Suicide in highsec, senseless and merciless

First EVE stands for Everyone Versus Everyone. After running those three semi-missions/tutorial. As you are on the way to the starter system. Aura states that being in High sec should be safe and she even says I emphasis should be safe.

Outside of being docked up at a NPC station. You are not safe at all. One reason I play this game rather than say any other an empire building, resource, or exploration sim game. Is that the danger is always there. That I can be mining and while the NPC 'rats are nuisance to me these days. Even if I get a small bounty for blowing them out of the sky. They are just pests that need a good dose of my Warrior drones.

I know that what my real danger is compliancy. Because the moment I become complacent and not watching is when a real threat is going to land on grid and blow me out of the sky.

You want a safe place. Stay docked at a NPC station. Never undock. That is your safe place. If CCP ever goes with this suggestion of carving a space to make a player safe. At that moment I will start a campaign to end it or just quietly uninstall. Then move on.

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You are not the first to write this here. Everyone who answered me wrote exactly this. In the same terms. The only thing you all do not understand is that I do not strive for a safe game. On the contrary, the more danger, the better the game. For example, I like poker for money. You might say that it is a safe game? What do I strive for then, you ask? I strive for fair play. There is a huge difference between safe play and fair play. I am not afraid to lose any ship if it is done in a fair fight. I do not understand and despise those people who commit suicide in highsec. These people are immoral. I am absolutely convinced that in the game a person is the same as in life. I can prove it logically. That is exactly what I am doing here.

Be part of an Alliance, be active in said Alliance, use intel channels in said Alliance.

Pretty straight forward. Less likely to get ganked by a squad of Catalysts traveling to the null sec hub in your Alliance space than you would going to Jita. For that matter if you are using a Jump Freighter… just light a cyno. Sounds like you need to figure out how to scout/travel/use the map. In the old days… when we went up hill both ways, we monitored jumps per hour on the map for intel as well as intel channels which had active scouts watching the gates in and out of Alliance space.

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Oh my god, I hoped that at least you understood me. I strive for fair play. I don’t need safety tips, because I’ve been playing for a long time and have also watched a lot of videos. Are you not familiar with this concept - fair play? I’m surprised.

Thanks for the tips. I’ll try to practice that stuff so I can have a chance to survive if I ever go back there. Sincerely thanks.

That’s far more dangerous than high sec is. Contrary to popular belief, armies of Catalysts do not occupy every system. They are a very rare occurrence and they are usually in groups of 5 which cant do a lot of damage to anything stronger than 50,000 EHP.

High sec is pretty safe. 99% of people are content to leave you alone and completely ignore your entire existence.

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In the beginning and still today only the most basic items are seeded. Like blueprints. And they are not centrally seeded, but all over. Almost everything else has to be generated and built, like minerals mined and ships built from them. Additional unbuildable modules have to be harvested from NPC.

So as you see that all of those things are player generated, they could in theory be sold all over the place. But players choose to centralize it on certain stations in certain areas. It is ermergent behavior as expected in a sandbox environment. Could have been other stations at random as well. Only after Jita 4-4 was established for 25 years, CCP now acknowledged and celebrated it by introducing a special station model.

Some people will think that I am trying to fix people. That they cannot be fixed. Nothing of the sort. These people behave absolutely normally in life. But in the game, for some reason, they think that they are allowed to do anything. This seems logical, because the laws of society do not work in the game. Legal laws do not work, but ethical laws do. Dostoevsky said: If there is no God, then everything is permitted. I answer you - if there is no God, then nothing is permitted. Because your behavior is regulated by your own ethical standards. Including in games. If you do not comply with your own standards, then you are an immoral person

You can choose any ethical standards you want. But you can’t change them. These are the rules of the game. Once you choose, you apply them everywhere.

I thank you for the - in parts - good conversation. But this is now really getting on my nerves. No one except CCP has a right to tell me how to behave in a video game and they even advertise all the things you do not want as a viable career.

Piracy, Espionage, Ganking, Betrayal, Theft, …all is advertised in many trailers…

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I’ll tell you more. CCP has no right to tell you how to behave either. Especially if their instructions contradict your moral principles. You answer only to yourself. Once you choose, you follow them. If you violate them, then you have no morals. You are a moral relativist.

People will behave a certain way. It cannot be helped. They are slaves to their genetics. No amount of education can fix them. It is sad but it is reality. Create a million tutorials. A trillion incentives. No amount of chirping about a better way can fix them. They are as they are and they will behave in the way they do.

Highsec will never be what it should be because of them.

There are a dozen or so ganking corps that use Catalysts around Jita. They hit more in Uedema

While they generally target profitable targets, they also gank empty ships, and they gank cheap ships… sometimes just because. While they may actually be 20 ish actual players in a given gank squad, they multibox a good 50 or so Catalysts. They get concorded, and fly back to their deployable base using their capsules, pick up a fresh destroyer and are ready to go a few minutes later. Rinse, repeat. And that is not even taking into consideration the solo tornado gankers you see sitting outside of Jita 4-4 … I usually see 2-3 of them at any given time. AND then you can look at all the haulers that are from those same ganking corps that are parked outside of the station as well. So for those that have safe travels… it only takes that one time, and then you to actually take a look around and see how unsafe it really is. And to be fair they don’t ALWAYS use Catalysts… the Minmatar destroyer is also commonly used.

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Eve is as fair as it is going to get. It meant to be a brutal take all game. That is my opinion. Whether I am playing the market, exploring, ect. Outside of my corp mates I trust no one very far. Even some of those that I have a regular interaction either here or in the game.

I am in Uni by the way, which it is as fair as it gets. To be perfectly honest. Where new and returning players can learn in as safe and fun an environment as you are going to get here in Eve.

Yeah, I am not fond of suicide gankers myself. Punching down has never been something that I have ever cared for either in a game or IRL. But in EVE it allows it and is part of the ecosystem. And I know that I have sold more than one catalyst to players that I suspected were suicide gankers.

Just how many catalysts can one person lose in the span of three days? Plus buying a sh*t ton of ammo. More than any one player should be needing in the course of normal game play. But hey it is EVE and I made some good ISK. So it is all good.

See how far it got now? Paul Keres now even attracts ruthless arms dealers to this thread. I’m sure these are to be the lowest of the low in terms of morality.

I can’t even imagine the horrors such an immoral EVE Online arms dealer must be doing in real life. And the gankers themselves? They surely must be eating kittens for breakfast in the real world.

This reminds me of an earlier Paul Keres a few years ago who actually demanded a real life lawsuit and compensation for the loss of his property by a ganking, the loss of time to reaccumulate it and the emotional damage done to him as a person. Some people surely are very strange and they mean it.

Never gonna happen. If you find yourself in a fair fight, someone underprepared. Nah people bring the ship that can do the most damage even if its against a miner

I can easily prove to you that people are not slaves of their genetics, but slaves of their upbringing. Remember the cases when children were raised by wild animals. These children then behaved exactly like these animals. They forgot that they were people, and no genetics helped them remember.

This will happen if you introduce fair play rules. It’s very simple, there’s nothing new about it.

You don’t understand a simple thing. They don’t act like that in life. They just have double standards, they are immoral. I don’t judge them, I’m not stupid enough to demand lawsuits, I’m just stating a fact.

And you don’t understand that a cruel game is not the same as an unfair game. You keep talking about game difficulties.

Added to this you demanded above:

You realize how you now have contradicted yourself?

You demanded equality between standards in real life and behavior in a game. An absurdity which i tried to make you think about when it is reversed and which you didn’t get, since some people then are very validly playing the game according to your thought up rules of ā€œmoralā€ definition and you can’t have anything against them:

The Somali pirate ganking you is following his standards ingame as well as out of game and complies with his own standards. A very moral person according to you. No double standards.

The Eastern European arms dealer, dealing arms to gankers, because they need a high volume of stuff is following his standards ingame as well as out of game and complies with his own standards. A very moral person according to you. No double standards.