So when does the new mechanic for ganking and standings drops take effect?

SERIOUS BUSINESS ONLY

Seriously, this guy gaslights so hard it’s unreal. Like literally everything he posts is a lie he’s told so many time even he’s convinced.

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Another 10 billion ISK worth of Orcas ganked today. CODE and SAFETY are still out there doing the Lord’s work…

Orca | Sonoff | Killmail | zKillboard
Orca | Borisov Dmitry Yu | Killmail | zKillboard
Orca | Derenas Deress | Killmail | zKillboard
Orca | Admond Duke | Killmail | zKillboard
Orca | kitkatyumyum | Killmail | zKillboard

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Plus Orca | Dorrianna Memon | Killmail | zKillboard

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:joy: that’s good. Thanks for the laugh.

Long story short, players need to HTFU. I don’t gank, but I don’t mind when it happens to me. Just part of the game. Hell, I even got ganked by Kusion himself in my Gila for jacking with him in an ice anom. I was pretty much begging for it and he obliged… :rofl:

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Lie

Flip flopping. Ganking can’t be a “huge problem” and simultaneously have “no impact”.

Flip flopping AGAIN. You JUST said that we lost our playerbase to “PvE” nerfs.

Gaslighting, literally having a discussion about the problem. Your compromise is hysterically bad and shows how little you actually know. Another server? Really? You don’t see how quick the game dies if we split our playerbase AGAIN?

So the head of the Crying Carebears Club asked his other club members if they were also Crying Carebears and it turns out they were. Big fking surprise.

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I agree. It’s a PvP game for chistsake. Something’s gotta go :boom: BOOM :boom:
But I prefer being part of wars between corporations, it’s much more exciting. Can’t wait to go on roams too.

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Ah…a vote among your 100 alts, and they all voted for you.

Yeah, right…you’ve simply evaded the question as you always do.

You made the claim " Most PvE players are entirely happy coexisting with PvP as long as they can engage in at least some PvE without being forced to PvP. "

Again I ask…how do you know what ‘most PvE players’ want ?

When do we get to the bit where you just admit inventing what ‘most players’ want ?

Not true. Peeps cry in NW all the time because they get upset that flagging for PvP brings increased gathering luck. Never mind that you run the risk of getting killed. Then they get mad when they get killed while flagged.

It is hilarious :smiley:

No worries, Grampy isn’t actually a titan of industry so he doesn’t understand what you’re talking about :smiley:

This. You sir, have learned to EVE.

Not really bro. We get it. You wanna just AFK your freighters thru hi-sec, hence why you do this.

You aren’t fooling anyone brosef :smiley:

Of course you should, if its an open world PvP game like EVE :smiley:

Cept it isn’t noobs and you know this. Hence why you’ve never been able to provide proof :smiley:

Hey uh. Did you find it on the box yet or

Actually Grampy doesn’t care about the game or the nubs. He just wants to be able to AFK his ships thru hi sec. Nubs and the game are just the flags he tries to use.

He actually goes out of his way to grief nubs as we’ve seen.

It’s wild :smiley:

Oh. I thought you didn’t personally insult people?

Wild :smiley:

These burgers won’t flip themselves!

PROJECTION

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damn this was a good post.

Lol seriously.

I am actually a full-time saxophone player and travel all over the east coast US playing with various bands for a living. It’s pretty fking great lol.

Also, I play a lot of different games and see this entitlement trend everywhere. People want to treat a video game like it’s their job for some reason.

It appears that if these players can’t farm in 100% peace, 100% security, and present 0% content to other players outside of the self-serving act of merely participating in the market and gobbling up resources then these players will simply go berzerk on the forums until the game is completely whitewashed. All the while they’re also .00001isking every piece of PvE content in the game.

I also don’t think the gaming market is like this, as the large gaming companies would have you believe, I think the companies themselves have devolved to the point of only being able to attract this kind of customer. Whether it’s marketing, content design, or in Eve’s case, both.

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I actually think it would be cool if players could force other players to mine. Like, if they beat me in the fight, they can commandeer my capsule with a tractor beam and make me do labor by force for a certain amount of time. Force-feed me some poison and make me mine a rock in order to receive my Vitoc dose. Would create a lot of opportunities for role-play and emergent gameplay like your friends coming to bust you out of “prison,” mercy kills, fighting over prisoners, etc.

Also, people who talk about “beating gankers” by not doing anything by themselves but merely complaining on the forums and waiting for the game to be changed remind me of those kids at the playground who would hide behind their mothers’ legs during water pistol battles. I find it pretty surreal that people would actually feel proud of being one of the Eloi from The Time Machine, but I guess that’s the world we live in now.

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They aren’t the Eloi. The Eloi didn’t have anybody to complain to.

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This is my thing. There are already in game tools to deal with gankers.

They simply refuse to use them cause they say its too hard but in reality they just suck at the game.

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Totally false. They want to make the gankers miserable, the way they themselves are miserable. There are no in-game tools that will accomplish that. In fact, most of the ways of “dealing with gankers,” as you call it, would actually be fun and exciting for the gankers. Kind of like squirting somebody with a squirt gun would not be effective if the other kid didn’t immediately start crying and run away to hide.

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And I thank you all from @MB_ThePhotographer !

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Bob forbid people actually have fun and exciting interactions with other people playing this game about shooting spaceships!

Much better if they can can fit their own blinkers and remove such wild notions as “fun” from their cookie-clicker-space-simulator experience.

No, that was your point. You claimed that ganking was initially done for profit only (which is incorrect, but whatever), and it was only after the creation of CODE. that it became grieving, and has negatively affected player numbers ever since. Code alliance was formed pretty much exactly 10 years ago. Eve’s highest ever PCU was 6 months after, and numbers remained similarly high for at least 18 months after Code formed.

You create so many pointless arguments, you forget which ones you’ve thrown into the wind.

Again, that’s explicitly not what I said.

As does yours. By your own definition, restricting PvP in highsec cannot be more sandbox-y, as it is stripping players of choice - specifically, the choice of whether to gank (for profit).

Really, thousands? Do elaborate, or is this going to be another “I’m right but I’m not going to tell you why, just trust me?” moment?

So every player that has ever played Eve didn’t have a chance to get into the game? What are you even talking about? Literally 100% of every person that has ever played Eve has had the risk of being ganked in their first days. 100%. Everyone. Game has been running for coming up on 20 years. How many other games can say that? 3? 4? Out of how many hundreds in that time. By any metric you can construct that doesn’t compare Eve to another game, it has been an incredible success.

Your arguments are weak, if they are not just entirely randomly generated. Your reasoning and evidence is weaker yet, where it isn’t just fabricated. Your core point - that ganking somehow causes people to not play the game - is directly disproven by the literal existence of the game.

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