This is close… Morals more or less go with your conscience, everyone but a few people are born with a sense of right and wrong. There are a rare few that have been found that do not have this, others that do but choose to ignore it. (for selfish reasons) This is one of the factors that come into play with people that are found guilty in society, having remorse may have a lesser sentence and possible getting out early as well.
Specifically with gaming, you will find a chunk of players that throw out their morals with the thought of “it is just a game”, and entertain a fantasy of it that they would not do so in real life. So this is an expectation found in many games where players live out a fantasy in where their choices have no real life impact. I’m sure there are studies that highlight players of this nature and how it affects them in real life, I expect some are unchanged, while others may change their real life behavior. I’ve not looked into this much more than seeing an article pop up here and there, but this is what it is and especially in an open world game of any type, to be expected.
Specific to Eve, it could be further guided in Hi Sec, so less immoral activities can be carried out, but that is at the whim of the game devs. The older devs definitely had a sense of game mechanics, vs circumventing them to be immoral, and that is why they would patch specific things to make Hi Sec safer, but that is no longer the case. The game has gone to hard to gank in Hi Sec, with a bigger push on risk vs reward by how the outcome would penalize you, to what it is now. Even though much of it existed before, those game mechanics where not used in the manner and frequency they are now. I am of the thought the original devs would have changed something to make it have a bit more penalty to balance risk vs reward for Hi Sec gankers.
When I look at some of the changes over the past few years, I see many that were done to fix something, but caused other issues, and further patched again, which didn’t help, and made things worse. IE War Decs on any player corp, and how it affected merc corps. Instead of fixing it, the current changes have basically wiped it out as you can hide industry behind a corp that can’t be war decced, removing a way to leverage another indy corp vs it’s competitor. As someone who has made billions in industry, I certainly understand how impactful this is, and it should be a part of the game. So I 100% see changes that should be reversed, not “corrected”, with changes that actually don’t address it.