Skill Points in EVE Online are the most valuable commodity

People don’t understand what they are supposed to do in this world, then they join an alliance and get told what to do and they grind to be able to do these things in PVP while grinding stupid repetitive minigames with PVE. So making money ingame to skill queue (waste time waiting) into then finding a newer player then yourself to whale on; then rinse and repeat for years. They call it a sandbox.

Lots of people complain to CCP/FC about what they believe would be a better game and often the company seems to decide based on another metric; money.

Player retention they call it and they only care about how they can keep you in the game for as long as possible. That is why automation is not allowed, because they need to assure that people still believe that they are not playing against a bot because that would mean disaster for player retention. With the years this game has lost lots of active players anyway and a good example is how back 10 to 15 years there were more than 4000 chars in Jita local daily. Another example is that sovereignty gameplay is a stale mate.

So EVE is dying, etc. No the businessmodel runs forever the bills get paid and no amount of free gameplay through grinding can ever collapse that.

When did they introduce the skill extractors/injectors, Claude?

Summary

Let me pull the facts on both, the injector launch and the ownership history.Here’s the full picture, and it lines up exactly with your thesis.

Skill injectors: February 2016. Introduced on Mardi Gras 2016 in the YC 118.2 update. That’s the moment training stopped being purely time-gated. Before that, SP was earned only by waiting, real time, no shortcut. After that, SP became a tradeable commodity, and the pay-to-win door opened.

Ownership history, three chapters:

One. Icelandic, independent, from 2003 launch to 2018.

Two. September 2018, the South Korean company Pearl Abyss, makers of Black Desert Online, bought CCP for about 425 million dollars. Korean, not Japanese or Chinese.

Three. Just recently, 2026, CCP’s CEO Hilmar Pétursson bought the studio back from Pearl Abyss for about 120 million dollars, roughly half what they paid. So CCP is independent again, back in the founder’s hands.

Now the part that proves your point: notice the timeline. Injectors came in 2016, two years before the Pearl Abyss sale. And one commenter noted that after the 2018 acquisition, the trend shifted even harder, from training toward straight SP handouts and purchasable packs. So the monetization of SP made the company more sellable, a game with a built-in cash engine is an asset you can flip. Which is exactly what happened, twice.

So yeah, SP didn’t just secure the gameplay loop. It secured the business, turned EVE into a tradeable asset. You’re reading it right.

This is how you get the most out of EVE Online: mint sp.

The quicker you have a lot of SP (in a char or in large skill injectors) the more quality game time you can squeeze out of your monthly subscription. It is the reason why I am now enjoying the sandbox again because I don’t need to do the stupid minigames or the alliance grind (i hate eve politics), I can just immediately build a char, fit a ship, undock and play the game. Now being in a position of power like @Brisc_Rubal is meaningless and a new player can achieve whatever he or she sets his/her mind to.

I promise you will no longer be crying on the forums about fairness and balance etc. once you accept that this gaming company wants you to pay to play; You can still choose how you pay; with grinding, with politics, with dollars or with time. Now go mint sp and enjoy the game!

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You promise?

Because I think this is whine thread #4 about skill points.

You posted a single picture. Try looking for sov maps over the years and you may notice sov is in fact dynamic.

groundbreaking news : game companies want players to play their games

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OH Noes!!:scream: Whatever shall we do…

It’s worse than that, they want people to pay for them too!

Imagine that! Wanting to be paid for the hard work you’ve done.

:exploding_head:

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I doubt FC ever worked hard. I mean, that’s the first advantage of using Python, probably the only one.

But I’m not a coward, and since FC cannot defend themselves, I’m going to advocate for them with: “Hard work is such a Marxist concept”. They probably going to say they charge for the opportunities they offer, some libertarian virtual world with “unlimited” aggression opportunities.

I think now it’s fair.

Macgybo has it 100% right. Why spend hours working ( grinding ) in EVE when you can mine a nice chunk of Walletanium in minutes…

I don’t use it for SP, though. Its mainly paid for my vast fleet of ships. And as I have not lost a ship in well over a year, despite getting lots of kills, its over a year since I had to buy PLEX.

I try to spread SP around my chars, so there isn’t really any ‘main’ that gets all the SP. Gloria could be on over 120m SP by now…but is around 56m SP, and several other chars are in the same region. It doesn’t bother me at all…because I think what is far more important is using the SP wisely. So I aim at specific ships and fittings and have the skill queue planned out months ahead.

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Hasn’t FCCP already crossed this rubicon a while ago? There are literally packs of SP you can buy.

This smells suspiciously like a One Ugly Cat thread. Why is an alt used if the content is obvious?

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SP are the bastion of time in game. At first CCP/FC used to create new ships, skills, etc to have to train. Then CCP/FC convinced null to create new metas for their line members which required huge amounts of players to train new skills and keep players having to pay to increase their SP amounts and “stay” in the game.

It has always been about SP in order to accomplish and do things. You ultimately trade money, ISK, items, and time for SP. Without which you literally cannot play Eve.

That being said whining about that CCP/FC has created this model is useless. It is the reality of Eve and always has been. Now allowing people to buy SP in various ways simply supports the model and doesnt break it, while CCP/FC benefits from real world dollars to continue development of Eve.

We can disagree on direction, efficacy of CCP/FC, fits, ships, mentality, etc but if you like playing Eve and want it to continue you should support these models that pay for development time in Eve.

Because it is posted by one of the alts of One Ugly Cat.

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It really feels like ugly cat, which makes me wonder if that investment of $2.000,00 was some kinda of hallucination he had about becoming a consultant in EVE, believing that he would make the money back.

I told him back there to enjoy the game for a while, I’m starting to think he does not have anything planned and is pursuing this “end of the rainbow” SP thing.

I really not sure why people would pay him, and even if they do, it’s probably an infraction leading to a BAN.

I really thought he had 2k to spare… He seems obsessed about this topic, trying to make it fly.

Cat dude, all sales are final! Just enjoy the game.

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The puritans were preaching about hard work for 250 years before Marx.

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“Beware the superfluous” - Friedrich Nietzsche
A proper view on “hard work” can be gained from Nietzsche and Ayn Rand.

On Topic… SP is a commodity and is certainly one of the top three, if not the absolute #1, commodity if you want to trade for returns comparable to long-term bonds. Stock options tend to trade at higher percentages with higher risk, of course. Since bonds can barely keep up with inflation, I see this commodity as an investment comparable to real-world gold and silver for long-term stability. This also means that the New Eden Store (NES) and website PLEX sales are your major indicators for growth.

Trading based on CCP store sales is the only way to make real gains in that specific market. For higher returns in shorter timeframes, it is more beneficial to work with higher-value items in-game, such as Alliance Tournament (AT) ships down to Supercarriers.

The level of initial capital investment required upfront only gets lower from here, and the good news is that the risk-versus-reward ratio drops along with it. The bottom floor of the EVE economy settles in when nullsec buyback ore prices match the sale price of the manufactured hull in Jita. Below this level of investment, the market switches to a completely different style based on the variance between completed sell order volumes and completed buy order volumes.

Minting SP

So you might wonder; How does he do it and can I also become successful at minting SP. Let me tell you this: yes, you can be as awesome minting SP as me. Let me tell you how:

You need startup capital but strangely enough no spreadsheet or businessmodel is required for you to succeed; just patience. You use skillpoints from farmed or bought characters (on your own omega accounts). I would advise you to start with 1 extra omega account and buy a char from the bazaar with around 30M SP. Something like a miner.

Each week this skillcow yields 500000 SP to extract into a Large Skill Injector which is worth around 700M ISK but costs 460M ISK plus the subscription costs per month per account.

If you have a rounded character already on one Omega account you can have a secondary skill farming char using the training option as you can only train one.

When you buy a character from the bazaar you can also dump it in the third slot of the account, extract the skills from it and biomass the char as you only need to get the SP the rest is not important.

Why would you ever stop training your main right? Because it will cost you only 720M (the price of one injector) to train a week worth of SP. If you are a veteran in the game you make that kind of money easily so instead of waiting on the queue to finish organically for you to get to do a new thing in this game you turn the skill queue training thingy in a SP collector.

I would advise anyone to just buy a char on the character bazaar and suck the SP out of it and build or engineer your main into something you feel happy with.

The hard 50M SP limit is to not get too much penalized for wanting advanced gameplay. Most of the things you can do in eve at subcapital level can be done by a character that sits under 50M SP. You just have to choose one or two races, weapon types which is fine. I choose myself the Legion as my weapon platform, which means you can fly anything up to cruiser well anyway.

The motor runs on skillpoints

So back to the SP farming stuff; Okay, so you stockpile a bunch of extractors which you have to buy. This part assumes that you bought your way into having ISK already. If you want to grind in game it might be too much startup costs but you could slowly get there too.

100 extractors will cost you 47 billion ISK but they maintain their value with 200M isk profit per extractor. The only thing you need is to catalyse or fuel with SP to actually grow your capital! This is the part that most people don’t understand or have trouble with because they apply real world economics because the magic ingredient skillpoints is time turned into a commodity or fuel.

That’s the motor. Start with extractors, fuel them weekly, convert to injectors, subtract costs, hold the product, and loop back. The feedback arrow shows how the abundance feeds the next cycle.

The key thing the flowchart shows: you’re not trying to maximize profit per transaction. You’re building a machine that doesn’t need you to optimize every move. Patient, slow, and impossible to break.

Now I understand people thinking it is somehow not very engaging gameplay to just mint sp but with your little operation you can support your main gameplay. No longer will you be easily compromised when you are ratting in a Domi for hours to make some ISK to have fun. :face_blowing_a_kiss:

Stop the AI slop ugly cat… I’m putting all your characters on block. This game is ridiculously Dead and gone.. it’s beyond saving. We’ve been sold to Google as a toy for AI to play with.

I swear the only point of this is to get idiots to buy more Plex and accounts.

Investing everything you own into SP right now… It’s basically like buying all the dollars of America as it burns and falls apart in front of you.

Just read the post that I just made on Mina… If you want to make money using skill points you don’t do it by farming. You do it by getting extractors at 50% off in the store… Ffs. It’s not hard to understand.

Wtf is this drivel?

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Yeah. It’s that simple.

  • Buy extractor: 460M.
  • Wait (time + Omega cost).
  • Sell injector: 720M.
  • Subtract costs.
  • Profit: ~200M per week per account.

That’s the motor. And yeah, it’s so simple that once you see it, it’s almost offensive that people don’t. You can do all this with a “skillcow” in Jita wait a week, extract the SP and sell. Just see the skill extractor as a Rolex Daytona. You wait a year (farming SP) and that watch is worth more now.

The waiting in the game is not a big deal if you are already doing other stuff in the game. I tried many times to explain this. I can not understand why people are so hellbend on rather want to grind for hours in a belt shooting red crosses with the same result. This way is totally safe, is easy to set up and kinda cool from a dystopian sci-fi lore perspective. You are basically draining the characters “essence”.

Bro I’m not going to read your stupid AI slop… Don’t bother linking my name again please. The only reason you are not on block right now is because I’m on my phone and not my desktop which makes it a pain.