Good day citizens.
The proposition is that whatever the case may be in real life, whoever the person is behind the ganker, whatever meta game reason they have for ganking and criminal activities, the character, in New Eden, is a bad guy meanie.
They kill you to take your stuff, and in doing so they destroy valuable resources some of which a team of characters may have spent months working on. They kill you just for the enjoyment of causing your character grief. Doing so causes pain, financial loss, and if you happen to be transporting janitors or exotic dancers, permanent loss of life as well! This is part of the game, this is part of life in New Eden. That’s all well. But let me share my sad sob story and why I chose to finally fight back.
Once Mandalf was a poor young industrialist with a family. He managed to earn just enough to buy a second hand venture which was converted partially into a family minivan. Sometimes he would take little Jimmy Gallente, his son, out to see the asteroid fields and hear the wind in his hair.
One day after hopping a few systems over to find the best ice cream in the constellation, Mandalf and little Timmy stopped by an asteroid field to hear the whir of mining lasers, appreciate the lens flares, and enjoy their ice cream.
Mandalf thought them safe, he was a naïve and peaceful family man.
But this was not to be the happy family outing Mandalf had hoped for, and a fleet of catalysts descended upon them in fury and anger, destroying the venture, and looting little Timmy’s ice cream.
Mandalf woke up in a clone, but little Timmy didn’t. It was on this day that Mandalf vowed he would dedicate his meager resources to fighting back against the criminals of New Eden as part of the New Eden Police Force (-NEPF)
As such, if you will allow yourself the tiniest bit of immersion it is quite satisfying to fight back against the bad guys. Think of little Timmy Gallente and how we will never see his smile out in the asteroid fields again.
Give us your kill rights
Save the ice cream