Resource Redistribution Update

It’s still the sandbox. It just takes a while to realize it’s a litter box. Avoid the clumps and you’ll be good

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ccp test any thing ya if last 6-8 months of bugs and more bugs says any thing ya they will not only not test they will omit a good chunk of this from the test server just to piss people off them wonder why they have 30k bugs on launch day

I am of two minds on this one. On the one hand I really think we could have given them good feedback. On the other? CSM members HAVE betrayed trust on a big money issue before (and gotten caught) SO telling us all at the same time precludes any accusations of someone profiting off of this change. (sort of)

What I do hope is that they listen to us between now and mid October when they say this will hit the servers. Listen to the feedback we give them and our predictions of what will happen.

The BIG thing a lot of folks in this thread miss is that this is a PHASE, not the last step. It is like panicking when you see a surgeon reach for the scalpel. “What the hell, dude? He is sick and you are gonna cut him? That is it, I am out of this hospital.” I am hoping short term pain may lead to something better down the road.

On the other hand said road may end up going off of a cliff. Part of it is wait and see, part of it is still talking to the devs and hoping that they will explain or listen. Of course I cannot tell you how they explain things or what we have been told SINCE the announcement but I still talk to them, listen to the answers and try really hard to keep in mind the good of the patient that is Eve.

but man, my initial reaction to this did contain a good dose of the above ‘what the hell, dude’

m

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I played this game years ago. Was fun - relaxing… a nice break from the kids and the wife and life in the evenings. Initially I liked it - a little of something for everyone… if ya wanted PVP go fool around in nullsec… if ya just wanted to be left alone and acquire resources and craft or be all merchant and stuffs (like yours truly) then you could do that. And I paid my subscription quarterly for 3 accounts and was fat dumb and happy after work. Then for some reason I never found out (not that I cared that much to dig into it) CCP decided it was cool to let a bunch of PVP freaks run wild in hisec belts and that finished it for me.

Now I come back after all these years, was mildly pleased (enough that I bough Omega for those accounts again)… was feeling like the old Eve a little bit - and now they do this bull****. Welp - I gave it another chance, CCP borks it all up, and turns out I got a bunch more beer money per month now. Shrug. Game designers seem to just not be able to stop tinkering with stuff until they screw their games up so bad that people just pull chocks and motor on down the road. CCP is just following the industry profile, albeit a bit slower. Anywho - cy’all - have fun.

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Feedback is somewhat negative. Also they would have people, paid to tell them what to do. At this point they would care more about shutting the uproar up than listening to the angry posts.

And so perhaps CCP might want to reduce the isk flowing from faucets as opposed to pumping inflation into the economy

No it’s not economics 101. Not even close. The amount of trade in an economic system is not a normative issue.

The difference is that the patient actually knows what happens after the cutting and why it’s happening in the first case. It’s as if the surgeon tells a patient who believes him or herself to be healthy, yes I’m going to cut you open from neck to navel but after that, it’s going to be better…trust me. Sure I’ve never don’t this particular procedure before but I will adjust as I get feedback.

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I’m gonna resub when this update drops, if not earlier. Sounds interesting to me.

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this is a buff to PvP content, accept it, get over it. The relationship between null-low-high sec space has been meaningless for a long time. Gone are the days when owning and defending a lowsec pocket meant something. This change might start to bring that back.

Yes, let’s hope they thoroughly test how this will impact the economics and politics of tens of thousands of people before it goes live. Just one question: how? A big part of the impact on this depends on how players adapt, after all. How does CCP test that, at scale, without going live?

Whose definition of ‘fun’? I know people in other games who love to run the same instances again and again. I find that kind of repetitive content boring. I know people in EVE who love to go roaming with 5-15 people. I find that kind of ephemeral, impactless conflict even more boring.

Who gets to dictate what other people think is ‘fun’? You?

I dunno, Mike, the last four times I had surgery, the surgeon sat down with me weeks ahead of time, walked me through the entire surgery, told me exactly what their plan was at each stage, what the possible complications at each stage were, how likely those complications were, and how they planned to minimize the risk. They also told me how they expected the results to go, and what the usual range of variation in those results went.

That’s not what’s going on here. Watching the stream, we got a lot of ‘you have to trust us’, without once answering the question (posed MANY times by the chat) of ‘Why? What have you done to earn that trust?’

We got told there is definitely a plan, and everything has been mapped out since before December, so CCP knows exactly how this will go.

Then we got told that they have to only change one thing at a time, because they aren’t sure what effects each change will have.

‘We know how this will go, except we don’t know what will happen’… doesn’t exactly inspire trust.

We got told that they have this whole plan, but we can’t even know the broad strokes of the plan, because if we knew the plan, they’d have to completely change the plan… because reasons. But that’s ok, because they don’t know how it will all work, anyway. And if we don’t like the changes, we can get out, but if we do, we’ll come back.

I don’t remember any of my surgeons talking to me in that kind of condescending, arrogant, ‘what the hell are you gonna do about it?’ way. Is this a phase? Sure, of course it is.

But if I saw a surgeon reaching for a scalpel, and he refused to tell me what the hell he was planning to cut in me? If he told me ‘ok, I can’t tell you anything about what I’m going to do, and I’m gonna be making it up as I go a little, and I can’t even tell you what result I intend’, then yeah, man, I’m gonna be like “What the hell, asshole? Why the ■■■■ are gonna cut me?”

Wouldn’t you?

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CCP has a track record of not caring about what the players want, I mean they put gambling in the game. How insanely irresponsible is that? So I’m going to go with they won’t bother looking at the feedback because they want to drive the monetization train no matter what happens to their customers… choo choo!

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SAME.

Thank you for your reply.

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Let me tell you about the blackout phase…it almost wasn’t a phase except players started dropping off like flies. Lets be real, this is not a phase, this is a monetization ploy and if they can get away with it they will.

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No not me. CCP. They must feel that minerals are in a bad place so they are making changes accordingly. The new change will ‘force’ new, emergent forms of play. The part I was kind of upset about was how they went around their CSM about it and they expect us to have faith it will work out in the end.

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Lots of players crying and leaving lol

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Sure, and they have every right to do that. But don’t go claiming this crap will ‘force people to have fun’. They won’t. They’ll just force people to jump through more hoops on the way to getting to do the thing they’re already finding to be enough ‘fun’ that they choose to spend time doing it.

The question is whether or not this additional level of complexity is necessary or not. And it might be. I certainly hope the final form of EVE’s resource distribution is one that works better in the long run. But it ain’t gonna generate ‘fun’.

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Scanning through all the crying makes it hard to find constructive posts about how exactly this will be so horrible that they must quit Eve. The good news is every part of space has value with this update. Null sec isn’t the glory space where power blocs run everything. I see more good than bad. The only “bad” is reduced minerals from refining, but no one would cry if the game had launched with those refinement configurations. People only crying because it changed. Crazy.

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You are still having ‘fun’ locking up asteroids and watching the cycles of your Miner II.

You just need to accept the new normal for mineral distribution. Who cares

I have a radical Idea.
CCP proclaimed their reasoning for the change, force movement to Low Sec and therefore obviously increase conflict and ship destructions, as well as inflating prices through resource starvation.

But what if that did not happen? What if we, as New Eden residents, rejected their idea of that is how it has to be? What if this change, so reviled by the majority of the players, could actually bring the player community together to actively thwart CCP attempts to manipulate our collective behavior?

I Propose we, the players of EVE, reject CCP’s notion about what will happen and do the opposite. Impose our collective will on CCP. Let’s form a player collective of people that will actively ensure the resource chain is uninterrupted. What I propose is that players agree to and engage in preventing resource losses. I mean how did you get the shiny ship you fly, someone gathered the resources to do it. Without that, everything will grind to a halt and prices will soar.

First’ I propose that we form groups and rename our ships to fit into those groups. These are the groups:
Resource Collection [RC] - rename your ship to start with [RC] if you are collecting resources
Resource Transportation [RT] - rename your ship to start with [RT} if you are transporting resources
Resource Protection [RP] - rename your ship to start with [RP] if you are willing to help protect miners and transporters.
Examples: [RP] - Rifter: [RC] Procurer; [RT] Iteron etc.

Second, I propose any ship bearing these prefixes fit the Biosecurity skin freely available from Project Discovery. I mean I am on level 50 of 650 and I have over 60 skins. I’ll be more that willing to GIVE all the ones I don’t need away for this to work. This will identify that you are filling a noncombat role and PvP players should not engage.

Third, We could form fleets and channels starting with the prefixes for each system, region or task. We could coordinate inside/outside of EVE to come together and make this happen. I mean we can get thousands of ships into a fight over systems, why not this? Players can agree to destroy their ship in a fight, why not in a fight over controlling in game resources essential for a thriving New Eden community.

Most everyone will scoff at this. I know. Mostly because they won’t want to engage; this is the cookie cutter mold of players CCP is targeting. But I say if you are here complaining, stop complaining and do something about it. It will take players’ resolve to weather this. Will everyone comply, no, but if enough of the players do, then it could work. We, the players, could make sure the supply chain is uninterrupted. This will allow the free flowing of required resources across all New Eden, despite what CCP wants to see happen. It would be amazing if not one mining or transport ship was lost to PvP. This will show CCP they CANNOT control what the players will do. We DON"T have to behave the way they want us to behave, its our choice to NOT pull the trigger.

Well these are my thoughts, thank you for reading them. Let’s see what happens.

Fly Safe

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