PSA: Project Awakening

Not information an ISD would be privy too.

Please remember to keep the thread civil folks, thanks!

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The site claims it’s using the EVE ip.

My assumption, based on the language they’re using, is it will be set right after the EVE gate collapse. And as others have said, be a survival type game… and according to Hilmar, “more hardcore.” So, no Concord.

This character is my main, though I don’t play it that much anymore as I’m more involved in fw these days.

You can believe what you want. The main point of my posts in this thread is to cool the nonsensical naysaying. I find it annoying that anytime CCP has some other project in the works people claim it will be terrible. Maybe it will, but you guys know nothing about it, so cool it with the nonsense.

The comments about this project in particular tend to be dumb especially because the funding didn’t come from CCP. So there’s no “CCP could be doing something else.”

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Yes it’s in the EVE universe, but not on Tranquility. Vanguard is both in the EVE universe and on Tranquility (or effects it).

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And those stipulations on an exit clause are not going to cover “we (CCP) stopped because people on the forums demanded that we stopped without them knowing about what it is they are doing”.

No but they will cover not being able to complete the project due to it not being financially viable or them no longer wanting to work on it, like i said there will be a penalty they would have to pay but thinking them getting sued is the only way they can leave is just silly

“CCP Games, creators of sci-fi spacefaring MMO EVE Online , announced today that $40M in financing has been secured from external partners. This financing will allow CCP Games to build upon the discoveries of its research & development team to enable the full-scale development of a new AAA title utilizing blockchain technology, set within the EVE Universe.”

But I’m not understanding parts of this.

Is CCP talking about developing a game, or the engine itself? Because this says that CCP didn’t develop the Carbon Engine, which is what it all reads like to me.

So let’s talk about this Carbon Engine… just what exactly is it? What does it allow you to do?

Joe: Carbon Engine is our internally developed tool that basically helps different emulators interface with modern hardware. We have a variety of emulators we’re currently using and building out Carbon Engine to support, including a mix of both internally developed emulators and licensed ones. Carbon Engine is a multi-platform development tool that handles things like UI, rendering, audio, data management, controller inputs, console specific SDK features like trophies, etc, and allows us to build out emulation-based releases of classic games for modern hardware. As we build out the feature set, Carbon Engine games are going to get access to a rapidly evolving set of features.

Right, but YOU are the one wanting them to stop and them stopping just because some people on the forums have biases is stupid.

I’m not the only one, i mean its cute that you seem to think i am the only one, but that is not the case :slight_smile:

Carbon is the EVE engine, yes they developed that and are apparently open sourcing it, although curious to see how that goes

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Should have finished reading the sentence and maybe include it in the quote. You are the one who made the post after all, nothing wrong with taking credit for it.

Yes but according to that link, they didn’t.

Showing results for who developed the carbon game engine
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Featured snippet from the web

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The first games to use the Carbon Engine were Shantae and River City Girls Zero. Development of the Carbon Engine is led by Joe Modzeleski and Dimitris Giannakis.

from that wiki article:

Carbon Engine[edit]

Limited Run Games develops the Carbon Engine to bring games from older video game platforms to personal computers, newer Xbox models, the PlayStation 4, PlayStation 5, and Nintendo Switch.[2] The Carbon Engine uses emulators for each supported platform, with some developed internally and others licensed.

That’s not the same engine. The company from the wiki says it was founded in 2015.

I don’t recall how old CCP’s usage of “carbon” is… but it goes back to at least pre-2011 fanfest when when they were talking about Incarna tech.

Carbon is the Engine EVE Online uses. That funding (the 40 million) is for a game.

If you go to the website linked in the op, you’ll find these articles:

First Details Revealed

Playtest & Hackathon

It isnt.

Negative. I don’t agree to disagree.

If everybody did that the wheel would’ve never been invented.

His job.

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No. That’s because that’s where it belongs.
I myself would’ve simply deleted it. That is why I do not qualify to be ISD.

The couple thousand star systems we have in Eve Online are just a fraction of the systems there are. One cluster of a nearly infinite number.

CCP could make it a similar story with Project Awakening: Just another cluster, very far away from New Eden. The insane distances would allow lore to find reasons for different rules and different mechanics easily.

“Set in the Eve Universe” is a marketing slogan loaded with over 20 years of sandbox stories. It would seem dumb to me to leave that on the table.

The upcoming test is Phase III, those who participated in Phase II know, but are under NDA. But as you mentioned, doing it like previous projects would make sense.

I read those, I read the blurb from both of them, but the bit I don’t understand is that both companies are claiming they developed the Carbon Engine.

So one is incorrect, unless their meaning of developing it is different. IE; they are both developing something which was licensed to them by a third party? (LRG makes no mention of CCP as a provider)

As I said, I’m not sure what’s going on but both of them can’t claim to be right.

Whether it works out as a game etc I’m not bothered, but this does because it’s not making any sense.

They both named their engine carbon, but they are different engines.

The thing you linked is for emulation of old console games.

CCP’s engine is, well, you’re familiar with it if you’ve played EVE.

They’re two entirely separate things.

Regardless, CCP’s engine was developed first.

No copyright issues?

I would have thought CCP would have jumped all over it.

Depends on how it’s licensed. It’s not the same as a company that only operates out of a single country.

CCP’s market is world wide, so there are a lot of different laws from different countries to contend with.

I personally hadn’t heard of your emulation company until you brought it up… so CCP might not even know about it. And if they do, that other company might have the copywrite for the country they’re operating out of if CCP never bothered to license it there.

Fair enough, I guess it’ll all come out in the wash eventually.