Suicide Ganking in High Sec

You said “watching your every move”. And yeah. I just watched you move the goalpost. Not having it.

I explained that before you did. Put on your reading glasses. You only get so many strikes and then you are done as done. In Eve you never arrive at the most obvious conclusion.

LOL. Is that why Concord regularly blasts gankers to space dust? You need to wake up from dreamland for a second. I never said ALL capsuleers, just the known terrorists.

The ones with a criminal timer? Yes, CONCORD blows them up.

It’s not an obvious conclusion at all.

EVE is set 20,000 years in the future. The standards of law enforcement now are worlds away from what they were even just 200 years ago.

Trying to guess at how law enforcement might work across a cluster of solar systems where some of the population are immortal, 20,000 years in the future is pointless; and what CCP have decided as part of their game design choices, is just as likely as anything else.

Only if one believes utter irrational stupidy can exist alongside intricate technology and the need to survive in a highly competetive situation. I don’t.

But we can agree that CCP can design this game however insanely they want. I cannot argue that it hasn’t worked thus far. But that doesn’t make the in-game situation sane or rational. Only the out of game situation.

:woman_facepalming:All your examples merely reinforced my point. All of them required police to threaten punishment and then react to the crime after the fact exactly like Concord does.

Concord is not the same as the empires. The faction police are equivalent to npc rats. In any case Concord has chosen to be reactive. If the “terrorist” commits a crime they are punished. That punishment is loss of their ship and Concord looking the other way from capsuleers attacking the “terrorist”. From Concord’s perspective, they are dealing with capsuleer on capsuleer action not capsuleer vs empire action and have limited manpower. The threat of punishment stops most capsuleers but some do crimes anyway so they come and punish. Then for repeat criminals they look the other way and let the preemptive policing go to the capsuleers themselves via lowering security status only having to actually deploy if the capsuleer commits a crime yet again. This threat reduces the crime even further. Saves resources. Then Concord is still run by people that have an agenda. They let you work to earn your sec status back by killing enemies of them and the empires. Seems like a good deal to me. Concord makes non consensual capsuleer on capsuleer action a supposed crime make “criminals” whom then they can get to kill empire and Concord enemies. They only have to give back sec status that is meant to stop capsuleer on capsuleer action, which they likely don’t care about anyway. Concord is really a broker of sec status. A currency designed to coerce capsuleers to kill their more important enemies, the pirate factions.

And you missed the point that they would not just be reacting forever, just like the real authorities don’t.

But there Concord is, (sort of) doing the dirty work of the empires in a truly senseless fashion, at least as far as in-game is concerned. The flow of new players who look at this and declare it utterly crazy is never going to end…simply because in-game wise its utterly crazy.

But this is not how any IRL justice system has ever worked. Every IRL justice system quickly arrives at a point where a repeat offender is removed from society in extreme fashion. A known terrorist could not just run fast through a checkpoint, then park in a Walmart parking lot, waltz in and purchase a firearm with the same old credit card he has used for years. The situation is utterly borked and new players are going to be scratching their heads for eternity if EVE lasts that long.

I have to give you credit. That’s a really good attempt to create a reasonable explanation. But according to my analysis, its like setting up a microchip manufacturing firm in Mogadishu. You can try and rationalize how its going to hold together in your mind all day long. In reality, it won’t.

The real authorities have no choice but to react as they aren’t mind readers. They are reacting forever. In addition most countries have laws that don’t allow police to arrest someone unless they have a reason to believe they committed (note past tense) a crime. They can make the act of conspiring a crime but again they have to first discover the conspiracy (they don’t know if it before it occurred or even immediately when it occurred) and then react and have to catch someone. Even in a country where a dictator could arrest anyone for any reason, someone would have to get on the dictators radar somehow for the authorities to attempt an arrest and the “criminal” could still attempt to hide, flee, etc.

If the known terrorist hasn’t been arrested yet for their crime then this is still the police in reaction to the crimes they have done. Once the criminal is caught, and done their time in jail then they are let out again. For a time the authorities may keep tabs on them but eventually they won’t be. Sure the repeat offender might get the threat of a harsher punishment next time but the police aren’t watching every ex con 24/7 for the rest of their life. Even if after the fact the ex con can’t buy a gun at Walmart due to a background check they can still procure a weapon from someone who will look the other way.

Similarly, Concord doles out the punishment of blowing up someone’s ship. Once that is over with, the criminal has paid for their crime until next time. They also have sec status and kill rights to make repeat offenders have more trouble.

The main difference which I already pointed out is the criminal in Eve is a capsuleer.

Sure in real life you could be locked up for life (some still escape) or executed, if you are too prolific of a criminal however how can you apply that to a capsuleer? Someone immortal who can upon death simply be in a clone across the galaxy far from the reach of authorities. A capsuleer is arrested. Oh noez they commit suicide and are 1000 light years away. You execute them same thing. They are immortal. Death and time are of no consequence to them. There is no point in jailing or executing a capsuleer so you can’t apply punishment the same way.

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Yeah. They just snap their fingers and die like that. Nothing Concord or FacPo could possibly do.

Glad we got that settled. Peace out.

There really is nothing they could do. First they have to catch the capsuleer who is wealthier than the population of entire planets and can pay off plenty of people, who could then just kill themselves to avoid capture. If somehow you did capture them then you’d have to probably freeze them but keep them alive force feeding so they don’t starve. Even then the capsuleer merely has to wait. One mistake in eternity and the capsuleer gets out. One power outage in 1000 years, one guard that accepts a bribe from the capsuleers agent, a war, natural disasters, governments coming and going and the security of the warehouse the capsuleer is frozen in becomes lax due to lack of funding and political will to deal with a frozen criminal from 20 generations ago. In the end the capsuleer always wins.

Its bizarre how hard you work your mental gears to concoct nonsense to prop up what you wish to believe. A capsuleer could be flying a Gold Magnate for Pete’s sake and Concord could remotely disable the warp function and cloak, and I can’t even remember what all they can disable up close and remotely, but NOT the self destruct…uh…ridiculous.

Next, just keeping them out of hi sec would solve the problem and since they can disable so much the very instant they fire on an innocent, they could disable the same things the instant they popped into hi sec.

Its just bizarre how you cannot figure for yourself that all that works more against a single terrorist operating on the fringe than it does any of the empires or Concord.

Just go ahead and believe what you want please. In fact, if you think your ideas are so brilliant and understandable, why don’t you just post your explanations in the lore section and end this regular posting from noobs declaring the state of law enforcement in EVE to be lunacy.

I always love these discussions where EVE is compared to real life like it should reflect it in some ways. People getting all aghast that Concord should have a bigger presence at gates because “in real life thats what the police would do”. It’s just so unrealistic. But apparently we have no problem with being exploded and our consciousnesses magically being installed in a new clone in a system several jumps away. Coz we only need “realism” in a computer game when it suits our agenda.

Well Eve isn’t real. It’s a game with mechanics. Those mechanics are well documented if you care to look. Concord does not behave like real police but how it behaves isn’t exactly a secret. If you know those mechanics you can use them to your advantage. Gankers do……….and you can to.

Perhaps instead of moaning about the artificial construct not being real enough that energy should be spend on understanding how the artificial construct behaves. Thems the rules.

That said i would support more realistic blue flashing lights on concord ships. And Sirens………I’d like sirens. Would we hear sirens in space? Oh who cares lets live a little.

It is an unbalanced system of the game that CCP loves due to its recycling of assets. It is also the reason I stopped paying CCP my money. I do not support a company that has this as a game style, then doubles down with 90% loot drops.

For somebody that actually cared about the killboard, that is totally trashed with killing alts to boost numbers. THAT IS A BIG DEAL! these events wrecked the integrity of killboards that were over 12 years old. My buddy went from top 500 pilots ever to something like 12,000 in isk destroyed. DISGUSTING and a true shame.

Its not the players fault. It is the game managers. I love this game, but am not sure if I will be playing it due to the clear mismanagement. 3 newbros I was playing dota with were interested and also quit when they saw how difficult the learning curve was, and there was no safe place to even try and do it.

Defend the gank as a core gameplay concept all you want. Your just defending a position with a smaller and smaller group of people. Sounds cozy but kinda hostile considering the company… dueces

Thats why i love it to. In a world without ganking id mine all day and make 10 ISK. I mean sure……Id have peace to mine and not need to worry. But wheres the fun in that.

I do agree the system is unbalanced though. Its far to easy to avoid being ganked.

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That was more likely the war than it was four days of an annual event.

Why don’t YOU do something to stop it? Go be defender of the galaxy or something.

PS: 1m for his corpse.

" There are 114 replies with an estimated read time of 21 minutes."

Yeah like I’m going to waste 21 minutes of my life reading the full thread lol.

And I always love the insistance that EVE is being EQUATED with real life anytime someone uses real life examples to point out the ILLOGIC of things in EVE. Illogic btw often tends to be confusing, which throws people for loops causing frustration…not something most games deliver quite like EVE does.

Actually, they do behave like real police in many ways. For example, they are not there to protect you, but rather to deal with criminals after the fact. I suppose another similarity is how obviously corrupt they are. Another would be their ineptitude at anything but outrageous violence with overwhelming uneven force.

In fact, the most common misconception I see is people coming here expecting Concord to protect them. What they don’t understand is they are WRONG about real life first, and therefore EVE by extention.

To some degree yes. But obviously one aim is going to have more advantages to exploit than another. Not only would perfect balance be impossible to achieve, but, it also seems to me that one particular aim is favored by the devs. We can only speculate why that is.

It has been. And I think the general conclusion is that the behavior favors certain play styles.

Oh Ridley’s back.

The average IQ of the forum just dropped by half.

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Thank you. Your utter lack of meaningful retort shows clearly you have nothing against my points. Your adhominem makes it doubly clear.

Thanks again. Could not have asked for a better endorsement. :grinning:

Oh you want an actual discussion. Ok

What is logical about flying 2km long ships mining space roads and having our consciousness jump thousands of AU when our clones blow up? It’s completely illogical but that’s accepted without question. Yet the fact that concord don’t behave exactly like the NYPD causes you to have very public embarrassing episodes on the forum.

Applying logic to a game in the way you do is far more illogical than anything else going on around here.

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