Shooting player’s spaceships in EvE is not toxic behavior

You consent every time you undock my boy.

Learn what game you chose to play :smiley:

PvP isn’t griefing, it is a core part of the game LOL.

Cept its allowed by CCP. Nice try tho :smiley: Imagine being a grown adult and being like this ROFL.

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You guys are so easy to troll.

Cept sadly I don’t think they are actually trolling.

That’s what’s wild :smiley:

If you are saying ‘anti woke’ then you don’t even know what the word means.

It’s not something you can be anti. It literally means someone who is aware of systemic inequality. That is all.

You can be anti doing something about systemic inequality but you are either aware of it or not…

Also the idea that the silent majority is oppressive is farsicle and an over simplification at best.

Any governing system you can look at today is controlled by those with power and influence who in turn need to keep the majority divided and fighting against eachother in order to maintain their positions of power.

Using the words of a play write from the end of the 19th century as the foundation for your understanding of the world and then calling everyone else dumb is fiercely ironic.

In EVE the power is held by CCP with the caveat that they are beholden to the shareholders at PA. As long as they can keep those shareholders happy they will be able to guide the direction of EVE and that will come down to a mixture of protecting the artistic direction and making money. They will work to make EVE as profitable as possible without removing what makes it EVE.

So the vocal minority on either side of this argument isn’t going to make a blind bit of difference, but neither is the “silent majority” you imagine, because there is no majority, eve is as fractured as anything else. Null vs low vs poschven vs wh vs HS, Gankers vs Gankees, people who are for SP sales vs people against, people who play afk vs active players, the whole spectrum of appetite for risk.

Outside of CCPs power and influence on the state of the game the best thing you are going to be able to do is try and get a group of players aligned long enough to affect the game through your actions. But even James315 didn’t end botting, he just created a very lasting alliance built around extortion and high sec pvp.

TLDR, trying to apply the outdated political ideas of a 19th century play write to a game run by a business with a population of less than 40k that can’t agree on anything is daft.

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systemic inequality. lol get real man. woke indeed.

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You think the world is an equitable playing field? Lol

Dude it’s toxic to burst the bubble of snowflakes living in Mister Rogers Land of Make Believe! :joy:

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Oh god dont tell me you believe in Theoretical Marxists too?

This is why I stay away from people.

Hokey religions are such a poison.

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Sorry Lo,

@SoldMyChar_ForISK the world is all sugar and spice and you really can be anything that you want to be when growing up… don’t worry buddy

A common mistake, but it is io, as in the moon. Toxic!

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Well Io you aren’t a snowflake so you can just HTF up about your name being miss spelled :smiley:

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intercepted communication

uhm… Henrik Ibsen was a ■■■■, he got exiled, was alone all his life, died in a bed, alone and at mercy of everyone in the world. His words were uttered to justify him being a ■■■■ to everyone and for being a sad little sap during his lifetime… :slight_smile:

… end of message

That capitalism can manifest itself within New Eden is one thing. After all, it is human beings who are in charge of each character born or to be born within New Eden. So inevitably, sooner or later, all these characters are inevitably incapable of escaping the combined desire for abusus, fructus and usus, as these avatars are in reality only the perfect reflections of the hosts who embody them.

But that CCP, the publisher of the game, can interact/interfere with this virtual capitalism of New Eden in order to take advantage of it IRL, which is what many other publishers do with other online games, and this that the legislator, European in particular, is preparing to regulate, is alas! a very serious mistake. Why ?

It is simply anti-strategy game, serving the combat arena at all costs:

1- This is what rots the quality of the game play of the strategy game.

2- This is what reduces to nothing the quality of the persistence of the virtual universe.

3- This is what leads each so-called fair play strategy player to come up against the interference wrongly orchestrated by CCP, and this with a great deal of erosion of its virtual assets, whether by destruction or by tax.

4- This is what makes the game unfair, PvP players being the only short-term winners in history; I’m writing here in the short term, because when there aren’t enough players left to fill New Eden’s 8,000 or so systems, then at that precise moment there won’t be any more PvP either.

5- This is what leads alas! always more players with game play very different from that of PvP players, to flee the game by ricochet.

The figures in the economic reports are, moreover, sufficiently eloquent. They speak for themselves, and you have to be necessarily ignorant x 10^10,000 not to understand that.

This is why this virtual capitalism has no equivalent in the real world; to tell the truth, it is even worse! Why ?

a- Because in the real world, the invisible hand of Adam Smith is all of us! Here, the existence of a God is a belief. More difficultly, this is called economic democracy.

b- While in the virtual universe of New Eden, the invisible hand is God CCP! Quite simply, it is called dictatorship.

However, at this stage, nothing suggests, and even less the recent announcement of the uprising, that CCP has clearly become aware of the problem in progress and is about to turn the tide 180° in order to try to save its game. ; I am writing here to try, because CCP will also have to be very convincing with regard to the players it has disappointed, so that they come back and FINALLY repopulate the virtual universe of New Eden.

Because this online game imperatively needs its primary substance to be able to survive the third decade that is coming, namely its players without whom it would be nothing.

The proof is in the figures as it was the players of the first period, 2003-2007, who made the reputation of the game and the glory of CCP during the first decade! At that time, CCP really knew how to innovate. While today’s generation of gamers, whose numbers are literally at half mast to the chagrin of veterans like me, still fails to repeat this success as the second decade approaches.

So this is it. And it is not by ignoring this benevolent and gracious analysis that Hilmar and Co. will succeed in getting out of it. They must hear everything that has been said to them here, on this forum, for months.

CCP has the keys to act. I think so. But it must act quickly while putting an end to its absurd policy of the ostrich vis-a-vis this problem; I would add that if it had proceeded quite differently when deciding on a scandalous inflation of +33%, the situation would be less worse than it is today. By doing so, CCP only knew how to exacerbate the anger of players who had already been unhappy for a long time.

To save New Eden, CCP must abandon its business model built around its interference in New Eden’s economy. CCP must reconnect with its 2003 promise. It must do so and make a long-term commitment to the community. To achieve this, it must restore the ancestral settings of the game which worked perfectly, while correcting everything that needs to be, even if it means restoring an IRL economic model by reasonable monthly subscription:

i- Take into account the security rating of the characters in the calculation of CONCORD’s response times in high-sec so that players with very high security ratings are fairly protected against attacks by smugglers.

ii- Reinforce the persistence of the New Eden universe, the evolution of which must come back into the hands of the players alone.

iii- Focus on the narrative side which is sorely lacking indeed.

And then,

iv- Research arround NFTs for more and more democracy, equity and freedom…

Ully Loom

What if anyone who rages over a loss and shows toxicity in local, private chat, email or other means (such as mocking alts or mocking/threats in names of his ships/citadels/containers) was banned for month from EVE ? And third consecutive ban was perma?

Wouldn’t be all problems solved with this?

You’re joking. Every company exists to make a profit, and CCP is no different. It’s not a charity…it has bills to pay and needs to make money. And the only people it can make money from are the players. Which means…by definition…that there has to be a real world capitalist interface with Eve. Someone has to be paying for it all.

All the fuss about buying stuff in-world…the entire game is itself just that. If people can buy added bells and whistles in-game, so what ? It’s not like 90% of the people pretending to be ‘grinding’ for their stuff aren’t AFK anyway.

It would seem odd to engineer a game to deliberately provoke emotional and “meaningful interactions” (CCP-speak for “You got blown up or robbed. Preferably both.”), and then ban people for getting emotional about it.

How about the folks who consider themselves to be such hardcore PvP badasses simply HTFU and stop being such snowflake candyasses that they begin to melt when harsh words appear on a screen from a rando on the internet?

You know that reading chat is a choice, right? And when you read chat you consent to verbal PvP.

Well, it is apparent from all this crap on forums, that it is going to be necessity no matter how odd that might seem.

If players can’t handle the game they shouldn’t be playing that game and a temp or ban is a reminder for that.

The forums are a pressure release system so that CCP can vent the words of people who feel strongly about EVE into a harmless location that nobody important pays much attention to.

There’s 18,000 characters logged in right. Less than 50 of those are foruming. Forum arguments and debate are the very definition of a ‘tempest in a teapot’.

And if you can’t handle an angry response from someone you just blew up, then you clearly can’t handle the game and you shouldn’t be playing.

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What if people are OK with losing a ship and teasing and trash talking them is what makes them go full toxic? When they can’t fight physically then fight with words.

It’s amazing how dense people are, who else saw that SoldMyChar ForISK is just a troll alt and probably is the OP?

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