Why? What’s that to you, never mind CCP?
If I want to build a sand castle, it’s my time to waste. It is not as if you don’t know how to use a scanner to work out if it’s later a waste of your time to bash it or not.
That’s fine, as far as it goes. Although, CODE.-clones will always claim, at some point in any ganking discussion, that they individually don’t gank for isk, or kill mail, etc.
Drawing a parallel, it seems as likely to me that grandfathered structures will eventually get bashed by a small “elite”, simply to force any future replacements to have a core. This is EvE. Players will still PvP for no direct benefit other than kudos of inflicting pain/ financial loss/ inconvenience/ whatever bitches. Sure, cores will increase the likelihood of bashing, but also reduce number of structures to be bashed in first place. Whether the subsequent balance between the two will also mean nett conflict (ie active & mutliplayer) will increase is uncertain. See Exhibit A …
Mind you, as a counterpoint, I don’t get this either. Why, when your structures will all be grand-fathered, and do not need cores, would you empty and decommission them? That, I hate to say it, seems like a waste of time to me.
Any one individual deserves to have structures as much as the next gal/ guy. Who cares if you intend to defend them or not? CCP certainly shouldn’t. Bashing is content, whether the owner consequently graces the field of conflict or not. And, if by not gracing the field you cause pain in return to @Daichi_Yamato, then game on, I say. CCP should butt out of this dynamic.
This a more reasonable argument for potentially not deploying new structures. At least on the risks front. As to having “obligations” to defend your own assets? … get stuffed. Technical term, which also fits in nicely as counterpoint to …
Again, that only partly works. Partly, because it also depends on my definition of “worth”. I have found it worth it in the past to fit structure rigs, even knowing their cost would never be paid back by increased recoveries.
But, on the point of it also needing to be worthwhile to defend any structure? Why? What happened to the mantra of “don’t fly what you can’t afford to lose”. Why is “flying” a structure any different? My sand castle. And if I know it can’t withstand the eventual tide of bashers, but build it anyway, why should you care? Which brings this discussion full circle, albeit with no conclusion.
At the moment, my informed guess is HS bashing of fuelled structures has fallen off a cliff. Cores will certainly introduce an incentive for a new PIRAT-model, but I suspect most current structure kills (last 4/5 weeks) are still abandoned structures. Just look at Black Flag. How many of their recent wars finished after a day? Because someone else bashed the target structure first? Or, look where they did have multiple kills but only inside the standard one week wardec - hardly likely thro multiple reinforcements? Will a core be enough to incentize these corps to give up their easy meat and work thro all the cycles? We shall see.