Garmur is easily catch-able with a decently fit dramiel, even still, fly something to counter it, no garmur will be able to take on a beam slicer 1 on 1 unless the slicer pilot is completely retarded. It’s fine as is.
Abaddon is starting to see more use atm, adding powergrid doesnt do anything to help it anyway as it has enough to do pretty much whatever right now, 11m/s speed buff why? It doesn’t need it because its a heavy amarr battleship, they’re meant to be slow. Extra cap is nice on any amarr ships but meh, not really needed.
Rokh: Clearly you have no ■■■■■■■ clue what you’re talking about. If the rokh was such a terrible battleship then why are groups such as PL/NC using them regularly? Look at its bonuses, it has range bonuses over damage ones, which means its meant to run rails at range, which it does amazingly, not even gonna comment on the rest of this part.
Nestor needs to remain low mass so it can actually enter C1 wormholes, tiny buffs to stats such as speed arent gonna make it any less useless though, ccp need to play around with it’s bonuses, one good suggestion for this is allow it to be the only cov ops cloak capable battleship, removing the rep bonus and giving it something a bit more specialised.
Removing the damage lock is a good idea, however the main problem with the drake is heavy missile application, a better idea is to reduce the missile damage % to 7.5 per level and give it a 5% application bonus per level so it can apply more of its DPS.
Command ships aren’t really in need of tweaks atm honestly, they all have their merits and there isn’t really anything you can do to bring them all up to competitive viability with just one change, would need to look at each one and figure out a balanced way to make them more competitive.
Nighthawk sure, remove 1 low and add a mid, it needs it desperately since its EHP is barely on par with the DNI. Aside from that give it the same sort of bonus as the drake, slightly reduce its damage bonus and give it a small application bonus.
Damnation is perfectly fine as is, no need to touch it.
The eos’ tracking bonus is a bit strange, however I don’t think it need the drone control range bonus, I think it makes sense to give it an ishtar-like bonus, such as giving it 5% bonus to sentry damage.
Claymore: Meh, guess this makes sense. Could also do a bonus similar to the hookbills, have the RoF bonus on minmatar BC and then on command ships do 7.5% bonus to explosive hams/hms and 5% on other damage types.
Zealot, no just no. The high low slot count on the zealot is great, it allows it to have a solid tank and it absolutely doesn’t need a drone bay. I don’t really see why it needs any significant change, maybe a slight buff in speed/lower mass?
Stratios doesn’t need changing.