If their goal was to train a particular skill, whats hard about setting it to train and walking away from the game for days or weeks?
Well⌠The difference is that they have to get back to get a result of this training. They had time to imagine what is it feels like to be able to use this skill/ship/stuff. In theory it could âprovide with sense of pride and accomplishmentâ.
With injectors you donât wait. You just get it, play and throw away.
It is the extractor price which has taken a jump up making skill farming less/un-profitable. CCP ran a 15% off sale on extractors over the weekend.
It is all part of the equilibrium. Skill farming will become less profitable more people will turn off some farming accounts. Demand for plex will drop, and the price will drop.
PLEX is still too low to be worth buying in mass quantities and I hope it keeps going up faster.
Thats what I meant.
Yeah but youd also agree that playing straight away is more attractive than waiting in a ship that just isnt as much fun?
At the end of the day I reckon those of us who wpuld rather train for free will, and the skilluppers will do that. But soneone still has to learn the old way or where do the SPs come from?
Its difficult to discern if the rise in PLEX is a result of less supply, or more demand, or perhaps both.
We simply dont know if there is more PLEX being bought from CCP, or less.
Ive heard some rumors that its been a record year for CCP from EVE, but I dont k ow any of the specifics of that.
The rise in PLEX price would indicate PLEX purchase from CCP has not increased, at least not enough to satisfy increased demand via injectors.
Its anyones guess how much PLEX exists ingame already, or at what rate it is being introduced to the ingame market.
Im skeptical that Alphas, regardless of being noobs or vets, will buy PLEX from CCP.
Sub is still cheaper for SP, albeit not as immediate as via injectors, and the space rich can just dump isk into ingame PLEX anyways. In other words, the space rich are not âgoodâ customers for CCP, as they dont need to buy services from CCP, they buy then ingame for isk instead.
With the impending Alpha changes:
-A) Alphas will be able to more efficiently earn isk ingame, so as to buy PLEX ingame.
-B) The Daily Injector will create further demand ingame for PLEX, but not for these Alphas to buy PLEX from CCP.
-C) I predict the two above will result in Alphas earning isk ingame inorder to buy PLEX ingame in parcels, and gradually use Daily Injectors to reach the 20mil limit, or stop at where they feel their Alpha has sufficient SP for whichever task. They wont buy PLEX from CCP.
This all boils down to, whom are the ones buying PLEX from CCP?
Are there more or less of them than before?
Are those purchasers buying more or less PLEX than before?
Ive never bought PLEX from CCP, nor will I.
I prefer to sub and/or PLEX ingame with isk.
To each their own for sure. I see it as cheapening the experience.
Small example from RL: 1996. I just got into University. There was special room for us students to do practice tasks for our lectures. It had some amount of IBM AT to 286 machines (yes, civilization havenât reached that place yet). Needless to say that like 80% of students havenât had home PCs at that time.
There were guy in there who worked as technician. He had safe with some stuff. For us the most precious stuff in there were few boxes with audio cassettes. Totalling on 50 maybe they contained various albums of metal bands from Manowar to Metallica.
And you know: it was a sign of acceptance and good trust when i got right to choose one cassette and take it home for a couple days! You might imagine my feelings!
Or times when i was working in library and had access to internet. My friends were giving me paper sheets with links to various pirate servers with music so i could download it. 1 or 2 albums per week.
Compare it to now when music and video is easily reachable everywhere. You just listen it once and forget.
Itâs just empty.
If iâm not mistaken CCP adds âSP boostersâ which add 50k SP and usable 1 per day. They possibly plan to sell them in NEX. So, creating SPs.
Either way i donât see much difference in source of SPs whether it is players or thin air.
Something obvious, but which I had forgotten, but is poignant to this thread.
People say that all PLEX has been paid for.
But this is not the case for PLEX introduced by the Buddy program.
This introduces a âfreeâ PLEX into the system.
So lets stop claiming that âall PLEX has been paid forâ.
That, plus CCP has introduced PLEX as event rewards as well.
You are correct.
They will be called âDaily Injectorsâ and cost 20 PLEX for 50k SP, iirc.
They are limited to one use, per day.
In other words, CCP will be creating/selling raw SP, for the first time ever.
I dont know/remember if they are subject to reduced returns against existing SP pool (like conventional injectors), or whether they are Alpha exclusive, or Alpha skill set exclusive.
PS: Apparently there was some discussion about what to call them. Boosters being misleading in CCPs views. I find it darkly amusing that the âDailyâ part is very reminiscent of the famous âDailyâ quests of WOW and most MMOs these days.
I do get what you are saying, and Id not swap the time I put in getting there for a quick fix but a friend just started playing and its a handy way to get up to do some stuff Im atvthats easy for beginners bar the skill points.
I. Not sure the daily injectors will make too much of a difference to the SPs as its only for the first 20m. But I guess we will see.
Have they bought a sub or PLEX yet?
Have you buddied his account?
I have no desire to get drawn in but someone will pojnt out that a sub was still bought that generated it and I know that most if not all my âfreeâ plex cost me to sub an alt, so it might be argued that some Plex are worth half a sub value.
Just sayin, I see your angle too.
No, its a free PLEX. Not a half-paid one.
The buddy doesnt even have to buy a sub any more, just sink 500PLEX ingame to go Omega.
There used to be a restriction on that regarding GTCs and if you subbed with PLEX, neither buddy got a reward. It had to be a sub. That has since been lifted.
Now, no matter how the buddy goes Omega, a free, additional PLEX is generated for you, that nobody has paid for at its nominal value, nor half, or even one cent. Least of all you, as the recipient of that free PLEX.
It will make a difference to sub/PLEX purchase from CCP.
At 20PLEX per day, per D-Injector, they come short of what a sub would deliver in a 30 day period, in SP/cash/isk, no matter how you cut it. I have the numbers somewhere, but its not by much.
But they CAN soon buy/generate that SP, straight from CCP with isk converted to PLEX, without ever paying a cent to CCP.
As I said in above posts, I dont believe Alphas will buy sub/PLEX from CCP at any substantial rates. They will instead grind isk to buy PLEX, to buy D-Injectors, ingame, from CCP.
Yes, this will drive up the price of PLEX in isk, ingame, but that does not mean more people will buy PLEX from CCP, or more of it.
We dont have any evidence, whatsoever, to deduce that a higher PLEX price in isk, has led to more PLEX purchasers, or more purchases of PLEX per those purchasers.
Its always been âassumedâ, but we dont have evidence that is the case.
People used to buy PLEX from CCP back when it was worth a fraction of it is now, but the game was different back then, in many ways, as was the MMO market.
We can thus deduce that PLEX purchase from CCP is infact inelastic, and that pool of purchasers is likely declining, rather than increasing, and hence the rising price of PLEX as a factor of reduced supply.
Cash subs are, and will remain, the CCP bread and butter.
Subs are dependable and simple. Pay cash, receive gametime. Simple as that.
PLEX was ingenious, and saved this game from RMT.
It also gave the opportunity to incubate players that otherwise might not buy a sub, till they do, and keep the game populated.
But there have been so many changes to PLEX and Alphas/Trials, in such a short period of time, that this is getting, imo, very dangerous for CCP, and they are now beginning to realize it.
With the introduction of PLEX, CCP lost control of the value of both PLEX itself, and subs, by extension, to players. That is what is now rising towards a cresting plateau, and they are desperately trying to forestall by expanding PLEX services.
Who is buying PLEX from CCP these days?
How much PLEX is already ingame?
CCP is desperately trying to sink as much PLEX out of the game, as possible.
They have lost control of PLEX, and thus, by extension, of subs, which is their baseline income. Its now a race against time. Can CCP sink enough PLEX out of the market to re-induce subs, or is there so much PLEX and isk ingame, that all those players can sustain themself without paying CCP a cent for months/years no matter how high PLEX price rises.
Lets be real. The ambition of almost all EVE players, is to be able to earn enough isk inside EVE, that you never have to pay cash for a sub again. But, this runs contrary to CCPs interests, and the future of this game as financially feasible. There are PLEX magnates in EVE that could PLEX their accounts for the next ten years without breaking a sweat.
CCP never intended for PLEX to be stockpiled, they intended for it to be sunk.
Time is a factor. Itâs not only a factor, it is THE only true factor in play here or else nobody would use injectors.
While itâs not hard to simply walk away and come back, it allows for the game to smoothly transition as players gain the ability to fly bigger, better ships or more people are drawn into the FOTM OP hull. Which is a huge thing for health of game or else we will see repeated cases as seen with the Rorq and fighters where you suddenly had a sizable chunk of the playerbase flying something that days/weeks before they had never thought to skill into causing CCP to quickly issue large nerfs to try to balance the hull rather than gradual changes.
No, it actually isnât. Even those players that try to tell others they do enjoy this are really just confusing the quick surge of excitement they get from getting into a large ship or obtaining that powerful item as being whatâs fun in a game rather than the actual fun and enjoyment one gets when trying to obtain a goal along side everyone else. Ever heard of the saying âlife is a journey not the destinationâ The same is applied to everything you do. While itâs great to obtain your goals, if you get it instantly then once you have it all youâre left with is a hollow memory and debt. They have weakened the experience and will quickly grow bored as they have no other goal in mind to reach for. As a result they will likely leave without making any meaningful connections in game to make them want to stay and will leave to another game in search for that short lived thrill denying themselves the journey time and time again.
The only fitting example I can think to give are crack addicts vs those involved with an extreme sport/hobby. They both get a massive pleasurable rush, but only one gets to walk away with a story to tell while the other is left hollow and looking for their next fix shortly after.
My guess is that that the Daily Alpha Injectors are a work-around for granting people 1 day of Omega. That is really what they do. You get one dayâs worth of Omega training in terms of SP without the other Omega features. Is it creating SP out of thin air? Yes, technically, but it is no different than if we allowed people to go Omega for 1 day for 20 PLEX and gain the SP that way as well. And this comes at a premium. If you spend 500 PLEX you get that 50,000 SP/day or more for 30 days. To get 30 days of SP with the Daily Alpha Injectors you have to spend 600 PLEX.
Difference being unallocated sp so not tied at all to your attributes vs what youâre currently training.
It is a bit above the mid point between attributes of 20 (19 for charisma) and an optimized remap. With attributes all 20 youâll train 43,200 SP/day. With an optimized remap youâll train 54,000 SP/day. The midpoint is 48,600 so we are talking 1,400 more SP than what most players are probably training at without implants.
And the amount of SP one gets from say a large or small injector are un-allocated and are not related to any attributes the character might be training on.