@DeMichael_Crimson you and I have been in sync up until now… what happened, brother? What happened?
PLAYERS interacting with Jove, especially in relation to accessing their space, would also break lore beyond repair. (Extra emphasis on the word “players”. )This is evident per the novel Empyrean Age (one of the best damn books I’ve ever read). There is a reason why CCP introduced Drifters/Trigs as a precursor race that survived the cataclysm to interact with instead of using Jove, and why Jove interaction is restricted to SoCT ships. There is also a reason why CCP emphasizes the other precursor races (see skillbooks), and is more likely to make exising and new precursor races more relevant in the future than Jove themselves in terms of player interaction.
Part of the problem (not even the biggest one) with opening the EVE Gate is that this is something that cannot be sanely undone lorewise, and should the decision to reclose it happen, that would devastate the lore yet again and pose numerous inconsistencies beyond having opened it (why was there a cataclysm the first time and not the second?) and have just as negative of a reaction for a large portion of the player base as opening it up to begin with.
So many things would break not just in lore, but also in mandatory game mechanics changes.
- SOE religion would need to change: missions, epic arc needs to be changed now. EVE politics, culture needs to be changed as well.
- Further explanation for the EVE Gate must be provided, and this takes away from the mystery and intrigue - the lore should be ongoing but never finished
- If a cataclysm occurs, that literally wipes out all of New Eden and there is no longer a game to play (we’d be back to the Stone Age), and if there isn’t one, then there better be a damn good explanation for why there isn’t, and that isn’t attractive for lore
- If the gate opens and there is no cataclysm, note that the technology on the other side is orders of magnitude more advanced since they did not suffer the cataclysm and did not have to “start over” like New Eden did, so now you have ships whose technology makes Avatars look like peashooters by comparison, and that doesn’t bode well for balancing. And the only thing worse than gorss imbalancing is “oh hey guys we missed you let’s be friends again”
- If new systems were to become accessible… existing systems are already sparse as they are, this makes a bad situation even worse. CCP is trying to address this with resource distribution and eco updates to ween players off NPC stations onto POSes in non-hub/non-HS systems, but still that will take some time for the shift to happen.
- If new systems don’t appear, you’re still likely to have yet a new line of NPCs and/or ships, and frankly we don’t need that. A not-insignificant player base is already unhappy that trigs were introduced as NPCs and/or as a line of player ships, and the only thing worse (from their POV) than Trigs is encountering yet a new race (Terran or otherwise) that is orders of magnitude more vicious than all of New Eden combined and even moreso unnecessary (the unnecessity being worse than the visciousness).
- One appeal of EVE to many players is that it -ISN’T- tied to real life in any tangible fashion… in other words, tying in “Earth” to the game in the present makes the game less attractive. Personally, it would be really hard for me to take the game seriously if I were encountering or facing off against “Future Earth”. I don’t mind Earth being part of past lore (I actually find that part fascinating), but to tie it into the present would be completely and totally cheesy, and I can assure you I am not in the minority in that regard.
- This falls into the category of ideas that are interesting/fascinating/deserving of exploration and fanciful hypotheticals but never any worthwhile consideration of implementation. The lore does not need to radically change to become basically Not-EVE just because the idea is neat. I confess the idea is neat, but that doesn’t mean it’s worth implementing. EVE would not be EVE if you open the EVE gate. Changes to the game, including lore, should happen on the basis of merit and maintaining the spirit and integrity and cohesion of EVE. Opening the EVE Gate would be like removing global PVP; EVE would not be EVE if you make such a change.
There are many, many, many, many, many more points I could enumerate, but it’s 5:30am local time and I’m tired. Honestly the only reason I’m replying to this thread anymore is because I was thrown off by @DeMichael_Crimson disagreeing with me since we usually agree on everything else .
I 100% fully support and encourage you to explore the fiction-of-the-reality-of-EVE by opening the EVE gate, but I will oppose you with the wrath of ten thousand Avatars when it comes to making it canon.