Just had a single go at this last night, interesting concept! Ran it in a standard full-ratting fit Thanny.
First, I like the hold-down timer. Gives some real risk, means I can start hunting again with more hope of finding caps.
Second, I like the new rogue drone ships, does this mean more rogue drone skins coming for all the new ships?! Exciting times.
Third, damn that triple BS spawn hurts! Iâm liking the DPS / tank / AI profile of the new rats. Raven hits hard but melts pretty quick, Eagles will kite away etc. This will get solved PDQ of course, but still good to see some new NPC assets being rolled out.
Fourth, overall amount of DPS coming at you seems pretty solid. I feel like a solo carrier would be viable with the right fit, but definitely doable as a duo of carriers. Not sure what others were doing but while rats did switch to fighters it wasnât unmanageable once I realised they were doing that - lost half a flight before I realised what was happening, then only a couple of others as I was working them like in PvP.
Finally, as to reward⌠This is gonna be the tricky bit! Iâm guessing that the more of these you drop, the higher the interference rate, and the spicier the spawns get? If so, this is a nice bit of balance - will keep the solo / small groups moving to less-defended space to get the easier runs while forcing more targets into the concentrated ratholes. How that will play out remains to be seen - is it possible to get a range of interference values set in a few constellations around some good moveme spots so thereâs space to try these out without interfering with each other?
As to values, letâs look at things systematically. I do like that the bounties essentially pay for the deployable, and then new blue loot pays the profit. A solo carrier would be doing 125-150/hr, super double that in the pre-DBS days. So, 0 interference sites should be paying out around 100m for the easiest spawns, then scaling up from there. Kinda want to see what a 100% interference site will throw at you, but if you need fax support and multiple supers, each pilot is gonna want at least 200m and probably more like 300m for risking their big toys. Obviously very interested in that 10bn haul reported above - that seems pretty extreme, though obviously that was full officer mod drop, and they sell like gold-plated toilets: every so often someone buys em, but only once their cash exceeds their common sense.
Overall, very interesting new content! Could be some great gameplay around hunting site runners and timing the kill for as the site finishes. Also like someoneâs idea of swooping in and blapping the beacon, though be interesting to see some consequence of this (maybe concord/empire standings hit?). Will try em again tonight once the first round of fixes go in, try and get some buddies with supers on sisi to come along and roll out a Rev. Will also try out a few carrier fits, see if I canât get a solo completion.