No one cares, they ceased to be a factor years ago.
Its damage dealt so that is going to depend a lot on timing now isn’t it?
Also remember there is only one high sec spawn so people will straight up warp out of sites the second it is safe for a TCRC spawn, and three fleets waiting on the gate isn’t unusal.
The rewards havent changed for 5 years. You get the same reward, y’know, now, as you did 5 years ago, despite incursions being highly tuned and optimized to its limits.
And go ahead. Youve already made one failed argument.
You want to do that because you want endgame PvE that is a challenge, not just the next menial task to farm for maximum ISK/hour. I know it’s hard for farmers to understand, but some people enjoy playing games for the challenge not to make their wallet numbers go up as fast as possible.
WTF? I meant most times they run sites without contests because no one else is there. And also I’ve contested with WTM before so I know they run these sites. That last mom was popped by a contest between WTM and NGsomething if I remember correctly. OK?
Reply to this point, that’s the big point.
UH Huh. Sort of. That’s right. It just means sandbaggers get profit too, doesn’t mean low risk. Because everybody else out there is using their 3 bil shaks and maybe dying to ganks and etc.
OH WOW. Maybe you should do that, scrape zkillboard for a lot of information, do a lot of gathering, and bother yourself to hell. I’m not gonna bother just because one guy said so. I can do that if CCP asks me to and gives me a billion ISK to do so, but not you.
Yes. Part of it is elite. The other part are newbros. How is that hard to understand? If you see the fits, there are bling fits right there on WTM and if you bother to ship scan them you’d see that some of them’s got those bling fits.
Also, the fact that not everybody got bling fits for incursions is enough to show that it’s not as profitable as you thought it was. It’s high end PVE content so it pays much. It’s that simple. It’s difficult and I’ve lived two months at the state of “upgrade ship because group asked me to not be sandbag, hope I don’t die because I can’t get another month of omega”. Incursioners literally move around every 5 days, live paycheck to paycheck, and train themselves to become elite. Then they earn the damn money you say they earn. If you think they’re so damn easy, go and try to FC, though I’m not gonna be in your fleet anytime soon, too worried I’d lose my 2 bil ship because of one little mistake you’d make.
Ok. Challenge? I do Lowsec PVP and that’s a challenge. I like it more than PVE too. But I have to earn the ISK to do it, just like every other person. If you are looking for a challenge, go play an arena game where you don’t have to accumulate ISK to buy another ship if you lose one.
Yep, which should also be a challenge. Good players earn more ISK than bad players, bad players ragequit.
Also, it’s funny how PvE players constantly whine about how PvE needs to be buffed, CCP needs to add more PvE content, etc, but reject the idea of challenging endgame PvE and only care about making PvE easier and more profitable.
Make it more profitable so we can spend our time on fun stuff like PVP. We have to do the PVE because we have to put something into PVP, or else it would just be a lame arena game, but it should be easier so that we have more time doing fun stuff.
Or you could stop being bad at EVE and put more effort into making money. If you’re going to whine and cry about how PvE isn’t paying enough and needs to give you tons of easy ISK for menial tasks then how is that not a “lame arena game”?
Sure. But you would agree with me that WTM, being more concerned with accepting new players, generally dont contest with other, more established groups because they know their fleet is generally going to be of lesser expensive, lesser skilled players, right?
Which means that when other fleets are running NRFs and TCRCs, WTM isn’t contesting or risking that.
So in other words, I was right.
They already did. Rorquals were nerfed, mining was nerfed, supercarrier ratting was nerfed.
So I guess you would have to agree with me that incursions should be next, right?
This quote alone has mistakes on multiple levels.
A). Blingy ships are not required to complete incursions, literally t2 module only ships can complete them.
B). Most, if not all players have already and easily make far more than what they started out with to cover costs. Again, my 400 mill rokh was paid for in a day.
C). What do you mean, maybe? Do you have the numbers? How many players die each week who are in their incursion ships, and how do you know it’s an incursion ship?
HAHAHAHAHAHAHA.
Huh? What’s that? Dont know how many incursion ships are even dying? Then how can you know whether it’s hard or easy, risky or not? Oh? No reply? Yeah, that’s what I thought.
Sit back down, kid.
I’m talking about the community as a whole, compared to other, communities that, say, dont allow new players or t2 fits into their fleet.
Or they’re sandbaggers who dont want to waste money on better fits because they want to milk the community, lol.
If you’ve been doing incursions for two months and still cant afford to get a half decent fit, then something’s wrong with you.
As I said before, and you agreed, I made enough to cover a 400 million isk ship in a day. More, actually.
Just so you know, there are 30 days in a month.
Wow. Moving through hisec? That’s where everyone cam shoot you freely and there are bubbles to prevent you from warping, right? Wait, no, that’s nullsec. Silly me, hisec was that super safe zone where only a concentrated group of 6 or 7 tornadoes can hope to take down a travel fit battleship, where only a fraction of players die to ganks as long as you arent afk. Wow, your life is so hard.
Also, easily make half a bill a day. So yeah, 2 bill in those 5 days doesnt sound like living from paycheck to paycheck.
I was an FC, thank you, but what this has to do with anything is beyond me.
If you had actually read what I wrote, then maybe you wouldnt have come off as a complete idiot.
They do, they just lose a lot. I literally said we contested with WTM. What else would you be thinking??
If you read the economy outlook and ISK faucets and mining values, you’d realize it’s not enough. Still, you didn’t reply to that point. What do you do to make ISK? If it’s incursions, good for you, if it’s not, it means it has less risk and more reward. Good job, you got yourself a nerf target.
They are. Unless you have much more people, or much less isk/h.
They don’t cover costs. The regular bling incursion ship takes two months to afford again.
I check zkillboard for the HQ system and I know because they’re PVE battleships in an incursion system.
I do know about how many died, according to above but it’s hard to know how many die per month per say.
Yes. Part of every community has elite fits, so part of the incursion community as a whole has elite fits.
Two months to afford a bling fit, but I need implants, PLEXing up, and I actually have a life and I don’t play 4 hours a day.
Hum… Maybe you should do incursions more, because EVERY SINGLE TIME WE MOVE there are bowheads and battleships dying. They literally post it on the chat. I’m just lucky it wasn’t me.
I have a life, so does everybody else in the incursion community.
WOW! Because FCs actually DO KNOW how hard incursions are!
I mean incursion content ARE boring, but that doesn’t mean we should nerf it. Don’t need tons of easy ISK, just enough so that I don’t have to worry about losing everything every time I get aggro. I had a heart attack that one time I got into hull, OK?
Lame arena game. I know it’s not because I have to wait for 20 minutes in Lowsec for someone to get into my plex. But the difference isn’t how easy it is. It’s the fact that you have to do something before you do the fun stuff, that makes EVE not-arena.
If I am PvEing at all that is exactly what I am doing, making my wallet go up as fast as possible because I really can’t be bothered. “Challenge” in this game PvP, PvE is just a means to support that.
Even then, incursions are low on my isk/hr scale, with the added bonus of my crappy TZ with downtime in the middle of it, and single high sec spawn, its no longer worth the time moving the gear around and losing a night I could be doing something productive when I might get in on two fleets in a week.
…and I already have all of the ships, with fits to include a booster and because it amused me.
Seems like this thread is now arguing just for the sake of arguing.
All of this may be moot in the next phase of development anyways:
None of the current PvE in EVE meet the above criteria, even the “controlled random” of the Abyss feels repetitive after doing enough of them. And with all the guides and videos out there, all PvE is “solved”, so all rewards should be nerfed, right?
That means the devs must be hard at work designing new PvE content that is in theory “endlessly challenging and engaging“. One possible danger of this is that the new PvE may end up being more entertaining than PvP, what would become of EVE then?
Theoretically, since PvE is required for EVE as a whole to function, it should be entertaining enough that players don’t leave, but not so entertaining that players forget about PvP.
Ideally, the cautious, and perhaps smart, approach would be to leave all the old PvE content alone, until the new content is proven. Most players will automatically migrate to the new stuff if it truly is better.