Why just don’t ban the new buffed ammo in Hi-sec and voila solved suicide ganking indirect-buff!!…
I’m beginning to think that WoW looks like a fun game. If the intent was to nerf caps then nerf caps… not everything. +1 for having a good thought for once -10000 for the implementation. Anyone wanna buy a paper clip on ebay?
I can understand the change of fits and implants would be problem, i had that trouble back in 2014-15…every patch they changed all my ships and ruined fittings. But they need to mix something up…not sure hitting the game this hard this quick the way to go (this patch plus the trit nerf) but we will soon see.
This patch from a new players perspective though…I dont think will be too bad cause they will never know how good the resist were and just think these new numbers are the norm. PVE will be the biggest thing with the resistances, esp with newbies having the right fits and ships for the job as that will be alot more important now
I’m not seeing +15% dmg with Scourge Rage rockets on Rocket Launcher II were they included?
They dang well better have been! o_o
Except for rockets, HAMs and torpedos, of course, which are all also short range.
Yeah, I like how they’re talking about buffing freighters but not other hauling or mining ships which get ganked as much if not more. I think I hear an EVE break heading my way. CCP didn’t want those 9 accounts subbed (with cash, not isk) anyway.
Those were supposed to get buffed as well, they mentioned Rage in the devblog. Rage as in… rockets, HAMs, and torps.
Crazy #s on that impel EHP nerf. my occators cry out in sympathy. maybe we can get the active hardener resist %age bonus changed to something else more useful in this brave new world we’re now in?
Yes…but the T2 variants of these missile have a short range and long range version.
If CCP hasnt changed these…i apologize has noone seemed to know about it…I just wish you said what types of ammo (missiles) you were talking about in your first inital rant…as noone had any clue what you on about…zzz …CCP said T2 short range ammo in general, not short range ammo in general.
If what you say is true…well obviously CCP need to fix there patch notes asap
t2 short range ammo for the short range turrets/launchers specifically. which includes the missiles, yes. rage. rage rockets, rage HAMs, and rage torps.
What you say is true…as i mentioned in the pre patcb notes thread…if your more of a passive player and dont like PVP, but also cant really afford to lose a ship…if may be a good time for a break. I’ll be adjusting my playstyle as most ppl will have to do, but if it dont work out…definitely will drop a few accounts.
I think these recent changes are temporary…CCP will adjust as it needs to, watch and wait for trit and ship levels to deplete abit from the game, then re-balance minerals again with maybe having another pass on the resistances and such.
We’ll see what happens…but yer…cant blame certain sort of players in the game to have a break.
So everything that you did is to nerf all the ships that Imperium was using. I guess now Eve became about CCP against Goons!!! Goons are making money out of that, nooooooo lets nerf it to hell!!! CCP all I can say is PFFFFF!
Can you tell me a real situation where your DST will live with 900k and die with 320k?
I’m not one of those but I hear what you’re saying and for those people that is absolutely true. I just have no interest in the direction they seem to have decided to take the game lately and I think this is a particularly terrible time to be doing so.
“I know what lets do, lets wait until we’re setting records for how many people are playing because everyone is stuck at home and then nerf everyone! Yeah! That’s totally a smart idea!”
Great, with a few keystrokes CCP changed all spaceships in Minmatar ships. Now everything is paperthin. Dear CCP, why don’t you just patch everything to your endgoal. Make players pay for everything. No need to bring this crap so that you can slowly milk all ISK from the game.
26 is not 80% of 30 but I’m not complaining
Read again, it’s 80% of 32, because the T2 invul got buffed (during tiericide) before nerfed.
so they got buffed and then nerfed in the same patch??? cos i dont remember that change
Yes, the individual steps were visible on SiSi, but only the aggregated change went to TQ finally.
still its a net change of 13% rather than 20%, which is good for the people who were complaining that 20% was too much of a nerf