I live in a WH too, mainly because Null didn’t work out for us ( 3 PL burn outs was enough), but CCP want’s all the advantages to be in the aggressors favor, with minimal risk to them and a "blame the victim"attitude, this is just another example
So you want me to speculate what percentage of our structures will be at risk in a window between 4 months from now and 10 months from now? While we’re actively defending against an invasion that may well leave us with 0 structures in space during that window?
I’m not trying to evade or dodge the question here, mind you, I’m pointing out the flaws in the question itself. First, it’s impossible to know what the strategic situation will be in 4-10 months. 4-10 months ago, none of our structures in Fountain were at any appreciable level of risk. Now multiple keepstars are dead, along with faction forts, ECs, and god knows how many Astras/Raitarus.
If you’d asked me in December, or even April, if I thought it was likely that we’d lose an entire region’s worth of structures by Sept. 2020, I’d have said ‘no, I don’t think it is’, but it sure looks like that’s the case, huh?
So calling for speculation even 4 months out… that’s sort of like me asking ‘hey, what percentage of the people you know are at risk of getting any kind of illness in the next 4-10 months?’. There’s just no reasonable way to speculate that far out.
Next, we come to the issue of ‘percent of your structures’. Frankly, I don’t even know how many structures we have. I’m not sure anyone does, off the top of their heads. GSOL might have the rough numbers, but we’d probably have to do a database query to get the absolutes. I can tell you that right now, 9 of our structures come out into their final hull timers in the next 3d, with another dozen or so having some sort of defensive timer in that same window.
What percentage of our structures is 21? Tiny. But, you know, we’re being invaded, so ‘what percentage of our structures are at risk?’ Right now… all of 'em. It’s not really hard to move bomber groups around w/a BlOps, and it’s not difficult to drop dreads into the backfield of Delve from Aridia or NPC Delve. So the percentage of structures at actual risk depends entirely on the strategic situation.
Now, the level of risk is also a factor. For example, the Keepstar in Y-2? That’s currently in hull timer, and we can’t effectively cover it with our supercapitals against attacking titans, so I’d say the level of risk there is high. The Keeps in 1DQ1? The risk there is lower, but it’s not 0. Headshots do get attempted. Assessing the level of risk for each and every one of our structures… gah. That’d be a strategic nightmare, really. So we tend not to focus on that level of granularity. Instead, we look for things like what likely moves our enemy might make, or where we expect them to try to push.
But again, that’s all very fluid, especially during an active war. So while all of our structures are at some level of risk, it’s kind of impossible to say exactly what percentage are at any given level of risk.
Nope. All of those are changes larger groups adapt to better. Blackout, for example: larger groups were able to sit cloaky scouts on gates to keep an eye on things and watch for fleet movements. Go back and look at the blackout complaint threads, you’ll see exactly that happened.
Trig invasions—if you think larger groups don’t matter, feel free to ask EDENCOM players why Niarja fell. It wasn’t because of the Kybers, I promise.
The storms? Please. We’ve been looking at how to adjust fits on every ship in the game for every one of the storms, weak and strong, and how to alter our fleet compositions—and that’s with the nearest storm at least 2 weeks from the active theatre of war. We’ve also been looking at the best ways to take advantage of them both militarily and economically. Because we can. We can devote people to doing that work, because we have people who can sit back and just do that work. And we have those people… because larger groups have more people.
Bigger orgs can focus specialized assets for specific tasks and challenges, while still maintaining the basic functions all groups need to perform. That’s not just EVE. That’s why human beings keep organizing into larger and larger groups until internal coordination and organizational failure cause groups to break up from the inside.
Fox News can eat my ass. But it’s ok, I understand that it’s easier to label statements you don’t like as lies and false narratives rather than trying to understand that just because someone says something is true, that doesn’t necessarily mean they like it being true. To take your example: Fox is also the highest-rated cable news network, overall. A true statement, no matter how much it makes me want to shake people until their brains turn back on.
And on that point, we, as players, don’t need another isk sink, we have mutaplasmids, abyss, filaments, hypernet and tax as a isk sink, I surely won’t even buy a single core from NPCs, make them so we can create them… Hmmm there is one idea, maybe use wh gas for that? Oh wait… WH’s were mistake in the first place… Nvm, next patch, please remove WH’s , and add cores to new eden market, but make it so we can only buy them with $$$… So no $$$, no structure…
Now, the level of risk is also a factor. For example, the Keepstar in Y-2? That’s currently in hull timer, and we can’t effectively cover it with our supercapitals against attacking titans, so I’d say the level of risk there is high. The Keeps in 1DQ1? The risk there is lower, but it’s not 0. Headshots do get attempted. Assessing the level of risk for each and every one of our structures… gah. That’d be a strategic nightmare, really. So we tend not to focus on that level of granularity. Instead, we look for things like what likely moves our enemy might make, or where we expect them to try to push.
But again, that’s all very fluid, especially during an active war. So while all of our structures are at some level of risk, it’s kind of impossible to say exactly what percentage are at any given level of risk.
Nope. All of those are changes larger groups adapt to better. Blackout, for example: larger groups were able to sit cloaky scouts on gates to keep an eye on things and watch for fleet movements. Go back and look at the blackout complaint threads, you’ll see exactly that happened.
Trig invasions—if you think larger groups don’t matter, feel free to ask EDENCOM players why Niarja fell. It wasn’t because of the Kybers, I promise.
The storms? Please. We’ve been looking at how to adjust fits on every ship in the game for every one of the storms, weak and strong, and how to alter our fleet compositions—and that’s with the nearest storm at least 2 weeks from the active theatre of war. We’ve also been looking at the best ways to take advantage of them both militarily and economically. Because we can. We can devote people to doing that work, because we have people who can sit back and just do that work. And we have those people… because larger groups have more people.
Bigger orgs can focus specialized assets for specific tasks and challenges, while still maintaining the basic functions all groups need to perform. That’s not just EVE. That’s why human beings keep organizing into larger and larger groups until internal coordination and organizational failure cause groups to break up from the inside.
Fox News can eat my ass. But it’s ok, I understand that it’s easier to label statements you don’t like as lies and false narratives rather than trying to understand that just because someone says something is true, that doesn’t necessarily mean they like it being true. To take your example: Fox is also the highest-rated cable news network, overall. A true statement, no matter how much it makes me want to shake people until their brains turn back on.
Your risks will not be affected by this change…small corps will.
Thanks for playing
???
What aren’t you getting in my post? We don’t need to waste 700mil every time we want a fortizar, we don’t need to waste it on NPC’s! Let players make them, so if i pay 700mil it goes to someones pocket, not to oblivion of NPC stations… If so, let us attack their stations, and let us burn every npc station in the universe for isk… I think that’s a great idea…
This isn’t an ISK sink, this is a ganker reward
The fact that Abysses are faucets, not sinks.
Also Cores apparently will have 100% drop and 100% buy back, so wheres the sink?
Dare I suggest it ? Here goes, fearless as usual
Why not bring back POS towers to hisec (and hisec alone) along with these QC’s for Upwell, with the full implementation of their old restrictions and functionalities in hisec ? That would mitigate a few things, and leave e.g. moon mining in hisec via Upwell structures to groups “deserving” the ability to moon mine / set up trade hubs / w/e.
It could incentivize making stronger social groups in Eve’s hisec part, evolving into Upwell owners as a possible goal (a carrot), and still facilitate to a lesser degree some activities for smaller, less successful groups via the use of towers (a radish). Here’s looking at you, ccp. There never was “structure spam” of towers in hisec due to their restrictions, was there ?
Do you have a CCP information about them being 100% buy back value?
Back to my previous post, it’s not a sink, CCP wants the station owners to bounty their own stations
It was quoted from a CCP person earlier in the thread.
For real though, the core needs to get dropped as a damaged item so it cannot be reused and be 50% of its value.
At lest 5 characters…
They didnt mention the buy back value, but even if it is half, it’s still more incentive for station bashers than a kill mail. Now it is a fatter killmail and a payout
Thanks!
+1 as I am out of ammo for them already
I think by fluctuate he means sink like a stone, and bounce along the bottom.
[quote=“Scoots_Choco, post:166, topic:264126, full:true”]
where is this an isk Sink? Then every Item produced rotting in an NPC Station is an ISK Sink too. And CCP makes a hell of a good job getting rid of every small Highsec Industrial Corp.
As U are talking about an ISK Sink when there is clearly no ISK Sink Function. You should heed your own advice
Good catch, i missed that, i thought same value meant same at all stations, not a static price
You wanna try fixing your quote-boxes on that one?
And no, our level of risk right now will not be impacted by this. When it actually happens? Who knows? And yes, smaller groups will always be impacted more. By anything. Smaller groups means not as many people to pitch in and help defray the difficulties in adapting. Smaller groups means not as many people to pitch in and help figure out the best way to adapt.
Smaller corps will always be impacted more. That’s a given, no matter what CCP does. Including doing nothing: smaller groups get impacted more by the status quo, because their people have to put up with at greater per-person distribution of the work that goes into surviving under the status quo, always.
A small group of people need to keep themselves fed and housed and tend the sick and injured, and each of those tasks has a minimum threshold of ‘how many people do we need do it?’. A larger group can dedicate people to focus on one of those tasks, leaving others to focus on a different one of those tasks. That’s how you go from small groups of hunter-gatherers where specialization is low, to huge sprawling 7.6 billion-person messes where a huge chunk of humanity couldn’t even manage to plow a field without complex machinery if we had to.
Small groups will always bear more of the negative impact. That’s inescapable. It sucks, but it’s still true.