Singularity Mass Test - Cradle of War edition!

I’d say that any counterplay system they add shouldn’t be rushed into the build launching in three weeks and instead should go into the following campaigns.

Better to have a fully baked feature without counterplay for now than half baked counterplay and feature that leads to a perpetual dickpunch circlejerk

I have been looking for the data sites to try but none have been found, any idea where I should be headed to?

there was three of them on the amarr area moveme system. and next door another one.

be prepared because these rats do scram,web,neut,disrupt. their web is weak but its possible to actually tank the rats. they are not very strong. perhaps this is level 1 data site so their value is very low.. rats dont vanish when site despawns.

Theaters of war > Overview:

Theaters of war > Faction Warfare > Statistics:

Theaters of war > Faction Warfare > Advantage Objectives:

Theaters of war > Faction Warfare > Warzone Control:

  • When a system in the warzone is selected, the selected system window in the top right is cutting off some of the progress bar

Theaters of war > Campaigns:

Theaters of war > Campaigns > Geography:

Theaters of war > Campaigns > Briefing:

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I ran one in Gallente space and had a friendly Caldari NPC and enemy Minmatar in a Gallente defensive complex, so a quick switcherooo and we’re good! :upside_down_face:

I ran two fresh battlefields and the loot payout between the two differed by more than 800m, with one battlefield getting 15 hauler spawns and the other only 12. Is there some mechanic that effects this or is it just buggy or random?

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Hey thanks for testing and posting,

I was wondering what was in the haulers as loot. The image you are posting is from both sites? And could you see what is in the state crates?

Many thanks

@CCP_Swift server coming back up?

@CCP_Swift How much longer until the server restart is complete?:frowning:

True and seems CCP main goal to do for all the content in EVE.

The Destroyer Elite-10 needs to be tuned
Rats are extremely easy to kill, a single destroyer can one shot the rats
20 minute waiting time is pretty long
Please give it the T1 frig site treatment, more rat spawns and less timer, so bringing more people will actually make the site run faster

Thank you so much for all of these! Some of these images are placeholder and will be switched out but some of these are definitely things that we will review in our polish pass.

Interestingly enough, the objectives that dont have any more information aren´t placeholder but rather the ones that are upcoming - but you’ve identified a UX issue where that is not obviously communicated for that to be understood, so that is something that we will want to look at as well! Thanks again!

4 Likes

Correct!

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There is no way to buy Omega.

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The value range of Blue Loot - Military Navigation Telemetry appears to be quite large. The minimum seems to be around 17M ISK, while the maximum is estimated to be close to 70M ISK. On average, the Telemetry drop value appears to be roughly around 35M ISK.

At the same time, the drop rates for faction modules, SKINs, and SKINR materials are fairly low. In particular, for SKINR items, it appears that previously event-exclusive materials — effectively near-limited items — can also drop at very rare rates, as older SKINR materials were included in the loot table alongside the new ones.

Because of this, the EST value variance feels unusually pretty large compared to other loot sources.

I am attempting to test whether manufacture objectives register in player structures, however there are seemingly no player structures in the galaxy which can be manufactured at . Is this just a test server thing?

I haven’t tried the server yet this time, but I saw some player structures in previous tests.

Try the /moveme command to the various systems that are available, some may have a structure.

Did you forget some Bulwarks ?

Thanks for sharing. I wonder how do devs envision fleet sharing the loot? BF is supposedly intended for fleets of 30. And they spawn every 3-4 hours

Some of this skins and skinr stuff will likely take days if not weeks to liquidate

Btw. 440M of loot shared between 30 players is about 15M each.

2 mil ISK per hour or is my math off