I would like to say thank you to CCP and the CSMs for bringing the Wardec changes to High Sec. Since I have started over a year and half ago I have personally seen large alliances chasing multiple corps from the game, this changes was needed to help the game to grow. Thank you.
Since the Wardec news has hit my system, there has been a massive buzz about finally being able to have social play without being a wardec pinata.
They have now crawled out from under the little bee’s thumb and so can talk to the little people a little more honestly. Tell us what they knew all along.
Unfortunately, they found another thumb to get comfortably numb beneath. One extreme to the other, I’m afraid. Now it will all be highsec carebear lies instead of nullbear lies.
Ash Beldrulf > Did you hear about the wardec changes? Everything is going to be so much better!
Local > …
Ash Beldrulf > Hello?
Local > …
Ash Beldrulf > Did anyone see what I just said?
Local > …
Ash Beldrulf > You all suck. I demand local chat. I demand the game I deserve! I demand social things!
Local > Sorry, can’t social. Due to the complete and utter lack of danger we’re all afk.
Ash Beldrulf > *cries
TBF the highsec wardecs ie station games gets a tad boring overtime, Its more fun when you just go Banana’s and undock a 15b golem and say come at me bro
LOL, yeah, and that seemed to be an incredibly thankless task for many years…, it was like head butting a brick wall.
If you want to have structures create a one man corp to control it so you can decide whether you defend it or krab to replace it, your decision and this is very good for hisec player retention and IMO growth.
It was always known. We always knew some players dock up, become inactive or even quit playing when being war-decced.
The speaker at EVE Vegas who introduced the change was just talking BS, trying to make us believe this is only now suddenly becoming obvious. I wish CCP was more honest about why they change their direction. They do claim to be very open to us players, but BS like this can only hurt their credibility.
It was in fact accepted by all and for as long as I know the game. There are many players coming and going each year and those who left because of a wardec are just a part of these.
What’s missing in all this BS is how it’s going to stop players from leaving when they will leave eventually anyway. It’s not going to keep everyone playing suddenly, but players will come and go as they always have. I’m more worried about how this change affects players overall and the health of the game. WiS and vanity items were also thought of as making the game better and it turned out terribly.
I find it amusing you are thanking CCP for making a reasonable selection of player corps essentially dedicated chat channels with a different tax rate… and locking the rest in a room with “the monsters”. The only corps that will be “growing” due to this are the ones that this change was irrelevant to in the first place.
Its not that they haven’t documented it but rather that up until recently (or now) they have been able to financially ride off and flat out ignore the losses. But now that is no longer the case. So they’re feeling it in their wallets.
Wait until they start losing even more players due to all other stuff that people are leaving for like cap proliferation, botting, multiboxing, cap-sub cap imbalance, and all that sort of crap and once the data comes out for that. It will be pretty glorious.