I’d like to propose a feature that lets players remotely cloak an unpiloted ship they own, with the understanding that it’s still vulnerable if someone goes looking for it. The idea isn’t to make anything perfectly safe. It’s just to let a larger hull act as a mobile base while keeping the usual risks in place.
A common use case would be flying an Odysseus into a system, parking it in a safe, swapping into a smaller ship for whatever you’re doing locally, and then cloaking the bigger hull from a distance. It can still be decloaked and probed, so the risk is still there. This is mainly about making solo logistics a bit less painful.
It would give solo players a workable way to “backpack” into a system for a short stretch without needing a structure. You might lose the ship you’re flying around in, but you wouldn’t automatically lose the entire mobile base unless someone actually hunts it down.
You only control the ship that your pod is in. Once you leave a ship, you no longer control it. If CCP were to add this feature, where would it end? If I can activate a cloak module on a ship I don’t control, can I activate shield boosters or hardeners? What about weapons?
If you want to control two ships at the same time, multiboxing is the answer. Use a dedicated alt to fly the Odysseus.
Not only that, but none of your bonuses from skills apply. If you eject from a ship that has low structure, it may explode when your bonuses go away and its HP drops to zero.