Resource Redistribution Update

What the hell are you smoking?

So far, here’s the comments from the CSM:

Brisc hates it.
Ken hates it.
Mike’s non-committal (he’s a HS guy, for the record)
Phantomite hates it.
Torvald hates it.
Vily hates it.

5 of the 10 CSMs openly despise this change AND the way CCP went about interfacing with them over it, but you think that’s ‘approved by’, eh?

Can you even bother reading this thread OR what they’ve said on reddit?

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Because this game is an economic simulation, and not Cookie Clicker. If you’re not willing to compete for your industrial success, then you’re not entitled to it. Sounds like you expect things to just be handed to you on a platter? Well, no. Either compete with other players in the economy, or indeed, just buy the finished product from someone who’s willing to.

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boys buy of all the cruisers in null

F mining, as if previous attempts to kill it were simply not enough.

Rorq miming stockpilers win.
Everyone else lost.

Hope you’re losing a significant number of subs for this.

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Also by your “You can buy Materials” logic, T2 and T3 building is not a problem, since i can just sell a crap load of trit and buy them. Of course i can also but the finished item. Your arguments are much like a PvPer saying “Why should i go kill them, when i can pay a merc to do it for me”

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Anyone wanna buy a C2 WH, they now suck balls. Thx CCP.

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CCP has lost their minds! Come play in a sandbox where you can do anything that hasn’t been nerfed into oblivion yet. Oh yeah spend months and real $$$ on training skills that will eventually become worthless. What the hell are you guys thinking? My faith in CCP is gone, you guys really screwed us for the last time.

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Because the merc knows how to do it properly, and can guarantee success.

I’m out of ‘likes’ for today :frowning:

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Increasing prices of materials is equivalent to decreasing income. It doesn’t increase the “need for bots” any more than reducing ratting income would. but it has also already been announced that at least in null, ESSes would be made permanent fixtures that cant be emptied until full and will provide for income distribution to anyone that wants to steal it

Well yes its an update so we always have that lol

You know nothing of indy, and you think i share the same sense of entitlement that you do. I’m not asking for things to be handed to me, i’m asking for the materials i need to be available in ALL levels of space. That want ANYONE can at least build basic T1 stuff

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I look forward to conquering high sec with the other null sec alliances and carving up pockets of high for each null entity…

High sec exclusive players/corps, you have no idea what’s coming. No more orca mining for you. If you didn’t want to join a null alliance before, you will now!

This is going to be hilarious, but I fear the desire of null to carve out pockets to farm trit is going to harm the new / early player experience massively.

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And you are right on the money, HS and LS mining will be controlled my Null

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stop contrasting PVP with THE ■■■■ you guys like to do
im a pvp player and i hate some changes to
its not because you are a bear that everything you don’t like = PVP
few people in eve do pvp , and they are not creating NPC invasions, rebalancing ores or doing all those bad things that is affecting you
the changes will NOT make eve a pvp heaven
stop talking ■■■■
ty

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I’d suggest an econ 101 class…

Yeah, I’m sure the “greater Essence T1 ammo supplier” knows more about industry than I do.

They already are. Just go to your nearest hub station and purchase some, after selling some of the other minerals you actually mined. The net result is exactly the same as if you had mined both types yourself.

And so can a minor

No where is being made a barren desert. Good luck building anything without any of: tritanium, nocxium, isogen, zydrine or megacyte.

The price on gas may skyrocket… but unlike everywhere else there are 0 ways to get and nox aside from import. (trit can be found in reinforced metal scraps still)