I understand CCP’s desire to shake things up in the EVE Universe. That said, I do wish they’d read the room. I play EVE to escape reality, not get a similarly depressing version of it. I love “Spreadsheet, the Game,” not “News-sheet, the Game.” Reading this news on the same day as logging in to discover that the system I was in has fallen to the Triglavians feels too disturbingly similar to the world outside of New Eden: an endless litany of bad news.
As a dedicated industrialist playing daily for the majority of the past 9 years, I’ve done my best to adapt to every change CCP has made, even when those changes clearly cast players like me as 2nd class citizens. But the reality is that I joined this game to build ships, because I thought they were beautiful from the moment I first laid eyes on them. I’m a builder, not a combatant, yet more and more it seems that if I wish to build anything of interest in EVE, I have to become a combatant. And as mentioned, the outside world has become more challenging, so carving out enough dedicated screen time to become a competent PvPer AND industrialist is just too rich for my blood. The harder CCP makes it to be a self-sufficient shipwright, the less I am able to play the game. It’s not even that I’m rage-quitting, just that I find each day that I log into the game more coloured with sadness, and less with accomplishment or anything resembling fun, and thus something I’d rather forget. Which is a pretty crappy end to my previous love of this game.
That’s not entirely true. This change actually does create the motivation for null to do this. The redistribution means it will probably have to happen to some extent. How much remains to be seen.
That’s exactly what they have to do, trade for the materials they can’t mine where they are. What’s stopping them, or at least inspiring all of this salt (because it’s easier to complain than to think), is the lack of imagination to see this very simple solution.
That’s only if you get to the ore first. The belts in hs are usually fewer and much smaller. The increased competition will make it less likely you’ll be able to meet your needs.
My mode of play is not about ISK. It’s about self-sufficiency in procuring materials and the relationships cultivated while doing that. Buying all of my materials rather than producing them is an awfully sterile experience. Not to mention tedious.
Then it looks like you’ve got to learn how to get those materials yourself by going to low and null to get them, or use those aforementioned relationships to get good trade deals.
Honestly, it sounds much more tedious to mine everything.
I can understand how satisfying it is to build something entirely yourself, I have built a few ships with minerals I’ve personally mined, but now that will entail a little bit more travel. I even suggest that going to get the materials would make it more personally satisfying.
What the heck are you guys smoking in Iceland you just now alienated any chance of new players enjoying this game. As a new player before it was bad enough but at least I could mine different ores to make some isk all the while getting my skills up. Well you just put the nail in the coffin for me as I will no longer keep my account active. All this is going to do is allow big corps horde all the ores while any chance of a new or young corp of getting anyware.
I’ve done nullsec before. It required more time, energy, and skill than I could muster then, and life in the real world hadn’t yet gone as completely psycho as it is now. And the relationships I’ve cultivated in EVE are not going to make up for the materials shortfall - most of the people I’ve known in EVE no longer play.
LOL No, I’ve still got a few friends in line ahead of you, should I ever leave the game.
Considering that I only left for three days when my corp’s POS was destroyed while I was offline getting chemo, I’m still stubborn enough to stick around as long as I can muster the interest. If EVE didn’t have such beautiful ships, I wouldn’t still be here. But I love my ships.