So they could have easily logged out some more Broadswords and once logged in opening bubbles and placing HIC points. Then cynoing in the fleet and even with a considerable delay - which is all I am asking for - they’d made the same kills.
I am not, why are you twisting my intentions so permanently?
You have to accept one simple fact: Cyno warfare has been disproportionally, hilariously, game-breakingly buffed when the system-change animation shortened travel time between systems from 30-45sec down to 5-10sec. After that change, anyone and his dog begun using CapitalAlts on every occasion, then Titanbridges and now BlackOps.
All I ask is to revert this buff. By adding a ~30sec delay from opening the cyno to ships appearing on grid, at least for the big stuff. Means T3C, Cenotaphs, BOs and Capital Ships. Bombers and Recons can still come faster, they have much weaker combat abilities as a tradeoff.
And anyone telling me that “this wouldn’t work!!!” is provable wrong because it did work before the system change buff. And it worked well and balanced. And big fights are happening and doable, even with capitals in JSpace completely without cynos required. Yes, all those ships also can warp into battle. With all strings attached, options to delay them, drag them out of path, pin them down at a ping etc. etc. - that adds skill to the game. It at least transform those ships from a 1-hit-sledgehammer into a longsword or halbert that needs some piloting skill to perform well.
More isn’t what I ask.
- Bombers ~5sec delay
- Recons ~10sec delay
- T3Cs, Cenos/BOs ~30sec delay
- Capitals/Supercaps ~45sec delay
You can still catch any Industrial in Indu Mode, any Freighter tackled somewhere, any ratting Marauder, any Capital tackled while traveling or CRABing. You can still do Bomber-Action with Recon Support on rather low-firepower Mining Gangs or Bot-Ratter if you can tackle them.
But you cannot catch an active roaming gang in the midst of a fight with a Cyno and just kill them all. And thats all that is nessessary to make wide parts of the game viable for smallscale engagements again, without the constant threat of being cyno-executed by some bored large group that even thinks their Marshal-Fleet has anything to do with “High End PvP”…
I am absolutely sure you will be able to adapt and your actual gameplay skill will rise a lot.