Fix for Pochven / meta regions appearing on the universe map
Performance Tweaks
New:
Updated Zoomed out Universe view
Clamp on ESI data overlay
Updated default colour scheme
Added new Overlay
The main part of this release is thanks to @Jaykii who provided the overlay: From the file menu you can choose “Overlay” and it will open a semi-transparent window which can be placed ontop of the eve client and will display any intel from nearby systems :
Slight Adjustment of a few maps to help with overlap
New:
Additional config options for the overlay
Hunter mode for the overlay
Main window position saved
Option to clear log folders to help with performance
The main part of this release is the addition of a hunter mode to the overlay which can be toggled by clicking the icon next to the move on the overlay:
I love this. Been using it for a week. Keep up the amazing work.
Request: It would be great if I had the ability to mark the map with symbols, notes, colors, and lines–or something like that… or even just a list of bookmarked systems with notes.
You cant use the gate finder as CCP has 3 critical bugs in ESI which make it useless…
it doesnt find everything
it finds structures which are dead and when you check it tells you they are alive
and finally sometimes it will just outright crash on CCP’s end
It was causing more headaches having it enabled so I disabled the search until CCP realises what a gem of a resource ESI is and how poorly they have neglected it and decide to dedicate resources to it to fix it
The first change for this is the fix for some edge case jump calculations so let me know if you spot any additional oddities.
The main feature change is adding a compact mode for character displays for situations where you have lots of auth’ed characters which can be enabled in the preferences :
Feature request: Like Ice fields Icons - next to systems - can u add indicators for Planetary interaction Colonies from the character’s API?
while exploring the Map Tool it occurred to me that if I could see which systems I have PI planets in - then I could easily set a route to manage them.
This feature in an advanced state could real handy for other things as well. Structure fuel management, regular market trading routes and so on. this could be implemented by a drop down to select which type u want to see on the map. Or a check mark to activate the icon type - if u can code it with the ability to have more than one icon around each system.
Not telling u how to implement this - but some Ideas.
Have a set of icons for various purposes (Station, PI, fuel, etc). OR just the icons and let the user attach text labels.
Have an option window/Menu to toggle them on or off. To save on clutter or icon limits.
Maybe not possible? but could hovering over the icons show popup with some useful PI data from those planets? Current Qty of launchpads/storage? Time left on Mining or time left until Production material exhaustion?, etc.
This feature combined with the following Route Idea.
Many people complain they cant save routes in the Eve Client.
Can we save routes in the Map Tool?
Make a route and save it by user supplied name.
Option to push it to the client?
Option to Pull the route set in the client and save in the Map Tool?
Option to show Multiple Saved Routes on the map at same time?
Ability to create one combined route from multiple saved routes on the map? No special complex subroutines required these are fixed routes and the only pathing calculations would be from current position to start of the fixed route.
Thanks In advance
I am sure there are other good options to add. its basically more route planner options.
This sounds like a mouthful of coding. And I may be getting greedy as the user, lol. but basically its just a whole group of smaller packages that can be used individually or together.