Radical changes are needed

The problem is, that for new players to come, big portion of the existing players have to go, there is no way around it. the old players have too much power which currently cannot be fought against and they will never agree to letting it go, that’s man’s nature, I would do the same in their place, but I’m not and my only drive in this game is to rise to the top of the foodchain to dictate politics on my own space and there is simply no possible way to do it.

There seems to be plenty of oppertunity for new players in EVE

My character is barely 30 days old and has not bought anything for real money for it

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I guess we could just… build a wall around null-sec? “You’ve won EVE - now go play on Singularity”…

Nonsense.

There are no ‘limited seats’ in EVE; new players can come even if existing players stay.

You even have a bigger chance to get more new players if the existing playerbase exists. New players won’t play a dead game.

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Who here has taken an IQ test?

Why do you always come with the most irrelevant remarks, Bakster?

But new players will not come if old players have all their wealth and power and are hoarding it. Some players, sure, they just come here to be involved in some big fights, others like me want to seize power and control and direct those fights. And when I see those 50k+ member alliances, I know I can never challenge them and all my motivation for this game goes away. Everything else is simply inferior to me.

The reality is that you can’t even challenge a 5-member corporation, because you could be facing upwards of 10-50 multiboxed ships…

The problem is that you think you should take those 50k groups on on your own as new player.

What if I told you you can join an existing group, work your way up and conquer space that way as new player?

We’ve all been new to the game. Those leaders of the biggest groups also have been new some day.

Even the large alliances don’t go to war with each other anymore. What does that tell you? They prey on smaller alliances, wormhole groups, FW in low-sec and just about anything they can in high-sec. Anything but fighting the blue donut.

Null-sec is about as lazy and apathetic as it gets.

What blue doughnut?

The vast majority of my kills and losses lately have been because of other parts of this supposedly ‘blue’ doughnut.

Didn’t the last major war collapse because the Imperium basically blue-balled their opponents to the point where TiDi prevented them from taking any system?

No, the last war stopped because of game engine limitations which made it impossible to fight in a single system with everyone of null sec involved.

One such fight happened and it was a disaster of lag, bugs and missing titans.

As result the war came to a stalemate, goons won their defence and the rest of us retreated.

No, I will be not willing to obey to someone else and that all my actions would raise the reputation of corp that is not my own, that is simply unacceptable for me. Everything I do, I do for myself.

And this is why you cannot conquer null sec, because you don’t want to work with others.

Therefore you wish to delete veterans from the game, so you can be king of an empty game.

:joy:

Right, they blue-balled you by exploiting the game mechanics. So now no one fights…

You do not understand. Nothing should last forever, IRL old empires fall and new ones begin all the time, we are even on brink of another Revolution at this very moment where we will overthrow our left wing degenerates soon, however in EVE there is simply no way to beat the old empires, they have hoarded wealth and members and there is no mechanic to overthrow them ingame, so making your own group and seeing that you can never have the chance to make it to the top of the apex predators makes playing just pointless, at least for me.

That wouldn’t be a problem if the game would simply make it less attractive and easy to use this power and wealth and project it onto newer players and smaller groups. Like it was years ago.

When I started playing, we were a small piracy group roaming around in 5-15 ships looking for fights, baited here, brawled there, camped this gate a bit and catched some travellers here and there. And there were dozens of groups like us, all around LowSec, having a real nice environment of smaller engagements, mostly honoring agreements (honor among thieves ^^) and not really blobbing each other to a degree where fighting got pointless. I mean, you would be scouted so it was clear to everyone that you simply won’t get a fight if you fly around as a huge blob.

Yes, the big groups could hold dominance over an area, could control who can set up industry structures there (POSes back then) and they could hardcore-camp a gate if they wanted. But they couldn’t curbstomp smaller roaming gangs or bust smaller camps with a magic cyno teleporter. Barely anyone had BlackOps skilled, barely any group had Titans for bridging available and CynoTravel took like a minute before the jumped ships could fight because the system-load took so long. Caps were absolutely no danger for a mobile gang, Dreads won’t hit anything and Carriers could be outmaneuvered easily. You couldn’t beat them, but they couldn’t follow you either.

And that meant: Big groups threw their Capitals and Big Fleets on each other, leaving small groups mostly alone. That offered room for those small groups to learn, to skill, to grow.

Of course, some groups max-pimped their ships, with all bling and implants and maxskilled boosters - but those would earn themselves a reputation quickly, would be set red and got less and less fights. Someone who always throws 10 maxblinged Sleipnis on a T1 Battlecruiser gang will be blueballed, simple as that.

Now every big group has their “Black Ops Special Interest Squad” and their Bridgetitans available, totally cynocontrolling large parts of the map and having no shame to send Arazus, Rapiers and Proteus’ around all day long to hotdrop even the most lousy newbie Vexor they can tackle in a belt.

The problem in the game isn’t that Veterans have an advantage in wealth or skills, it’s their ability to effortlessly and instantly project all this power over large distances. What EVE really needs is an area where newer small groups can live and thrive, somewhat well connected to the trade hubs and being mechanically protected from cynoblobs. Like Lowsec was a decade ago. Even Newbros can supply themselves pretty well there if they use a LS system with HS gate as their staging system and start their roams or camps there. Local and scouts can give them informations about other gangs and everyone has to keep a balance: stay small enough to look fightable, but strong enough to have chances of winning your engagements. Don’t grow a repuation to maxbling or escalate all the time, else you will get no fights.
Now WH Space somewhat goes along those lines, but living there requires quite some knowledge, quite some Skillpoints to use the different tools you need and quite some initial investment. No NPC stations means you always risk to lose everything you bring in there and without the skills to field a proper defense, you are just fodder for some professional evicters. So it’s more something for small/medium groups that already have lots of experience and a good financial background, plus the skilled chars to get everything done on their own in there. But not really suited for newbro groups.

Tbh I once thought Pochven could be the new combat paradise for small groups, but unfortunately it is much too small, much too linear and the presence of bubbles makes it too easy to trap and eradicate a smaller gang at a gate with a larger group. Make Pochven 500 systems large with multiple pockets, paths and roaming routes. Having multiple static HS/LS wormholes per constellation and it becomes uncontrollable by one or two large groups with their legions of alts but still well feasible for smaller groups to live there and supply themselves.

CCP doesn’t need to raze the old empires by force, they need to create an environment that the large groups can’t totally control, enabling smaller and medium groups to grow and thrive.

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This is very well said. Thought about it and maybe then HEAVILY nerf projection and add like 10 000 - 20 000 new systems, all claimable, in all around our current cluster. Make some mass event of long forgotten ancient Jovian stargate network or something. Honestly this is a space game and space is infinite, it makes no sense that we have so little space right now. This could give pretty much every corp ingame a chance for their own sov space and will hopefully break up old alliances.

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Just died again to some unskilled rat, honestly that made me realize that this game is unbalanced and favours noobs who don’t dare to fight like a real man and I will never achieve anything powerful and this is not going to change so I will be quiting, do what you want with my suggestions