Without any doubt there was nothing that said that Asset safety was being turned off. In fact the only reason I noticed it was because I got a couple of in game notifications about some forgotten items at risk in structures that were about to become abandoned two days before the change hit which I placed in asset security.
There was nothing precise and to the point that a player who was taking a break could pick up on and say oh shite, I need to get back and sort out my stuff in structures because asset security is being removed on my structures. CCP just screwed over a lot of players with this and may have lost some returning players. Though some could of course just shake off the loss and HTFU because why not.
It was a mistake by CCP, but it is done and dusted.
How it is that some peeps didnt knew anything while I knew about it from beginning when CCP first published it.
This is more about actually caring for your stuff, and how CCP made a mistake to make it too safe for citadels in the first place, as written by me earlier.
Those who have been lazy cause of that got a cold shower eventually.
No they don’t. They NEVER decided to make safe stuff become unsafe before. Even the outposts received asset safety to be removed safely.
When they decide to wipe your accounts on a whim, then you can say they do it constantly.
Because that’s literally what they did. Except they just “let other player wipe accounts”. But in the end it’s the same result.
Nobody claimed the opposite.
The day they want to wipe your account for no reason, they can do it. I just hope I will be here to see you cry, while former psychopath friends will be doing nothing but personal attacks and unrelated comments on how you deserve it.
Also, it is unrelated. The arguments of meryn and a bunch of other rely on the plain LIE that CCP “sent plenty of warning” while they factually did not. CCP being able to do it or not is completely irrelevant.
YOU as in YOU anderson, knew about it when every other forum troll/user knew about it as well… if you didn’t, well thats on you… CCP says they sent emails, im assuming to those who were not active in the game, and had a citadel. or whoever isn’t active on forums, idk… however, you, yourself, cannot claim you didn’t know about it since you use the forums and its been talked to death on the forums from the announcement.
The only law in his case is the one where the player and CCP have an agreement. CCP did not break their contract. He can terminate the contract. Maybe he can get the money for the last month back if he has something but as far as I read he was negligent. If he says what he does has a rl monetary value he will have to proove it by his tax declaration since he did not mention it he will probably get a free tax audit.
He should sense his back is against the wall. He can do two things, give up and sob or go forward. Work hard to regain what was lost and be a winner. Time is on our side. Only materials were lost, he still has his knowledge and tenacity. Thats all he needs to do. He got punched down, he can get back up and go round after round until he drops his next structure ans smiles because he is a winner.
nope, the cost of bpo is time, mainly. Like anything, you pay with your time.
What he lost, was his time invested in the game. Which HAS monetary value. THAT is what CCP is looking for : people investing their time in the game.
Unlocked again. Might I remind you of the Forum Moderation Policy. Consider refreshing yourselves with this and allow the thread discussion to continue without derailing it into personal attacks at each other.
Free time HAS monetary value. The free time investment he lost in the affair can only be re acquired by paying a huge amount of money into plex, into isk, and purchasing all those bpos again - or investing even more of his time, which is also a cost so it has monetary value.
Also free time is mandatory for a living being, and a society altogether. Claiming that free time does not produce monetary value is the same as saying that people breathing does not produce monetary value : it’s a false dichotomy fallacy. But that’s off topic.
Nonsense. The free time he invested in EVE was not lost, he received the full benefit of his investment by playing EVE for those hours. You spend 10 hours of free time on EVE, you have 10 hours of fun (and if you don’t you stop playing and move on). End of story. Stop worrying about your asset “value” and spend more time trying to have fun right now.
Thinking of EVE as a long-term investment is the trap the OP fell into: spending vast amounts of time and money playing a game they, by their own words, did not enjoy, purely out of a compulsion to maximize their wallet number. That’s an unhealthy level of video game addiction, not an attitude we should legitimize.
No, that’s only the case in casual games, not in mmos.
Not, it’s the selling point of mmos compared to more casual games.
In MMOs, your time has value - in the game.
Funny that you describe what the game was designed to provide as unhealthy. It’s just like you had no idea what MMOs actually are. Just like you had no idea what a sense of long time achievement is. Just like you had no idea that investing time in your hobby is actually a healthy activity.
Nope. Playing a game with many other people doesn’t mean that your time investment has value beyond the moment. Stop acting like EVE is a financial investment when nothing has any cash value and everything you have could be lost at any time.
Just like you had no idea that investing time in your hobby is actually a healthy activity.
Investing your time in a hobby because you enjoy what you’re doing is healthy.
Investing your time in a “hobby” that you don’t enjoy because you have a compulsive need to see some numbers go up is not healthy.