Yes, but a lot of those weren’t purpose built for war.
We have done some experiments with command mining bursts and civilian miners. We got it down to 6.1 per cycle. Depending on upgrades to the mining laser and the ship attached this can be of very big interest. The Venture and its +100% mine yield. The Prospect and its +100% and another +25% if Mining Frigate is V. Expedition V another +25%. And the Endurance with its wacky +300% Mining Yield and the +25% Mining Frigate additional. They can be rather “zippy” on picking up materials.
But its when you take the Civ Miners on non-mining ships and then have more than lets say 2 on a ship. Then it becomes a very interesing option in mining. Although I would not go as far as doing as one player has in using a Titan. [Yes you heard that right-A Mining Titan.] A mining Battleship does make some sense from just volume intake.
We ran an Experiment with a Mining Gnosis and found our ship was able to with most normal ores. Be equivalent if not exceed exhumer rates of intake under the influence of boosters with Civilian Miners. Sadly we didn’t get to test the more efficient upgrades though sadly to say.
However another option one might say hairbrained. Is swarm mining. Since most factions have decent “light hauler” frigates or the original old mining ship frigates. One could in significant numbers basically have “manned drones” carrying ore to and from the sites. And when they are under the booster and have civilian miners this will give alot of options. If the ships are even further tailored. The number of Drones in a combat space deployed by such a swarm fleet would be highly disconcerting to say the least to any but the most foolhardy or determined. Logistics Frigates are the best candidates because they can be equipped with a MWD and have it left on while orbiting asteroids. And not even touch the capacitor. So its an option of consideration for the new situation at hand.
You can lose a few cheap small ships in a mining op, and have the drones they carry help guard and defend the main ship as the need arises. The faster the rate of mining and quicker one collects the resources the risk footprint is minimized.
Well. Not a push the point. True story. But my neighbour once invited me to over to witness the entire process from spring lamb to BBQ roast. In fact everything served for dinner was grown on the property. Except the salt and pepper, I think.
Uh guys, what about ravokene and telassonite? HS/LS Fortress will keep spawning Conduits/Major Imperial Cynos? Or that will be changed?
I love to mine not caring about CODE coming and killing my orca/barge.
I built a Carrier once.
It was very dull but it felt good once it was done.
I tried using it, but that was dull too.
Then they nerfed cynos and it effectively ended up on bricks with two others Id bought for comparative purposes.
So I sold em all and dont imagine wanting to do it again.
- macht den Local genauso wie im WH, für low sec und 0.0. dann wird es mehr Zerstörungen geben
- does the local just like in the WH, for lowsec and zerospace. then there will be more destruction
The redistribution does not do enough. Spodumain contains too much Tritanium and Pyrite. Mineral counts for huge providers like Spodumain need to be lowered further to bring back balance for the mineral types lost in high sec.
Hast du das letzte Jahr unter dem Stein gelebt?
did you sleep through last year’s blackout?
More destruction, maybe, more subscriptions? certainly not.
For CCP primarily it is not important how much destruction there is, but that the players do not accumulate to much wealth. But if no players are playing at all, CCP does not like to see that.
Therefore Blackout was stopped.
minor correction: the porpoise CANNOT warp while cloaked.
Actual ( 30th sept. 2020 ) mineral prices in ESSENCE :
Isogen 47 - 90 ISK
Megacyte 750 - 1900 ISK
Mexallon 64 - 89 ISK
Morphite 28k - 45k ISK
Nocxium 1500 - 2000 ISK
Zydrine 1800 - 2000 ISK
Pyerite and Tritanium >10 ISK
Hmmmm there are null sec areas with HiSec / LowSec pockets …
In light of upcoming changes, those areas could be very attractive cause those can make alliance self-sufficient and/or less susceptible to market supply/demand turbulences.
The largest passenger carrying seafaring vessel afloat, the RMS Queen Mary, was retrofitted several times between September 2 1939 and the end of the war; at no point was her offensive battery any less than a single four inch gun mounted on a rotating turret, more often than not in photographs around 1942 she also sported no fewer than two anti-aircraft rocket batteries, five double-40s and six three-inch anti-aircraft autocannons. She scored at least one victory at sea (a blue-on-blue midship collision with a light cruiser which was cut in half by the Queen Mary). All commercial vessels have an armory. Piracy is absolutely a thing - ask the Somalians.
At this point we all know what’s happening and when. Instead of posting here, get out in space and prepare for it.
Also, get to the store and buy some extra toilet paper too.
toiletpaper is for beginners…
Vodka, Zigaretts and Ammunition Cheeki Breeki !..
btw. kill Strelok !
I prefer the RIP in Peace / RIP in Pieces variant, however.
Makes me think of ATM Machines.
You can mine all but 1 unit of the ore each day for 7 straight days and then turn it in on the 7th day after mining it all including that 1 last unit. You get 6 near-full loads and a turned in mission then.
I’ve never done the above personally with mining mishes (oh, pro-tip I once read from someone who did, though: put enough ore in your ore bay so that your lasers will automatically shut off just before finishing off the entire rock in the mission on those first 6 days), but I have done something similar with EDAI-containing L4 combat missions (there are two) and L4 combat storylines that had a ton of bounty and could be farmed a full week before finishing it and turning it in.
Not convinced all of this will adversely impact miners. Highsec (HS) miners will harvest what’s available, likely at a greater profit margin than before, or at least no less as veld yield impact is minimal. Null sec (NS) will do the same in their space. It will make lowsec more interesting though.
Removing ore anomalies only from HS however is outright FU to HS miners and IMO entirely without merit.
HS industrialists are already screwed beyond fixing due to material prices and % bonus’s on production costs in NS
HS miners risking LS will be prey to LS pirates, the few that do take the risk will be whacked in short order and the majority just won’t go. It might prompt an uptick of the LS/HS gate camp to the detriment of HS miners, much fun for LS pirates though.
As an aside i saw the first LS gate camp in the 3 months we’ve been back in eve this week - props to Dockworkers on that one.
IMO what killed LS and effective was the advent of the jump freighter. NS can supply and sell their wares with almost zero risk since these arrived and LS pirates are limited to beating on each other, faction folks and HS tourists. That or reinventing themselves, as it seems many did, as Suicide gankers or HS wardeccers. It was one of the reasons we unsubbed years ago.
After 15 years -10 I’m now -2 due to lack of LS content. Beating on the occasional HS tourist… isn’t enough and am not sure HS miners will move to LS, more likely it will be NS blob fleets with caps on call.
I miss the NS logistic corridors through LS. Banning jump freighters and titans entirely from empire space would do more for LS than this. Force NS to move their goods through LS. that will give the LS pirates more to shoot at and higher margins than HS tourists or miners. More destruction and any NS losses would also adjust the margin of NS industrialists to compensate and allow HS ones to compete.
SHouldve specified effective and/or antishipping armament.
She carried nothing that would be any effect against submarines or her biggest threat outside that, Battlecruisers and her anti aircraft capabilities wouldnt have achieved much other than dissuasion.
The actual existence of Q Ships pretty much sinks the idea that merchants were ever armed with anything but minimal armaments.
Also, in b4 “but Qships won the war”
HI folks,
I’ve just noticed and read this dev blog.
Of course there is a need for challenging established players.
But my concern is this will give newbies a hard time.
I personally play since maybe 1 week and already have noticed that some areas are not lucrative for new players.
A single established player can plow through asteroids and I had it now a few times.
They showed up next to me and started to mine all asteroids in my vicinity plus focussing on my asteroid.
I had to relocated several times before my cargo hold was full. Very frustrating as this went on until the belt was free of Veldspar.
My concern is that this redistribution will even provide more reason for escalation.
Is it right or do I as newbie miss some important points here?
Cheers
Ningen
I don’t understand your concern. The types of asteroids are changing, but not the amounts in highsec.
Maybe a secondary effect, there will be more mining in highsec and thus more competition. But highsec is huge. If you are having problems with competitors, you can always move to a quieter place.
Competition is part of Eve. You can come up with different strategies to deal with this - moving, racing them, exploding them… but it’s part of the game.
I will say though, the changes are likely a good thing for new players as Veldspar and Tritanium will likely go up in value, which means highsec miners will get a boost. I wouldn’t worry too much.
Get into less populated areas. The closer you are to tradehubs, the emptier are the belts.
But yes, I’m afraid you are right, soon Highsec will be the only space to obtain Veldpsar, and this won’t be funny for newbros. I’m able to finish a Highsec belt with one Exhumer and one Barge, a sorry Venture just gets some crumbs.
Once I’ve started playing EVE by building my ships with ore I’ve grinded myself in Highsec. This won’t be possible anymore, you have to buy parts of the minerals or go to lowsec.
But that’s what CCP wants: More trade, more Lowsec, less “Highsec forever” attitude.