It’s my understanding that the Rokh with its long range railguns is much more of a team player fleet ship correct? not something ideal for solo PVE (or PVP)
I am aware that they are used to spam smartbombs for ambushes. I am specifically referring to railgun Rokh.
Rokh is good for sniping Drifters in Pochven, though the Naga can do the same job but cheaper. Else I only know Smartbomb Rokhs. Maybe there are some fleet doctrines with it.
The Rokh was meant to be a turret boat, the fact players only use it for smartbomb spam doesn’t change the fact it should still make a great long range turret boat. Or at least it shouldn’t unless the devs messed up.
If you manage to put a nice fit together, say with large neutron blaster II’s on a Rokh, you can go out and fly by yourself.
There are no rules prohibiting that. Or medium neutron blasters with 2x xl-asb boosters and you have a cheap marauder that you can insure.
The only problem is, your fit will be posted by the newspapers of tomorrow and everyone will by then already found a way to counter-play.
I liked it better, when your fit was only known by you and you alone until someone killed it or has been killed by you.
Naga does everything the Rokh can do but better and Cheaper when it comes to damage with turrets
tanking damage is the only thing the Rokh does better but it’s slow as a bigger larger sig with weak dps overall. IMO Rokh needs a damage bonus or ROF bonus on top of its current bonuses SPECIFICALLY for Large railguns only (not a large hybrid bonus, a large railgun bonus) to make it a sniper to FEAR
(or pretty please make a navy rokh that can use 8 MISSILES)
smart bombing rokh’s I file into the wacky builds player come up with folder like mining Rokh’s…
but Rokh is a COOL design.
but let me lead you to a path of redemption of amarr ships this way ----->
cause you don’t want to be a heretic right?
Can a Naga lock and hit a target at 200k?
Also never fear, I may be a heathen but I have greatly respected and studied the works of the holy space pope, Max Singularity, and his contemporaries, and have a great appreciation for lasers and many Amarr ships. I shall also be flying those eventually.
It already exists, it’s called the Raven Navy Issue. If you want a Rokh Navy, at least ask for a damage/resist combo. Spike on 425’s already reaches out to 130km optimal, so it would make a nice MJD Rail platform since even stuffing 4 damages mods in the lows of a normal Rokh is beyond underwhelming damage-wise and if you do need to range tank it, it’s still got enough mids/rigs to spend some on being able to shoot the next post code.
You can make a Naga lock and hit out to 300km if you really need to.
Seems kinda wrong if a Naga can outrange the Rokh, but I’ll be sure to try it once I finish training all my heavy hybrid skills.
The Rokh also reaches 300km without sacrificing too much tank. Has range bonus. Or if you use blasters, using Null L can reach out to 50km.
Both seem like fleet ships, sound fun to fly but not much point til I have a regular fleet to use them in. Which I may soon.
everyone knows the raven is a ugly bird and ROKH has style…merge the power of Raven with the style of ROKH and you get something epic!
The rokh is used in super long range ESS defence fleets by goons, usually only against things like marauders where feroxes would get chewed up. They used to be somewhat common but in todays battleship fleets you are probably best off just using baltec megathrons or tempest fleet issues. rokhs are just too specialized for super long range to be of use in most fleet fights.
They do look very good, just aren’t practical for most situations.
mostly cause they have the weakest DPS for a Battleship. (excluding blaster builds)
add some drone space/range (caldari sentry drones can easily match antimatter loaded railguns range as a secondary damage buff) or a Large Railgun only bonus since Rokh can do decent already with blasters, but it’s still overshadowed some by megathron.
All of the Tier3 Battleships (Abaddon, Rokh, Hyperion, Maelstrom) face this kind of a problem: for every scenario there is a somehow better or much cheaper solution. Thats the main reason you don’t see much of them being used if you have the cash to bring outright better ships or the skill to fly cheaper ships with the same efficiency. Can’t remember when I have seen a Rokh or Maelstrom in space except in HighSec when complete newbs try to run missions in them.
Imho they all need a special role bonus making them fit for the role they were intended to fill: Frontline Battleships that can hold or break enemy lines with sheer firepower and tank. As a downside, they lack utility/support abilities and mobility.
That is pretty much correct. As others mentioned it’s a long range tanked sniper that can hit up to 300 km away. With that being said , it’s (was) an excellent counter to what cavalry Ravens were, Typhoons, Barghest, any long range cruise missile boat. By the time the missiles reach you, you get to apply multiple instant hits from extreme ranges.
The railgun fleet platform was meta in the period of 2011-2012 (in 2013 they were replaced with Nagas for this role, cheaper but they were susceptible for regular bomb runs and smartbombing) and they also resurfaced when CCP introduced command destroyers, which initially could boosh unlimited numbers of ships, if in range. This resulted of a new doctrine at that time (Cavalry Ravens, mostly used in long range structure bashing). Multiple command destroyers would leap frog on grid the Ravens that could launch and hit with missiles from about 300 km . Rokh was a good counter against this and groups like NC. used them very effectively. When command detroyers got changed and could no longer boosh entire fleets, they were not used anymore.
On the solo PvP aspect, it’s not so bad as a blaster fit, if you can force the fight up close. But there are simply better and cheaper alternatives for the cost of a Rokh and if you want the sniper version, just get a Naga (more nimble and easier to replace). As for the PvE aspect, idk which type of PvE you are thinking of… If for missions , a Raven outperforms it by far. As railgun platform you have poor DPS and terrible tracking , as it does not get any tracking bonus. The large railguns tracking is bad even on platforms that get bonus to that , like a Megathron or Kronos.
Rokh and Abbadon are also great smartbomb platforms , due to their resistance bonuses . In the past when we did not have mining barges, it was the best mining platform. It was also used as a laser weapon platform (think of it as the Nightmare we have now, except we did not had it at that time and it wasn’t that effective as a Nightmare), because at that time the bonus that it has now, it did not apply just to hybrid weapons, but it applied generally to all large weapons.
I hope this covered the answers you looked for…
I’ve never flown the Rokh before so I decided to give it a spin before it and large rails gets buffed. I went through the Syndication epic arc with it and just completed it again. I stopped using 8 large rails after the second mission when I couldn’t even hit a battleship orbiting me at 5km and 200 ms. Javelin loaded and the battleship target painted, almost all misses, terrible.
I thought about blasters but instead decided to drop 4 of the rails for cruise missiles instead. Despite being completely unbonused, the cruises still easily out dps and out range the remaining 4 rails handily.
Using an mwd to constantly maintain about 100km range, the arc was laughably easy, probably could have dropped my booster for an extender and had no problems with tank. It was a little slow, barely pushing over 850 dps but was a definite improvement with the cruise missiles.
Hopefully the buffs will make a full railgun build viable and competitive.