You’re right it doesn’t, yet 95% of the time when I enter a country party to the agreement I just flip my passport open.
My tools on the other hand get scrutinised intensely, such is life when your toolkit contains pointy objects, sharp objects, electronics and some diy patch cables.
Bots are hard to catch. The problem is not that the logs aren’t telling CCP what legit players see when they’re reporting a bot, problem is actually finding ways of searching through the logs to find bots automatically.
That’s why CCP said they’re working on an AI helping them identifying anomalous behaviour.
I’m not sure if this is what you would call “hyper” inflation. It certainly is inflation though. I’m not sure what your point here is though. Are you suggesting that CCP needs to stop this inflation from taking place?
Hi guys, please stop that nonsense pile of ■■■■, please try to be constructive.
The matter is not the wages or the RM price of PLEX or how much isk/hour can be done with a 4B isk Gila.
Most of the player are not going to spend more RM in the game because ingame price of PLEX is higher, most of the players are going to see their playing experience degraded in some way. Some players are going away, other going alpha, playing with less alts or whatever.
The fact is that the price of PLEX is a symptom of a problem, a complex one, and you are not talking about the problem, the root of the problem.
You know what? CCP intervene the market constantly, How? through mechanics, rewards, loots…
IMO the question is how should CCP intervene the market, and for me the answer is very clear: reducing the ISK printing, real isk printing from the void. I hope that ( isk printing from the void ) does not need further explanation, but I’ll be glad to explain it again.
Sure, when I say “isk printing” i mean the real direct sources of isk in the game that primarily are the rewards for killing NPCs, and the items you can sell to NPC corps.
To summarize, the isk that goes from NPCs to players.
No, it isn’t the right place, but it is related to the topic at hand, they do cause plex prices to rise. Both by increasing their numbers and plexing their accounts and pumping too much ISK into the economy.
Well, if z is a variable that takes on the value of 16 then yes, that is correct.
More declamation. Can you articulate why you think this? Are there say barriers to entry? For example is there something stopping a player from getting into invention? Is there something that stops other players from mining (moons or astroids)? Or perhaps you mean something else by “free market” which perhaps you would like to share.
BTW, intervention does not imply a market is not free, just that sometimes the market fails to do what CCP thinks it should and CCP steps in alters the rules of the game.
Actually this is the very definition of a troll. You make statements and then refuse to explain how you arrived at these conclusions. It is lazy and dishonest.
And this is just a Bravo Sierra defense mechanism and typical of obscurantists. You are basically saying, I can’t understand unless I agree with you…but if I agreed with you there would be no need for any explanation.
I’m not sure what you are trying to say by this. Are you suggesting that to make it easier for people to buy PLEX that CCP should, across the board, just drop the ISK bounties from NPCs? What about the miners, wormholers, or Abyssal runners who do not get impacted as much by such a reduction.
I don’t know what you mean by “price” or modules because for the most part, that is determined by the players on the market. CCP can make a fancy module’s “price” whatever they want, but if people don’t buy it, that “price” won’t mean anything.
Well, let’s be fair. There’s plenty of people who also quit because of the use of so many alts.
In the hypothetical scenario, where everyone’s only allowed (!) to have one alt, then likely a few hundred (likely) or even thousand people (much less likely) would be coming back.
It would also force more people to actually play together.
It would reduce the amount of people whining about how the game requires alts to play (which is something people who have no friends complain about. ■■■■ those in particular).
It would most likely create a more interesting environment, because more people are being forced to play together. More actual social interaction.
Restricting the number of alts doesn’t only have downsides, but it’s not like it’s enforcable anyway.
Maybe to the first part and yes and no to the second part.
Sure some might come back, but I’m not convinced it would be a huge number. Part of the reason we have a lower number in terms of PCU is because of the elimination of broadcasting with programs like IS boxer. Lots of people quit over that and I’m not convinced those “losses” were entirely replaced by returns.
As for the second part, yes there will be an increase in cooperative play. But that is also a cost for some players so it would be a mixed bag. Some would probably leave and my guess is even fewer would return.
Maybe. I’m generally skeptical about such claims when dealing with social processes. Such systems are far too complex for precise predictions. Would it be more interesting? In some ways sure. In others…not so much. For example, with alts you can often do stuff if none of your friends are online. Removing alts in all cases would make some people log off if their friends are not online.
Yes, I know get more friends. But in this game acquiring friends that you trust is a long and slow process. I am not going to want some guy I met just the other day lighting a cyno for my JF full of goodies in some NS system. Of course, that is part of why corporations exist to help reduce those transactions costs. Presumably if he made it into the corporation he went through some sort of vetting process…but then we have all heard stories of how that didn’t work out so well. (And so I lit the cyno at a safe spot and he jumped in to meet all my buddies…bahahahahaha!")
Not that extreme, just more towards being balanced as opposed to ■■■■■■ up at the present time and continuously. Also, more multiboxing / AFKing, botting turns off more and more players from the game causing them to quit and being replaced by accounts. For a good example of where the current padigm of what is going on Tranquility leads to if nothing changes, see Serenity. And ask yourself, if you were CCP would you rather get paid from Serenity or from Tranquility ? Then answer yourself the question “why” ?
Based on what evidence? My logging on and off different alts to do PI or invention makes thing bad for you how? Okay, I can see how some might be pissed at a guy multi-boxing a gank fleet…but what about my example.
Nothing is all bad or all good. My having more people doing PI helps those who consume PI and same with invention and the T2 goods I produce. I also provide people with more targets too. If you are going PI yeah, my having 5 or 6 alts doing PI might annoy you.
I find this a bit over-wrought. Serenity had pretty much nothing in regards to finding and punishing botters, RMT, etc. CCP does, even if you find their efforts less than what you’d like. Trying to draw such a strong parallel seems dubious.
You mean them having to share their earnings? If so, then … well … I’m not convinced that these guys, most likely farmers, are actually a necessity in our game. Most of them sadly aren’t even good targets nowadays.
Yeah, that’s likely. Problem is, though, that people who have alts use alts instead of playing with friends, so them not having alts is beneficial. The rest … well … you already said it: Get more friends. I think that, in a less anti-social environment, people would actually be having an easier time finding them due to the fact that people have to rely on each other far more than now.
I guess I can add “it would likely drive out the overly paranoid”, too. Hey, I’m not saying it would work out perfectly, but I believe that it would at least give a nice base for a more social experience. It’s seriously lacking right now.
Yeah, well, of course not. That’s what you have reliable people for. If they’re not around, then accepting that they aren’t is just how it is. I know how that sounds, but there’s nothing actually wrong with that per se.
In the end, though … it’s just hypothetical.
It’s never going to happen.