The first highsec system flipped!

i live in low so its more home :stuck_out_tongue:

Respected like " with due regard", You dont have to admire.
Game is inclusive. Not exclusive, that means there will be always people with different opinions. Very often in conflict with others opinions, but still people can respect the other side, because game respects it by giving access to activities. The specific to EVE was freedom and openess for new experiences and that you cant have without respecting others playstyles.

I also wrote previously, that there is nothing wrong about playing the game the way it can be played.

That also means that CCP can change the game and some ways may be made unavailable, or that they can add more ways to play it. In both cases there will be nothing wrong with it, if CCP wishes it will be played so.

And CCP doesnt care about who you think should be kicked from the servers.

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Dynamic security is something people have been interested in, but ALWAYS related so some PvP, usually Factions, goals.

Having it result from what amounts to a lack of interest in the NPCs (in a PvP game go figure??) is obviously a desperate act to make this whole failed PvE deal from the Abyss to today interesting.

If you don’t kill these NPC and get involved in lame PvE they will take over systems…

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And rightfully so. However, what does it have to do with my opinion your type of players should be kicked from the servers?

I wouldnt say trigs are uninteresting, they are quite formidable foe. CCP makes them even more formidable soon. I think more options for PvE is actually good way. Adding more PvP options would be a good way also. For example idea to add tournament and ladder systems with tournament arenas. But thats slightly offtopic here.

Everything.

Explain.

We were warned.

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Also inb4 burn Jita without CONCORD :question: :boom: :smiling_imp:

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CCP Devs dont listen to people with limited outlook. I would be very surprised if they would listen to me also when I am being considerate of few more things.

:red_circle:

CCP only listens to people with a limited perspective. Fixed it for you. There’s no other way to explain the serious idiocies they keep implementing.

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Red dot? It was consulted with new players and they liked it. CCP said everyone playing for years will have to adapt.

:red_circle: As said, they only listen to limited perspectives.

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New players are hardly a limited source of perspectives, they can be quite not limited. If they would ask only those playing for few years, they would limit the amount of perspectives more and these perspectives would be limited also.

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I love how something simple as a tiny red dot triggers snowflakes so much.

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:red_circle: If you need a red dot to figure out where your items are, I very much doubt that such person is capable of anything. The red dot, however, is hardly the only idiocy CCP implemented in recent history. Blackout is another where they listened to a meme-addicted dev and player crowd that is too incompetent to hunt targets. Capital rebalance was another where they listened to the gospel of Active Gameplay Is Good, without any thought on the consequences. None of these things were suggested by new players. All of these things were suggested by players with limited perspectives. All of these things turned out to be idiocies which caused nothing but issues and caused nothing but damage to EVE as a whole. Yet, CCP keeps listening to these people.

And guess what? Now we most likely get High sec divided into islands, which is another idiocy taken from the playbook of limited perspectives. And CCP even manages to likely make it worse. There will not be a complete and sensible division of high sec into islands but a dynamically connecting and disconnecting mess so that you have no idea what to expect the next day and cannot even formulate a plan to work around it that works and keeps your busywork-load minimal. CCP Rise said they were not a fan of “creating more busywork”, yet they keep doing nothing but introducing more annoying busywork. Limited perspectives.™

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I dont think you need it forever, its a good thing for new players but like with everything CCP adds to UI, I think there should be an option to turn it off.

No, you just stop playing.

In the new eve, you don’t goto low sec. Low sec comes to you!

That’s the idea.

If you could easily replace any losses it wouldn’t be meaningful.

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:red_circle:

Wouldn’t that be great? It would be great, too, if it worked reliably at least. I keep dragging stuff from exploration cans into my hangar and some items from cans get the badge, others from the same container do not. I stand by my opinion that people who need that stuff are incompetent fools, but apparently EVE needs these fools to survive. But at the very least the feature should work well. That would take off a lot of potential for annoyance. :slight_smile: Alas, we are talking about CCP, though.

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