QOL: PG/CPU in percentage

In the fitting window, when lacking powergrid and/or cpu – the important/needed info is ‘can i fix this with an implant’. Currently one has to mouse-over the circular bars to see percentage tooltip. This is extremely annoying when fitting mutated modules.

Please put the lacking PG/CPU percentage in the bottom right readout where absolute numbers are.

Remedial Math for Dummies?

3 Likes

Help, we’re getting surrounded my morons !

6 Likes

oh no, instead of cluttering the screen, FC made tooltips so we can hover over something and see it.. the audacity…

anyway.

1 Like

Its no wonder why folks make new alts to ask for these strange requests.

2 Likes

You can fix the CPU with a 3% implant, the 2% implant will be insufficient.

The lacking powergrid is a bigger issue and requires a different fit as it cannot be solved by an implant alone.

No need to thank me!

1 Like

Implants math can be seen in action in the attribute tab even of mutated modules.

If there is an implant modifiers altering the stats, it will be shown there.

I’d prefer a more “clean” solution to your problem.

Maybe trying to “simulate your characters augmentations”, allowing you to try all implants, and make it “sticky” so you could simulate your ship at the same time…

It looks perhaps a bit more elegant?