Resource Redistribution Update

Tie Project Discovery to mining, solve sample every two minutes with accuracy applied to mining efficiency. J.

You can just choose not to take it and nothing changes so its not the same.

I would absolutely be up for that, as soon as they reinstitute blackout. Seems fair.

3 Likes

I ran into the same problem, twice in different ways. I trained the hell out of armor and shields to try to die less and not constantly have to start from scratch, they nerfed the hell out of both and I would up dying more. So I changed tactics and started training mining and industry stuff only to have it happen again with that. I only wanted to be able to make my own while so I could afford them but after all that wasted (I hate this stuff, it’s boring as hell to me, I like flying, not screwing with fiddly buttons and waiting for mining cycles) time I find it’s still much cheaper to just buy my ships and get blown up in them.
When you are new, or in my case fairly new, these sorts of things just make skill training seem pointless.

3 Likes

But but but… It’s not pay to win

Removed some spam posts.

i just want our ice back. our former ice system shows on the agency as such but we havent had an ice belt in 3 weeks now.

4 Likes

Actiive miners already make more than an afk miner. Active miners want to take full advantage of the skill we trained a long time for. The longer you keep your mining lasers running the more you mine. If you afk mine, you do not take full advantage of the skill bonuses and mine less.

Waddabout some new phase or something? It would be the perfect excuse to kick leo from the browser, I“m quite sick of it.

1 Like

More room for nullsec alts

Hi there I would also like to comment on it and translate it with Google. Eve-Online is a great game that has a lot more potential. We pay the people of CCP, without us players, CCP might go bankrupt. CCP would like to achieve something with the changes?

  1. The PvP so promote the destruction

  2. Upgrade some solar systems Solutions or starting discussions, but discussing 3 people, we have 5 opinions, so we should find the mediocrity with which most people are satisfied.

  3. There can be some kind of contamination for every station after 1 million visits (the best height would have to be found out) And the cleaning of the station takes 1-2 weeks, depending on the expanded departments + sum x ISK, where no player can then enter the station because it has to be disinfected. - There can also be some kind of tax and repair costs if I fly a ship and make 10 jumps, or if I leave the constellation, I have to dock and pay the sum x for map updates. Every ship and module can be damaged by radiation (which penetrates shields and armor). Every module, including clockings, fail after 2-5 hours and have to be overhauled. The time and extent of the damage and the costs have yet to be determined

  4. Instead of working on the minerals of the Belts, take a different perspective to revive unpopular regions. A chunk in an Astrobelt begins as a Veldspar, when the mineral is ripened in peace "through the cosmic radiation and after 1 week it is dark ocher and after 1/2 year it has become the best material. So I have 3-6 belts around the system at the beginning I have veldspar what I can break down, I leave the belt or the chunk of Veldspar in rest, I have the best mineral, but I only run the laser once on the chunk, then it stays the mineral what it is right now until i mine it. And everything starts all over again.
    You can also screw on the agent, not that an LVL 4 agent gives me missions 24/7. 10-20 missions can be carried out per person and agent within 24 hours. Then I have to go to another agent (since he can’t take me anymore) or do something else in New Eden.

That’s it so far
Stay healthy and fly safely

1 Like

i just dont get it i really dont . first the blackout you lose thousands of players i mean thousands . and now this are you trying to just end the damn game i mean really ccp ,what kind of ppl do you have working there . ppl that want to just keep losing money i mean for real you have been screwing miners and indy ppl for years and now this whats next . you just take minnig and indy out of the game for god sake. i spent for ever learning my rorqual skills up for 4 players and now my rorquals are no more thanks ccp for screwing the game all the way up for me and when you dont have the ships that we build to replace the ships blown up then you will seed the market and its no long player base you have went back on what you started this game for you have and the devs need to go back to what you believed in the players made the game we build everything ships everything now just seed it for god sakes stop just stop indy is no more thanks for screwing it up for me again

3 Likes

There, there - diddums feel better for a good rant ??

3 Likes

I don’t know if it’s been a topic before.

CCP would like the items in the game to be more expensive?

The hacking of the data and relict sitez have been very well reworked for me. Can’t you also use this gameplay for inventions, so that you didn’t just create a few clicks in 5 minutes with your old T2 copies in the previous evening?

I could imagine that the T2 modules would be more expensive in the long term if I had to log in for inventions for 2 hours instead of 5 minutes.

The inventions could be a mix of Project Discovery and the Data / Relict analyzer - only that the detection module has 3 places for decrypter.

You fail to realize CCP is fake news, promises promises. They will not tell you what is going on behind the scenes. The company was bought out, and we the players were sold out. The game of EVE, is no longer what you want to do. It’s what they want you to do, and how they want you to play the game. When people have been saying EVE is dead, or dying, they just didn’t know the time when it would happen, Say good bye to the indy, and the Miners, and without Miners you won’t have Gankers, EVE was an ecosystem, in nature the ecosystem works because the creator is not GREEDY. Cutting people off from systems where they have ships, equipment, for mining, indy, exploration, POCHVEN what a bunch of lazy Devs they could not take the time to create new systems. I mean look at it, Triangle, Triglavian, Trigonometry. It is a disaster, you know it, I know it, and they know it. This soup that CCP, or this new company who ever the ., they are, are feeding us taste like dog s. So yeah, I don’t have to play the game, and it won’t be long neither will you. They betray the customer, and they don’t give a rats ., what you think, or how you feel about the money, and the time you have invested to make the game more enjoyable, to play casually. They only want you to put this game first, and foremost in life, and … everything else. ā€œTO ALL NEW EVE PLAYERS, PLEASE JUST SEND US YOUR MONEY, SIT IN STATIONS, AND SPIN YOUR SHIP LIKE A GOOD LITTLE CAPSULEERā€

9 Likes

Yeah…well I’m having a great time.

1 Like

Hmm… Strong taste of salt in here…

Actually some sort of minigame would be nice for mining, something to define mining efficiency for next cycle, so active miner will earn more with less ships. Some sort of prospecting puzzle.

I agree, it would be nice if active mining earned more than passive mining.

I believe RuneScape (where afk gameplay on a second monitor is common like in EVE) did some mining changes years ago that did exactly that:

Afk mining is possible but very inefficient. Players putting in more effort (actively clicking in their case) get more ore.

Now I don’t want mining in EVE to require spam clicking rocks, but it would be really nice if paying attention paid better for mining.

1 Like

The thing is, if you want to reduce the scaling or orcas, you need to increase the required activity. Rock size is a possibility - make ice contain only ONE block of ice.

Of course you can also remove the mining ability or make it ridiculously low, but then that will make orcas a mandatory AFK gameplay so even worse. So reducing the yield of the orca make it more scalable, and with enough reduction it goes fully AFK since mining is useless. So much for ā€œreducing AFK gameplayā€.

However it’s just better, rather to nerf the gameplay into oblivion, to actually make more active gameplay more valuable. Which is why I said buff the fitting of barges and exhumers, so they can eg fit a propmod, or be able to reach further ores.