I would like to highlight the massive imbalance in the current “Warpath” event compared to previous ones (like the Gallente Elections). The changes made by CCP feel like a direct penalty to dedicated players.
1. Point/Token Inflation:
In previous events, an Officer-tier module (e.g., Presidential Mining Boost) cost 250 points. Now, a similar “Modified” module costs 5000 tokens. That is a 2000% price increase. Even completing the event on 4 separate accounts (1000 points each) won’t allow a player to buy even one full set of 3 modules. Previously, 2.5 accounts were enough to buy 6 modules and plenty of consumables.
2. Increased Grind / Reduced Rewards:
The repeatable missions are now significantly more demanding. During the elections, a “3 missions” task awarded 40 points. Now, a “6 missions” task awards only 30 points. The efficiency of time spent vs. progress gained has dropped by 2.6x.
3. Hidden Standing Penalties:
The “Warpath” combat sites are a trap for veteran players. Killing “Elite Mercenaries” results in massive standing hits (-0.378 per encounter) for Amarr and Caldari factions. This destroyed years of careful standing management in just 20 minutes with zero in-game warning.
Conclusion:
This event is no longer a celebration; it’s a punishing grind. CCP has turned a “Capsuleer Day” holiday into a job that provides 10 times less reward for 3 times more effort. I request a review of the store prices and a restoration of standings for those affected by the lack of warnings in the event UI.