Security status effects tethering

Look man, the past 6 months I’ve been roaming 3 regions worth of lowsec. The number of belt ratters I’ve come across I can count on one hand. It is not a common activity. Far more common are ventures in gas sites. I’ve long lost count the number I’ve come across. Some of the lowsec locals I’ve run into, are there to only make ISK off gas. That’s where the money is.

So, sure, increases in prices will benefit some subset of the lowsec population. It might incentivize new folks to belt rat in low. But based on my experience I think you’re way overblowing the actual number of people that belt rat for ISK (in bounties or loot drops) in lowsec these days.

Also, I’ve checked, people don’t do the supremely lazy effort of lowsec belt-rat-in-a-shuttle in the, what, some-odd 6 systems it’s possible in, which is purely for loot drops.

If so (and I don’t even doubt that), it should be pretty easy for you to find CloneSoliders because if no one farms them, you should stumble upon one quite regulary. Unless you completely ignore the belts, what would be illogical if they now offer such high rewards in expensive tags. I mean you really want to log in, go for your murder-hobo rampage until you log out and neither want to use your lucrative surrounding to make very good ISK nor bear the consequences of having a low sec status? How do you make your money for the ships, modules, ammo and whatnot? You will have some kind of income source which will surely generate quite good ISK to fund your PvP, not? I’ve seen you doing kills in FactionBattleships or TriglavianShips, so, the increased tag prices shouldn’t even matter that much in your overall expenses?

Your example isn’t valid for this discussion. It isn’t based on the matter at hand in this thread.

You’re the troll here. So whose alt are you now I wonder.

It’s one of my favourite activities. I usually go in a Gnosis…ready for either PvP or PvE. My Gnosis even got zapped once, by a Praxis. All good experience, as I’ve since copied the Mega Laser fitting of that Praxis ( 1100 DPS ) and will be flying that in lowsec as well.

But yes, even in the lower levels of highsec I seldom come across others ratting the belts. I recall I used to have 0.5 Aurcel system all to myself for that.

Theres no translation needed. The game has to adapt to a newer audience and the coming changes show that.

What ? The new carebear audience that will be scared off merely by me arriving in a Catalyst without even doing anything ? That’s gonna be huge fun !

I’m just off to check out the new Navy Issue Catalyst. Happy days.

And where’s this new audience?
Cause we have 5x less people playing nowadays comparing to years ago.

There’s barely any new audience, plus the few newbros around aren’t complaining about such things in the rookie channel.

My only concern about new players is if they can pay the sub or farm ISK for 500 PLEX, barely no one will be able to farm such ISK nowadays because payouts and rewards are flat but the PLEX is 5x more expensive. Which leave us with the option of paying the most expensive sub there is among all games out there.

EVE is dying by economical reasons, not because a few ganks.

TRUTH-e1582702269886

EVEN IF WE COMPLETELY REMOVE safety red on high sec, this wont fix this:

  • EVE has flat payouts and rewards, so ISK farmers can’t easily pay ISK for PLEX anymore due to inflation
  • the most expensive sub in the planet

The two main obstacles we have in EVE today can’t be fixed even if we completely removed ganking from the game

EVE in it’s current state can not be fixed even if we remove safety red on high and low sec

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And again, ISK isn’t the issue. I do it just enough to cover my ass for the times I decide to have fun going on a murder-hobo rampage. You know, one of those guys you laugh at. I don’t live in low for the money, and I don’t eat Clone soldiers for the fun of it. Low is for the social interaction, for me.

So again, I still stand by my earlier comments about tag prices not really benefitting most low sec residents. People aren’t generally there to farm clone tags as sellable loot, people would rather rat under a blue umbrella in null, in C5+ WHs, or in safely running missions in high sec.

Exactly. Stardew Valley has more concurrent players than EVE at this point. EVE must bite its share of dat sweet sweet carebear pie

Don’t mix that up, I respect everyone who is in Low for the kills. I just expect him to bear the consequences of his actions. Yes, people who came there for killing and then tried to re-farm their sec-losse for hours, thats ridiculous and we made fun of them. And they quickly learned how much nonsense that is.

Fine, thats your decision. I just - also for the fun of it - undocked in Uedama, jumped to Kubinen, from there to Enderailen and back to Highsec. The trip didnt take even 10 minutes and I got 2 Battleships and a Clone soldier, wich will bring me 2x sec status increase for the NPCs and one tag to exchange or sell. So either use the tools the environment offers you or change your way of social interaction to being a little bit less aggressive or just pay whatever the market price is for the tags if your refuse to just take them even while being easily accessible to you.

Yeah maybe you are even right with that. But all the players who then can still afford to live in such a curbstomp area that lowsec has become will not even notice the price increase because compared to what they have and spend in assets, its completely insignificant.

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Well ok yes you did do low-sec pvp in 2014 over 8 years ago i think a few things have changed have they not?

Yeah, some things have changed, but not the basic rules of behaviour. It isn’t like I haven’t visited LS from time to time. But correct me if I am wrong. If you shoot and especially pod a lot of people, you will lose sec status fast, and deserved so. If you live there for profit and rather defend yourself while harvesting the environment than attacking everyone on sight, you will need basically very very few tags.

Back in the days we had to grind (really fly 20 rounds of the Donut in Aridia for example for hours and hours…) to get our Sec back, these days you have Clone soldiers which make that incredibly easy. Just 30 minutes ago I came back from BlackRise LS where are a lot of 0.2 and 0.1 systems (Urpiken Constellation), I found 2 clone soldiers within 15 minutes and in every system was at least 1 Battleship with more than a million bounty in a belt, which gives another nice sec gain on kill.
So yeah, I stil don’t get why people even think higher prices for these tags will hurt them noticable. You will always have the time to check this or that belt, its basically a 20second warp. Even checking a complete system doesnt even take 2 minutes in a frig and if there is a clone soldier or a good BS, grab a combat ship and just grab good ISK in almost no time? I honestly don’t see what dire consequences you are afraid of?

We have heard from Lucas, Definatalie Not Lucas, and Armost Lucas. Are there any more alts that think nonconsentual highsec PvP should be removed? Show of hands?

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The ones who haven’t tried EVE yet or the ones who like the changes.

Facts.

EVE is always dying.

We’ll see what happens. You and I both know nothing of CCP’s plans for the future. You’re all overreacting on information that isn’t even confirmed, in several threads on this forum. So much speculation.

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Sure it is all speculation at this point. But Eve is surely all about being ready for whatever happens. Mitigating any nerf…and even exploiting any new opportunities. For example if ganking is made harder then that opens things up for people who bump ships to do so without the fear of being ganked in reprisal ( which is currently the only way of stopping them ). Every change in Eve has a butterfly effect…nothing can really be amended in isolation.

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You can’t mitigate or exploit without knowing what it is you’re mitigating and exploiting.

I’m sure they’ll come up with ways to continue unimpeded, once they know what they’re dealing with, that is.

Absolutely, they have proven in the past to migitate all and any attempts from CCP to “nerf” ganking, because even after all the nerfs talked about in this topic alone ganking is still done every day a dozen times and more. There are multiple groups that do it very successful and very very profitable, so rest assured ganking will not vanish, it will just change a bit. Maybe it will even rise, just to show everyone the finger.
All groups that do not rely on camping under tether, for example those who actively scout for expensive ships in open space, be it Exhumers/Orcas in Belts, Abyssalrunners (anyone mentioned the coming changes to filaments, which will greatly help Gankers to find lucrative targets?), or Marauders/Factionships will not even notice much of a difference.
I am very confident that ganking will not be hurt that much. Well the massive multiboxing gankers with their 20 Cat-Alts may have a harder time managing these, but I am totally fine with that, massive multiboxing is a cancer that should be hardcore nerfed completely (in all regards, also mining, incursions, ratting or whatever…).

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Exactly.

I doubt any changes would be designed to hurt the PvPers anyway. Just the coming FW will show improvements in design I’m sure. I just hope the UI doesn’t get in the way of it, it’s not very popular.

Couldn’t agree more.