Weren’t they removing VR from some of those games? I remember reading on that. Also, Eve Valkyrie has mixed reviews and poor score from game reviewers like meta critic. So both the reporters and players don’t like it. Gunjack has good reviews though but has been described as an indie-arcade shooter…
Eve missed a massive opportunity in VR, most of their demos involve sitting in a chair and looking around, you might as well just use a monitor at that point, or a tablet.
As an addition, just because sells a lot doesn’t mean it is good, the recent example is CoD infinite warfare. Sold millions like usual, was the most hated thing to come out to date.
1.) sell a lot
2.) get good critic scores
3.) get good player reviews
then it’s a good game.
Media, if the majority believes something is true then it is true whether or not it really is, at points like this it is hard to change someone’s view. Example, 98% of the population believes X and the rest believe Y, even if Y is proven the X outnumbers Y and will drown it out, branding a false truth that can’t be denied until new generations come and believe Y, etc…
The media is a super power
I guess VR is dying (“current VR”, the headsets and controllers), since new tech is already coming in an effort to replace it, like mixed reality, combining VR with AR, and also those hologram things, materials that can interact with digital entities and apply a feeling such as pressure or a burn, etc.
In the end, CCP made sitting games that you just look around without any real interaction. Like the hand controllers.
There was also that tech demo, that allowed people to run and jump in VR… CCP, if you ever plan to be VR, AR, whatever R bring it to a Dust title. MR FPS with full interactive movement and feeling. They could also add in those special chest pieces that simulate the pain of a gunshot without being lethal (and people thought sniping was bad now)
I don’t think any of what said connects to anything at his point, went from VR to marketing to “real” FPS