCP suffered correct, because it was still dropping as they ended it.

Warping: One of the truly dumbest things you came up with. Go find two stations close together, say 30,000 or so KM apart. Fly from one to the other without warping. Time it. You’re too ignorant to even realize that you’re envisioning “catching” vessels in space because they’re flying slowly along. But guess what? You spot them and they’re 100k away and you go to fly to them… but without warp it will take hours to get there. Plus of course “just shrink the solar systems” is one of the dumbest things anyone’s ever said here, but whatev. (Oh and just a small FYI, people already “catch some big haulers”, just not you apparently.)

Multiboxing: Well, apart from the fact that you confused multiboxing with ‘having alts’, “just remove it” is again, right up there in “dumbest things ever said on this forum”. Not only would it cause financial failure at CCP, but what, exactly, do you think CCP is going to tell everyone when they take away the characters they paid to build and develop, and the multiple accounts they’ve paid for over the years? Plus you never even had a point about what was wrong with multiboxing, other than you don’t like competing against people who are better than you at it.

EVE PvP doesn’t take skill: Well, certainly not the way you do it, using cookie-cutter builds made by people who actually understand the game, dunking Ventures with your Loki, and roaming with your clan of trogs getting bored until you commit suicide. But yeah, forgot, you “know everything there is to know” about it, so apparently you never tried doing anything actually challenging.

At any rate, your ideas are puerile and your grasp of the game is negligible. The whole convo reminds me of the time my 14-year-old nephew told me he’d figured out what’s wrong with the world: “everyone worries too much about money”. His solution? “Take money away and just give people what they need. Then let people take turns picking something they want. There’s enough for everybody if people weren’t so greedy.”

Nice sentiment, works on the surface; only falls apart if you have a slightly better grasp of the world than a somewhat sheltered teen.

At any rate, I think I should have listened to @Aisha_Katalen long ago and buried this thread… But benefit of the doubt and all that, with some time and effort perhaps one day you too will have a better grasp of things than a child.

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I have been playing for a few yrs now.
MULTI BOXING
I find multi boxing is something that should disappear.
PVP
PVP will be more challenging without the multi boxing.
Fly what you can afford to lose is a common saying.
making it easier to take out transport will affect industry. It already takes a while to collect and buy all the resources to build ships. If it is harder to get resources it is only fair to pass on the expense to the pvp crowd by inflating the cost of a t1 frigate to 1 billion isk. You are only considering one aspect of the game. CCP does struggle to make everything fair in everyone’s eyes.
LOCAL chat
a few yrs ago CCP tried what you mentioned they bled thousands of players they just left the game. I was there when it all happened. Null was like one giant wormhole. Many players have yet to return. slowly many are returning. So if you do not like a local channel stay in a wormhole there are corporations that reside strictly in wormhole.
It takes more than a couple months to learn this game. I have been playing yrs and I am still learning.
CCP does try to test new changes in the game to see how the balance between career fields are affected. The Black out in null is an example of a test that went really bad.
I would say take more time to learn other aspects of eve other than pvp it will take longer than 2 months of play.
For me the diversity of the game is what I enjoy. I have sampled every aspect of the game and have found something to enjoy in every career. PVP does make other career fields less enjoyable especially when you have spent months/days/hours building up inventory and need to move it, to that players pain loses months of work to lose it all in a minute or less to the joy of the PVP player that will get the spoils of the months of work by the industrialist. So what is the balance to make the game play for all career paths?
I think CCP has made many good decisions to keep things interesting. The pendulum of balance swings from time to time making one or more career field the beneficiary.
SKILL POINTS
It does a long time to skill up. I have grown to like it because it makes me appreciate my pilot even more and learn how to do more with less. If everyone had max skill points in the beginning I see everyone in a Titan and to me that would be boring. For me it is an allure to the game seeing my character grow and the thrill of gaining a new ability because I concentrated my skill learning toward that ability.
I ran out of time to comment on everything I think this will do for now.

So what? Doesn’t refute my point that if you join a nullsec alliance (especially one who is more than just a bunch of renting/ratting grunts), you absolutely have the chance to fly other things in their fleets than a boring F1 dps boat if you prove to them that you are a skilled player. He pretended that joining a nullsec corp is just “becoming an F1 monkey”, which simply isn’t true by any objective standard. No one denies that there are large numbers of Joe Casuals that aren’t allowed to do anything beyond ratting, using the structures and paying taxes, but it depends on you and your corp if you stay on that level. And if one corp doesn’t offer ways to progress, switch to one who does.

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A very small number of exceptions doesn’t invalidate the general rule. If looking for a group that breaks the mold in itself becomes a full-time activity, there’s a very powerful argument to be made that it’s not worth doing.

Null-sec groups, in the vast majority of cases, are basically like Pikmin:

Shooting Ventures with a Loki is now fast tracking oneself through the game ?