I know first-person walking around hangars/stations was tried and abandoned. Obviously mapping for each station is a massive undertaking, and I’m sure there were other considerations.
But one thing I know that turns many prospective players away from Eve is the complete lack of first-person interaction … you build this unique physical model in the character creation process, and then… nothing.
My suggestion is that upon docking in any station, players have the option to “Visit Station Tavern”.
Maybe only 4 or 5 different hallway and tavern layouts would be needed for variety, and the decor/ambience could be changed across identical layouts to match the station/system’s.
Meeting rooms for corps, gangs, etc could be rented at various stations.
NPCs from Eve lore would be added, both “fixed NPCs” (like bartenders and servers), and occasional random NPCs that would appear offering high-value missions, bounties etc for a short period of time at different stations across all of New Eden.
Just think such an addition could add so much depth to the game and player experience.