So in the recent not-fight in KZ9T-C between Tri & co, and DRF over the SOLAR keepstar has got me thinking.
(If you want sauce, https://www.reddit.com/r/Eve/comments/7hht7g/megathread_everything_about_the_upcoming_keepstar/)
Tri very smartly didn’t show up to a fight they had no hope in winning Brave Triumvirate ran away. Bravely ran away away .
3000 blues us showed up to defend the structure timer, and got blueballs for our trouble. This wouldn’t be an issue if not for the fact that we had to spend literally an entire weekend doing move ops.
Tri smugposts in reddit with that “made you form” grin. The strategy is plainly visible… they’re just going to keep reinforcing it every week until we can’t be bothered to spend all of our time jumping halfway across the universe.
And it’s a very solid strategy. With one problem:
It’s boring. Personally, I don’t care about their keep. If it dies, it dies. The fight is where the fun is. The fight isn’t happening.
It’s boring for Tri, it’s boring for SOLAR, it’s boring for DRF, it’s boring for all of the other blues. Nobody likes hitting structure timers over and over again, nobody likes traveling across the universe once a week. We will keep making the journey though, because we don’t abandon our allies.
Which begs the question, what can be done to give more fights? The underlying reason of course is loss. Losing your entire capital fleet isn’t something you can “just come back from”. Not any time soon at least.
Honestly, I expect (I’m not in a decision-making role) that if the blueballing continues, we’ll just keep moving our caps past KZ9T-C and start hitting their staging systems - they can’t (well… shouldn’t) blueball their own defensive timers. Eventually they’ll start being forced into fights they can’t win, and eventually they’ll sue for peace to maintain their infrastructure.
Just the same, that doesn’t feel like it should be the only option for getting a fight.
Am I alone in this opinion?