I’ve been trying Photon for about a week now, just about ready to give up on it. Have only held on this long because play time has been minimal.
Not saying there’s nothing good about it - almost every new interface has one or two things I like:
- Overview: I like the more visible blue-grey shaded background on selected items
- Agent Interface: I like the full-size pic of the agent
- Drones window: I like the control icons on right of the bar
However, again on every interface, what I’m finding is I like maybe 20% of the changes, but dislike maybe 40-50% of the changes, for a net decrease of about 25% usefulness in virtually every area.
That, plus Photon has proven to be laggy, to miss inputs, to waste precious screen space, to ignore buttons I’m clicking even though the button reacts when I click it (for instance, complete a mission, request mission, new mission appears, buttons highlight, quickly hover over ‘Decline’, click, button reacts but mission is not declined. Wait another second, do again, now button works.)
I could get more use out of it with one simple change - when selecting “Compact Mode” for a window, don’t remove the _ and X options. Making these right-click and menu-select options is unbelievably stupid. The title bar is still there - removing them saves NO space.
Even then, “get more use” doesn’t mean I would use it. Just too many bugs, delays, misses and window-tunings to bother with.
It’s highly indicative that the OP on this “forced new feature” got 4 likes. 4
Do some data mining and find out how many people disabled Photon and how quickly. (Keeping in mind that people are typically lazy and some will accept a crap interface rather than take the 5 clicks needed to turn it off.)
I’d say “Have someone make a thorough list of the parts of Photon that people like and hate. Reproduce the generally ‘liked’ parts, remove the ‘hated’ ones.”
But I’ve observed CCP for too many years to believe something like that could happen.