The missing drone controls like focus & aggressive/passive currently makes photonUI not workable longterm, so that should be a priority if you want people to test more.
Generally why is photon so incrediby bulky? It seems even worse at wasting space with MASSIVE empty areas for most windows? Condense condense CONDENSE!
Why does a compact window have no close button instead needing multiple precise clicks to close? (truly awful when you need a window go away during combat) Why do compact windows remove crucial functionality, like loot all for 1 example.
Why is ‘loot all’ functionality so incredibly awkward to access? I understand not having a keypress but it’s so annoying to access the click. It used to be possible to get an extra window to pop near your overview, but photon appears to preclude that. Why isn’t there a loot all button at the overview?
You do all this work on the nice EVE graphics, but no1 ever gets to see them because of the interface constantly needing 7 windows to show what should fit in 1 window. As it is you get to see about a 5cm square of space once in a while because the interface is so wasteful. Photon should be your opportunity to show EVE’s flight (even hangar) graphics finally, not a step backwards that make them even less obtainable. Photon should be about condensing 90% of the in flight crucial information so you get to actually see some of the EVE graphics one day. 90% of the agency window is still wasted space for 1 missed opportunity. In Photon so many things actually got worse & became more bulky like the wallet, half as much info in twice as much space.
Here’s the brief you should have been given:
Don’t even consider it a new UI until you can get all of the following flight information in to 1 quarter of the screen estate, no more, with proper top to bottom of screen lists. →
→ Current system, DScan, FULL local pilots list, overview, local bookmarks, star route, quests/mission, all of the agency information pertaining to current system & all neighbouring system (FOB, sig count, anom count, escalations, incursions really everything), Drones health & status, Ship status, weapons & systems, cap, shields, armour, hull, ammo, loot/all, inventory, fleet info, watch lists ← all of it. 1 quarter of screen estate. go!
Start over, be ruthless, cut everything especially all borders & waste, use icon+count number liberally & CONDENSE!!!
As it stands, your interface guy is nullifying years of work of your entire graphics team/s. Photon is making the wasted screen estate even worse, not better, with all the empty spaces, massive title bars, redundant borders, windows that should be combined. Plus Photon misses various crucial functionality. Backwards step. Sorry.