Suicide in highsec, senseless and merciless

All easy fixable. Stay away from ganks and out of Jita.

This is how it is done:
Collect intel of where ganks happen and by whom and avoid these systems or scout them before entering with the identified organizations marked in your contacts list:
https://zkillboard.com/

There are other tradehubs besides Jita:
https://wiki.eveuniversity.org/Trade_hubs

Some items are even sold cheaper or bought for higher prices elsewhere.

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It’s not as easy to do as it is to talk about. You have to literally surround yourself with information. You have to have the scan window open, the bookmarks window, local chat where possible. But that’s not what I’m talking about. You have an expensive ship that you’re afraid of losing. Simply because Jita is in an unhealthy situation. A lot of players are right next to the hub. The more players in the system, the worse the game works, up to the slow-motion mode. While your overview panel is loading, you are already killed. Who needs such a situation in the game and why? This is a rhetorical question.

What do gaming skills have to do with it when the game itself is killing you? And you have to pay this price regularly. And someone takes your property and feels like the king of the game.

No ā– ā– ā– ā–  sherlock? You just figured out how to get good, grats! Actually have the scan window open AND DO SCAN, have the bookmarks window open AND USE BOOKMARKS, have the local chat open AND USE IT TO YOUR ADVANTAGE.

And now comes the blast: Black magic stuff like that (and more) have all been written down in guides for newbros over the last years or even decades. Every good corp will teach them. There are videos with tips and tricks that show them. All of that can be learned on day one or at worst after the first loss of a ship that very obviously shows the pilot that he has room for improvement in his piloting skills.

So please don’t repeat over and over how ā€œunfairā€ the situation is between veterans and beginners, because even a beginner after a few days can avoid to be ganked with a 99.9% success rate if he sticks to some simple rules.

Then chose another, cheaper one. What you experience is pixel fear. Get rid of it. If a Battleship is too expensive for you and you don’t want to lose it, fly a Cruiser. If that is too expensive for you and you don’t want to lose it, fly a Frigate. It’s really that easy, nobody forces you to fly ships you can’t easily replace.

Yeah so ■■■■’n what? Use an Instadock/Instawarp bookmark and you are safe. I haven’t lost a single ship in Jita for decades. DECADES. Pirates hate this trick.

Having time-dilation mode in Jita is rare and you get a clear indicator when it happens. And if so, it happens for all players. Just don’t undock if that is the case, it is - unfortunately - the price to pay for having somehundred or even thousands of players interacting with each other in realtime. No other game does provide this and sometimes there are simply hardware/software limitations we have to accept. Stop whining, adapt. As others have pointed out: You can easily avoid Jita. Just be somewhere else if it’s too crowded for you there, problem solved. The game has thousands over thousands of star systems, not being in Jita is a great start of a journey to have a fun time.

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Apparently, you have a superb, state-of-the-art gaming computer and incredibly fast internet. That’s why you never have lags in the game. And that’s why you think it’s okay to lecture me from your perch. I’m not interested in your lectures, I know all that. I just don’t need people to be crammed into Jita like sardines. And I don’t have any lags in Amarr. But the prices are different there, and often the goods you need are not there, since this trade hub is poorly developed. That’s what I’m talking about here.

I see three ways out of this situation. Way out one. If you think it’s possible that players are killed on the dock - undocking in Jita, you make it so that players don’t have any problems with lags there. Not selected players, but everyone. Like in some abandoned system. Way out two. There are no pirates in Jita, you can’t kill there. Everything is simple here, lags don’t matter. Way out three. You compensate me for any ship I lose in Jita. That is, I do not write to support, proving that I had lags. They simply compensate me. Option four. Everything remains as is, and players gradually leave the game. This is the most likely outcome.

You might be leaving, but players will surely not. It is pretty stable.

I gave you a few options above. There is plenty more, but my fingers hurt already and it makes no sense to write them down to only have them refused because, well, i really don’t know.
At least if i got hurt by touching the hot pan, i either learn from it don’t repeat it or i will think up and try another approach.

Finally EVE is not for everyone. And doesn’t have to be.

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Yeah that one is very obvious. You post walls-of-text full of you-problems that other people have solved long ago. And instead of accepting personal responsibility for your progress, you are externalizing this responsibility and demand ā€œchangesā€ of which you either don’t understand the consequences (in case you are naive) or you do understand them and want them for personal gain (in case you are just selfish).

And that is why you won’t get any support here. People with a lot more experience and understanding simply see through this lousy attempt to blame others for your own failure. But keep going, make a fool of yourself. The topic is #231 in the last years all made by lazy entitled noobs or fake-alts of bitter lowbobs. At this point, the only reason why you get any replies is because it’s actualy entertaining, because most of the users already know how it will end: You will disappear after a few weeks, the topic will get locked or disappear as well and a shortly after a fresh Paul Keres the twentyseventh with a new name wil appear and repeat the whole nonsense. And then we laugh and go for the next round to ā€˜lecture’ him until he decides if he wants to learn or to disappear as well.

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Ammar Pd cults. Feel sorry for the Minmantar Min*rs.

No one is lecturing you here. We are just arguing because it’s fun. We don’t really listen much to each other in this forum just like Rap Battle :grin:

Maybe, that’s how it will be. And it’s even more likely, that it will be. But does that mean, the topic wasn’t worth a damn? The only reason, I get responses here, is because I raised a real problem. It should be noted, that in your post you chose not to address the topic of lags. But nevertheless, it exists. Moreover, it is possible, that the lags are created artificially by a group of players, who want to make money on this. It is possible, that you are one of them. You tell me: do not be afraid to lose pixels, keep playing. I want to continue making easy money from newbies, instead of doing something really worthwhile. Just fix this problem and let’s play comfortably for a long time. If you can’t pirate in Jita, do it in lowsec. Create several equally important trading hubs, so you don’t have to drag yourself across the entire map to sell your goods profitably. There’s nothing interesting in wasting your game time on this nonsense.

We can develop this topic further. I don’t want to feed my paranoia, but perhaps there is a lobby of rude guys on the forum, who know perfectly well, that the problem exists, but shut the mouths of newbies so, that everything remains the way they want. So that they with their fast computers can continue to farm newbies in Jita with impunity.

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Then don’t. Not giving in to paranoia and sticking to provable facts is a good step towards a reasonable approach to any problem.

Or, my theory: Anyone else has left and/or stopped discussing with these entitled noobs/alts, because it’s simply tiring and completely in vain. The only ones remaining are those who are either stubborn or find fun in pointing out the naivity and foolishness. Sounds a lot more probable to me than some kind of conspiracy of people who have literally nothing to do with each other ingame.

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Teleportation is not useful to the game.

This… this is where you went wrong. Don’t fly ships you can’t afford to lose. That’s the biggest rule in Eve Online. This has been the biggest rule in Eve online for twenty years. If you can’t afford to lose it, you can’t afford to fly it.

If you need to go to Jita, don’t take the expensive ship.

I do have an amazing computer, but that’s not relevant. No one is forcing you to play Eve and it shouldn’t be changed because of a player’s computing limitations.

You don’t need people to be crammed into Jita, but you don’t get to dictate that. You’re not that important to this game. If 2,000 players want to cram into Jita, then well- one player not liking it means absolutely nothing.

Jita has great prices because everyone is crammed in there. You’re not ready for those good prices. You’re too afraid of war. Fly in shuttles that cost nothing and pick up parts or use other hubs until you have enough money and experience to navigate Jita’s hazards.

And if your computer is really so bad that you can’t handle it, well… that’s not an Eve Online problem. That’s a YOU problem. Work at getting a better system using the very knowledgeable people here on these forums for the best parts and prices or accept that you’re at a disadvantage. Your computer is no one’s problem but your own.

If you follow through with your ā€œlogicā€, anything in a game has to be considered ā€œa waste of timeā€. So you will come either to the solution that CCP should introduce a clickable button called ā€œadd money to my walletā€ or button ā€œlet me win the gameā€.

Your point is not to play the game to play the game. Which is absurd.

I even gave you solutions and workarounds to your perceived ā€œproblemsā€. The main part of EVE is to realize your goals and profit in the face of very adversarial circumstances. Be that pirates, market manipulations, ā€œbad weatherā€ when a roaming fleet or an incursion visits, or CCP nerving stuff, which is by far the greatest influence.

As an industrialist you will experience CCP nerving all it can out of your playstyle, so that it becomes unprofitable. Every 1,5-2 years you have to reinvent yourself completely as your preferred ships and equipment will be changed while you are sitting in them. Possibly rendering how you did things up until then impossible in the future.

I have had countless times to change barge types and reinvent their fittings, then the fleetboost mechanics got changed, then the orca got changed, then refining got changed, blueprints already in your possession get constantly changed. It is all in a constant flow, requiring you to stay wise and be ready to adapt your ways of doing things to reach your goal.
So if something you do leads to a bad outcome, think up ways to do it different.

This is EVE.

This is completely ignorant. You have players that go to hi sec to take a break, for various reasons, only to find it was safer in null sec, but don’t have the time to commit to it properly. You also have returning and new players who need that space to get their feet wet. So yes Eve does loose players to this. You are completely ignorant if you think otherwise… and the whole ā€œoh Eve is fine, not loosing numbersā€ BS is ignorant as well. All Eve has done is lost players… replacing a portion of that with multi box subs. So if you are happy with a game that entices burn out with all that is left but egotistical multi boxers, and ignorant players that can’t look beyond the time they have put into the game and not wanting to acknowledge things have gone to crap because that would mean you are admitting the time you have put into the game is lost…

Seriously, there is no response you can give to this that doesn’t prove my point. Either you can acknowledge it, or refute it falling into the later category. I know because I’ve been a die hard defender of the game, so be the ignorant forum warrior if you choose, but know that at some point the game will start tanking and you will be thinking back to this post and wondering… maybe I could have been part of something to save the game, to catch it at the pass before it goes down a road that it can not come back from. (It’s the only reason I really post here)

So good luck on your ā€œEve is not dyingā€

Something else to consider… why has there been various branches out to make new versions of Eve… because they know it’s holding together with strands of duct tape. I’m not absolutely sure, but I think they are thinking Eve Frontier will be it’s replacement. From the little I’ve read it seems there is no system security… at least their advertisements infer this. But there is definitely a drive for a replacement. … but you know… Eve isn’t dying… not at all.

I mostly agree with this… but somethings have gone a bit far and has thrown bigger mechanics out of whack and should be reversed.

And as far as the easy button, it already exists by 1 of 2 ways.

1 Buy plex and skills with real money.
2 Buy them by successfully making in game isk with multiboxing and buying the skills and money from those that buy them with real money to get isk.

From a player that played at the beginning I would say this completely ruins the game. BUT as the game is as old as it is, it was necessary to provide something to entice new players, the main issue is the floodgate was opened, where only a stream was needed.

You didn’t get my logic. I’m not trying to avoid objective game difficulties, I’m trying to eliminate game absurdities and shortcomings. Highsec was meant to be a safe place, so it needs to be made that way. Suicide tactics in highsec are a legalized way to bypass game mechanics. Jita was not intended to be the only game hub. It was assumed that each faction would have such a hub. The current attempts of the developers indicate that they are trying to fix the situation. I am talking about real confrontation between factions. Now the Amarrians and other races just go to Jita and register there. Since there is no worthy alternative to this trade hub. In short, don’t attribute someone else’s logic to me. I’ve always liked hardcore games. I’m just against game absurdities and non-game factors that make the game noticeably worse. If you want me to come up with more hardcore in the game? I’ll think about it.

Except it wasn’t. Step 2 or 3 of the new tutorial is how you lose a ship in highsec. Maybe you didn’t pay attention or you haven’t done it yet. If so, please repeat the tutorial.

Except it wasn’t. There were not ā€œgame hubsā€ (i guess you meant ā€œtradeā€) intended by CCP. Trade hubs were introduced and forged by the players. They started to concentrate in Jita, because of geographic purposes.

This is almost heading in the correct way. No one needs hardcore, but you need more thinking.

I told you not to go to Jita, if you can’t handle it. But it seems you have to anyway, because saving a few isk seems to be mandatory to you.
Well then the next option i can think of then is to not enter in a vulnerable ship and don’t enter in a high value target. Enter in a highly armored ship, buy one or two highly priced items at a time, fly them out one or two jumps and fit your target ship there if thats the goal. Problem fixed again.

Highsec is no ā€œbeginnerā€ area if that is your possible misconception. Beginner area are the designated starter systems. In those systems, you would even have the protection you are whining for:

https://support.eveonline.com/hc/en-us/articles/203209712-Rookie-Griefing

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How exactly is it safer in Null sec? I’ve always had the exact opposite experience. I mean… if you’re in a fleet of 600 like I was the last time I went to Null, then yes- you’re 100% safe in Null, but solo or in a small group- how is Null safer?

I’ll head down to Null if someone can tell me how to enjoy all of those riches with zero rISK.

High Sec is very near 100% safe if you take precautions and watch what you’re doing. I only lose a ship if I do something stupid, but that’s how it is in any game worth playing. High Sec in Eve Online is one of the safest games I’ve ever played.

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