The Capsuleer fanclubs have spoken! People want a game that encapsulates the raw emotion felt during a heated debated on the Intergalactic Summit! Thanks to some extreme crunch-time by our many developers, we are proud to have met their demands before the Yoiul season!
We bring you our new fighting game, SUPER ■■■■POSTING SIBLINGS!
Now everyone can play as many of their favorite capsuleers from the IGS as they do heated battle over whatever the topic of the day is! Each character comes with a unique moveset and some quality voice acting (mostly by random people we pulled off of the streets of Caille).
The game had its beta period last week, and Galnet is already abuzz with people already making all sorts of tier lists and arguing on various forums, just like their capsuleer idols!
To the capsuleer community, we ask you to not only enjoy our game, but give us reason to add overpriced DLC! The more people posting on these boards, the more money we can make by cloning and slightly altering characters to sell back to our loyal fans! So get to posting!
With 25 “fighters” in that image, and 4 major powers, one would expect about 6 from each power bloc - Amarr, Caldari, Gallente, Minmatar. And a roughly equal male/female ratio.
There are about 6 from Minmatar, but a lot more than that from Amarr. There are 6 ethnically True Amarr women alone.
I question the ethnic and gender balance of the character selection for this “game”.
Also, I object to the characterisation of myself in this game. I am most certainly not a XXXXposter. My posts are finely-crafted unique masterpieces of literary expression.
Also, you missed out Arrendis. A glaring oversight.
Nothing that can’t be fixed with a little bit of DLC, my friend! We can’t control the races or genders of people who ■■■■post! But we can add more ■■■■posters!
Arrendis is in the first slot of the middle row.
You’ll also be happy to know that the first DLC includes no True Amarr!
I am happy to announce the first DLC! The Sweet & Sour community pack!
We’ve heard your cries!
WE WILL BE ADDING COMMANDER EDWARD ADAMS AND STRIKE COMMANDER DIANA KIM TO THE GAME!
Send me a list of the voice-lines used. If they’re trashy and cheesy enough, I’ll record them myself. If they’re not trashy and cheesy enough, power-armored lawyers will be deployed via 3200mm barrels from orbit.
What a wonderful and novel way of implementing Discourse analysis!
Sometimes the IGS gets too heated up and toxic, i find it a welcome addition to relive some of the tensions, congratulations and keep up the good work.
Mmmhmm. I’ve been playing this game non-stop since release and confirm, with Flavours I win every single time.
Also rumors abound about a future 2v2 co-op mode in an upcoming DLC? Now who doesn’t want to see Seb Sisters vs Newelles? Or even better: TRIAL vs. NADSC? (Oooh I want a Jackal/CrimClem versus Mantel/ClassicClem so badly. . . .)
Team Battles are indeed coming as a DLC and will be available before the new year.
That being can certainly be added with DLC! Don’t that being worry that being’s pretty little head off! We need more Gallente men anyway, or so I hear.
Yes, there will be balance patches regularly. The character of Amicia Cora is being looked at and will likely receive adjustments in the first major patch.
Definitely not the worst piece of software I’ve interacted with. I found it quite amusing, and will probably take a look at it again sometime in the future.
@Meili_Zhang Congratulations on a successful release!
Myself and my fan club team have been playing the beta all week and have loved every second! Of course there is always a tussle to who is allowed to play as me, but the other “fighters” are alright. I naturally have the best and most balanced move sets and finishers.1. 2.
I have already put my pre-order in for this! I can’t wait to smudge that tache off with a one-two DK Calmil combo!
I see people have good taste!
Now this I would like to see! Even better, why not invite the capsuleers to play as themselves for extra spiciness?! 1. I might be biased! 2. I 'm totally biased!
I would like to announce that I will be hosting an Tournament to commemorate the release of Super ■■■■posting Siblings!
All attending with receive a free mug signed by me and metal pin with my face on it. I am still working out a time and a places. Looking at a neutral place that everyone can come, so no fighting! Keep that energy for the game!
I have prizes to hand out and anyone who wins using me as their fighter will receive a JFT to immortalise their victory! Here is an example token.
We are proud to release the FIRST PATCH NOTES! Every character is getting either some minor tweaks or bugfixes! Here is the initial list to be in the first patch!
Patch 1.0.0.1
General
Fixed a bug on the Colelie Memorial stage where Naglfars would appear out the station window in the background.
Fixed a bug where there was a 15 minute period in which the game would not run each day.
Aldrith Newelle
Fixed a bug where the character would spontaneously catch fire during a fight.
Alex Hinkelmann
Increased visibility of the character so that he doesn’t blend into the background so often.
Amicia Cora
Due to protests about the character’s viability in competitive play, we have changed the levels of contrast on each of her costumes so that players could tell her apart from Lunarisse Daphiti.
Aria Jenneth
Decreased the character’s hitbox size to better align with small stature.
Arrendis
Fixed a bug where the character was wearing pants.
Arsia Elkin
Fixed a bug where the character could be played on stages in Amarr and Triglavian space.
Axiss Herzlos
Fixed a bug where her name would display as ‘Ganker Unjob.’
Diana Kim
Fixed a bug where she would lose all of her health if a Gallente character touched her.
Edward ‘Mantel’ Adams
Fixed a bug where all of his moves were entirely ineffective against female characters.
Elsebeth Rhiannon
Fixed a bug where the character would appear transparent as if she were technically a ghost.
Gah’Matar
Fixed a bug where the character was referred to as “Gah’Amarr.”
Gaven Lok’ri
Increased the startup time on several of their attacks to make them safer on block.
Julian Flavours
Despite some respected sources claiming the character is imbalanced, we are going to hold off on substantial nerfs to the character until there’s been a bit more time for the meta to shake up. The only change in this patch is some in-game description changes so that nobody accidentally thinks that the JFTs his attacks generate have any value.
Kalaratiri
Fixed a bug where the only line of dialogue anyone would say after a fight with her was “God damnit, Kala!”
Karmilla Kor-Anashtih
Fixed a bug where allies would sometimes treat her as an enemy.
Literia
Increased startup time of the character’s running heavy attack to 10 frames.
Lunarisse Daphiti
Increased the amount of damage she does to male characters if she hits her ultimate move “marriage” on them. It should now properly be fatal.
Mikal Vektor
Fixed a bug where the character’s description page under the ‘extras’ section would just display the pilot’s killboard.
Mitara Newelle
Fixed a bug where the character was polite to Minmatar characters.
Mizhara Del’Thul
Increased the level of trashiness and cheesiness of her dialogue.
Morgana Tsukiyo
Added special dialogue lines for when the character is fighting Aria Jenneth.
Nauplius
Increased the cooldown time on the character’s ‘anchor evil structure’ attack to 5s.
Pol Macsliebh
Added a special victory cutscene where the character would get a drink after a victory in the Dal bar.
Sahara Jackal
Added a crown to the character’s head when fighting on stages located in Pochven.
Saronu Yassavi
Slightly slowed super meter gain on attacks.
Remilia Malitia
Fixed a bug where some characters would treat her as if she wasn’t a Caldari loyalist.
Valerie Valate
Nerfed the character heavily due to the pilot criticizing the game.
Not in the part of the Federation our company is legally based in!