So how is that VR thing going CCP?


(Frostys Virpio) #86

GJ, now we have to wait another month.


(Ima Wreckyou) #87

I think people where actually excited about dust and the integration into Eve. It was unique, it matched the theme of the single universe which made eve appear real and not just like all the other sharted games out there.

They could have iterated on that, there was a ton of potential.

Then they locked it to the PS3… that is when they killed the whole thing…

And what are they doing now.? Instead of their own unique things and grand visions, they case the VR hype with simple games that will be forgotten in two years and rebuild EVE into a space pixel online shop.


(Benje en Divalone) #88

It is wise for companies to have a diverse selection of products particularly when their bread & butter product is vulnerable to innovation. Nascent technologies are great things to spend R&D dollars on or supply the venture capital but one should never ever bet the farm on them.

What market demographic are they chasing with Sparc? The “get up and move” fad ushered in by the Wii’s runaway success has waned. That success had little to do with full motion games and everything to do with hitting the largely untapped casual market. The Wii-U flopped hard because that demographic had largely moved on to the far more ubiquitous mobile devices.

I just don’t see any compelling reason for Sparc. If I wanted to be active I’d go spend the money on a bike or a racquet. If I wanted to virtually shoot my friends in the face, I don’t want to be swinging my arms around like a 10 year old playing Cops & Robbers.


(Julien Brellier) #89

VR has been “the next big thing” for about 25 years.

It remains expensive, heavy, hot and cannot be used for long periods of time.

Just like your mom.


(Kaelynne Rose) #90

I think this 1st VR game they did was a test trial.

Arent they working on a Legion or something that is their super special VR game?


(Nana Skalski) #91

No, there is no Legion now, its Nova, and I didnt hear anything about VR when they talked about it. Only FPS and Free to Play.


(Lulu Lunette) #92

If I understand correctly, they are patching out the VR requirement for Valkyrie?


(Yiole Gionglao) #93

Jesus-mother-frying-raptor! :open_mouth:

They are literally turning Valkyrie for PS4 into a FPS with optional VR in order to get more players.

BOOM, HEADSHOT!! :open_mouth:


(Nana Skalski) #94

Should have been that from day one. I told them so. Probably Novator Partners with the rest of people that gave CCP 30M $ for VR development are not happy with revenue. So they pushed for no VR requirement. :thinking:


(Yiole Gionglao) #95

What’s interesting too is that Sony ditches the VR requirement of one of their “big” (for VR standards) VR games. Also the game economy and leveling system are being simplified and streamlined.

Thus Valkyrie for PS4 is becoming less EVE and VR optional.

Financially I guess it’s gonna be moar monies for CCP, but certainly is a thing when one of the “killer apps” for VR stops being VR in the largest VR platform.


(Vanessa Celtis) #96

Exactly! With sea sickness on top of it. And for the same price you get 2 gorgeous 40’ 4K screens. You must be totally out of our mind to buy those VR sets.

Is this rocket science to figure out that those VR sets are not going to generate any income stream?

I am laughing out loud thinking about CCP management meetings on this topic.


(Krima Sumyungi) #97

Ever see Picard or Ryker wearing VR goggles in the Holodek? Of course not, and the Holodek is what people want, not VR. AR is what will become the mainstream and the money maker. VR is still the sad niche fad it’s always been, right up there with 3D ( wow, 3D televisions REALLY took off, didn’t they? snort ).


(Lukka) #98

I wish I could have been a fly on the wall for those meetings…


(Krima Sumyungi) #99

Can flies get drunk? You’d probably need to be drunk, and maybe even a bit high, to follow the logic of that meeting.


(Yiole Gionglao) #100

Update: the VR requisite is being removed from the PC version too. So Valkyrie has become officially CCP’s VR game that no longer will require VR.

So, if you bought a Rift for playing Valkyrie, well…


(Dinsdale Pirannha) #101

Another outstanding example of CCP management’s abilities.


(Sethyrh Nakrar) #102

That would be full-dive-tech. Which still needs technologies, time and money to being full developed… I think 5-20 years or so from now on.


(JC Mieyli) #103

pretty sure its energy converted to matter
like the replicators


(Krima Sumyungi) #104

Well yeah, full on holodeck is a long way away. But the closest thing to it right now is AR. Name even one VR game that has even come close to Poke’mon Go, for example. Most people want their environment and entertainment to blend, they don’t want to be taken out of one to have the other.


(Krima Sumyungi) #105

Technically, the holodeck constructs everything from “hard light”. Which is all fun and good until things start coming to life, like Moriarty. They jumped the shark with that one.