Firstly, I would like to clarify that, while I liked the above posts, a suspect flag is not my preference, but something I think would be better than doing nothing at all.
Secondly, I’d like to address the claim of HS moon ore being desirable. The Ubiquitous ores available in HS are of somewhat questionable value. Two of them are pretty close to the lowest market values in the game for ore, if not the lowest. All of them rank well below veldspar. Even putting aside for the moment the values of the ores themselves, moon ore is not compressable which complicates logistics for those not refining it locally, further detracting from its desirability. (I like the feature because it encourages people to stay local rather than export everything to a mega-factory somewhere.)
(If you mean that moon mining in general, rather than the specific minerals that are classified as moon specific, are too valuable, then I agree with this. Apologies if I misunderstood.)
The essential analysis, though, applies to me. Running a moon drill is basically a charity, and the charity goes to the wealthy with big ships and alts. I had dreams of providing alphas or newbies with some special ores to mine that would be of particular value to them when I anchored refineries, but I instead ended up enriching exactly the kind of players I didn’t want to and diminishing the value of once rare materials.
The mantra “don’t anchor it if you can’t defend it” applies to what actions you should take in game. Clearly, I should not have set up a refinery, and I regret having done so. This mantra does not, however, obviate any and all discussions on what should be possible, or what mechanics should regulate the options available to players. Thus, I don’t think it has any relevance in the context of this topic.
I think there is a clear lack of vulnerability on both sides. ‘Ninja’ miners are immune to wardec, and the ‘carebear’ miners are also immune to wardec. A fair change should reasonably affect both, or grant some sort of advantage to those who are vulnerable that those who are immune would envy to a significant degree.
Again, suspect flagging is not what I would prefer, but it is fair, and I would not mind giving it a shot, even though it would negatively affect some of my current diplomatic arrangements. I want people to be able to do stuff, and face player repercussions for what they do.