Should life be harder for gankers?

It’s hard to cram so much wrong in just a couple lines but you really jammed it in there. Applause

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Nope. The person who has no clue how the game works is you. It has always been a case of ‘don’t undock what you can’t afford to lose’ everywhere in Eve. That includes highsec. Gankers are simply playing the game as intended. CCP even categorically stated in the 2021 fanfest that ganking is part of the game.

So all this stuff about ‘clubbing baby seals’ is laughable and ridiculous. I was ganked a few weeks into the game…and am still in it 2.5 years later. The idea that ganking ‘makes people leave’ is just pure bilge.

He’s absolutely right though. According to contemporary norms, this totally is deviant psychological behavior. Things really changed in the 20th century. All the brave men volunteered to go fight in the two world wars, and died in battle. Who was left? The people who are responsible for the current social norms and values. Competitiveness is now generally seen as an undesirable trait. A hundred years ago, if you mined someone else’s rock, there would be a sword or a pistol duel the next morning. Today, there’s an anonymous submission to the complaint department. Have you ever, ever seen one of the people from the teeming masses of gank/piracy/whatever PvP complainers actually challenge one of the “griefers” to a fight, or something along those lines? It’s always either “why don’t you go to do PvP where the real PvPers are” or “we need to remove it from the game because that’s what the players want.”

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I can see both sides and I prefer one side more than the other in Eve Online

@Destiny_Corrupted
Hello Don’t you remember what happened when You demanded a forever war?

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Hey you don’t know thate about what they know that and it can be considered unwise to challenge the knowledge of @RGC_Godfather

Not gonna lie I almost had a stroke reading that lol

Just your average Veldspar mining byproduct fume enjoyer.

Cry more whinebear.

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Except gank victims aren’t random, they’re not innocent and they’re absolutely not defenceless.

Not random: they’re chosen as target because they make themselves easy targets. Sins of both omission and commission lead them to catch the eye of a ganker.

Not innocent: they chose to undock, therefore they have consented to pvp. Any ship you undock can get shot at.

Not defenceless: simple acts like scouting a route or fitting for travel or even ‘not afk mining two jumps from Jita’ or ‘not running abyssal sites that send you suspect two jumps from Jita’ are all that’s required to keep yourself safe.

There are no safe spaces in eve once you undock from an npc station. It’s a principle game design choice that’s been in the game from day one.

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You consent to danger as soon as you uncouple from the hangar and venture out into the void of space.

It seems you cannot handle this level of existence.

That is fine. The Sisters of EVE will be able to biomass your clone and upload your mind into a simulation they’ve chosen to call Stardew Valley.

There you can live out your days farming the land, mining, cooking and finding love. A soft life of idylls.

I suggest you go there, post haste.

Leave New Eden to those who deserve it.

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This is great, it’s like RGC and Destiny are both purposefully Poe‘s Lawing up the forums by writing exaggerated walls of text and stereotypes everyone has already seen be debunked here.

I’m fine with ganking/gate camping.

My only wish is that warp stability got some kind of rework.

Especially since the Malus Navy Issue single handedly makes Warp Core Stabilizers an utterly moot point.

Heck, give them a faction scrambler, and even Ventures/DSTs become sitting ducks! At least reduce their bonus from +2 to +1 so they can’t scram everything below super carrier with a single faction scrambler.

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“The only effortless way to make one party stronger is by having the other party made weak”.

Fortunately for our game, ccp is less than cooperative and maintains the chosen course.

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Oh don’t be silly. The entire game is predatory. That includes all your w̶h̶o̶r̶i̶n̶g̶ o̶n̶ C̶o̶n̶c̶o̶r̶d̶ ‘solo’ kills at Jita and Dodixie.

Given that he seems incapable of hitting anything that Concord haven’t 98% shot up first…I tremble not.

Life should be harder for whoever makes these stupid threads.

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TBH “Oh the dreaded market collapse if we don’t gank!” fairy tale is just nonsense made up by gankers as yet another justification to ward off that occasional twinge of remorse over being habitual megadicks.

In the last 7 days there was 16.1T ISK of destruction recorded on zKillboard (which isn’t all destruction in the game, but a reasonable estimate). Only 1.7T of that was high-sec PvP (all PvP, not just ganks). Ganking is drop in the bucket of the EVE economy and could easily be replaced just by tweaking some PvE numbers.

Ganking is only “necessary” to the players who’ve chosen that method of funding their gameplay or supporting their particular emotional/motivational needs. Gankers seem pretty convinced that EVE is all about them and the massive importance of what they do, but frankly it’s a bit of a freak sideshow in the larger EVE economy.

Whether ganking is good or bad for EVE overall would require more data analysis than anyone but CCP could manage, and they haven’t shown a serious interest in doing so. It isn’t required to “sustain the economy”, it’s there because the early designers of EVE thought ambush-PKing in Ultima Online was pretty cool and they wanted that here as well.

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Ganking is necessary because the ONLY difference between a 0.4 system and a 0.5 system is Concord in the latter. There is really no reason whatever to give PvP in highsec some special name or designation that differentiates it from the carnage in lowsec. It is all PvP. ‘Ganking’ is simply that same PvP in highsec. Remove ganking and you destroy the entire ethos of space not being safe anywhere…which is fundamental to the game.

In a sense it is the canary in the mine…for does anyone REALLY think that changes to highsec wont inflitrate into lowsec and beyond ? I simply don’t want to play a game where carebears take over. My subscription depends on space remaining unsafe everywhere. I’ll be gone the minute that ever changes…and so too will a LOT of other people. Take note, CCP.

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I would honestly rather see more mechanisms for PvP in high-sec.

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As someone who now spends most of his EVE time hauling things between trade hubs, where is this constant drum beat about ganking being out of control coming from? Ganking is amazingly rare. I regularly haul around hundreds of million to billions of isk worth of stuff. I have occasionally been cargo scanned, but never ganked.

I like high sec PVP even though my gameplay makes me a prime target for it. It adds needed spice and a hint of danger to these tasks. If you are regularly being ganked as a miner or hauler, you are doing something wrong.

Ganking is not an easy thing to do. If haulers and miners pay attention to their surroundings, and don’t autopilot or afk mine it is very unlikely that they will be ganked.

PvP is the only thing in EvE that makes the game fun. Please stop calling for nerfing high sec PvP. If you don’t like PvP, the over-whelming number of MMO’s don’t allow it. Please try one of them rather than nerf the last vestiges of high-sec PVP in this game.

Please stop trying to change the game to accommodate you.

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