Yes, it ultimately is. Eve is a huge pyramidal structure, the very apex of which is combat pew pew. All other activities and mechanics exist solely to serve that end. Mining does not exist just for the sake of mining…it exists to provide the raw materials for combat. The same applies to industry, which is meaningless outside of the context of combat.
The real issue is that many people…miners, industrialists, etc…have completely forgotten all that. You get miners who treat Eve as if it were solely a mining game…and who regard gankers and other PvP-ers as ‘interfering’ with their little stand alone hobby. Never mind the sheer irony that these miners are mining the very ore that makes the Catalysts that zap them.
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That’s a good point and kind of touches on one of the harder things for newbies to get integrated with a fleet: handing out a ship to a newbie is simply much harder.
Before some of the fitting and prerequisite skills come in for a newbie, it’s a case by case basis for a Corp to integrate each individual newbie to a fleet. Each customization then needs to have the appropriate meta modules on hand which complicates logistics for the corp.
Once they are decently skilled enough, then it’s easy for a corp to hand out a copy/pasted doctrine ship. And easy to buy doctrines in bulk.
It’s definitely a time/isk investment everytime a newbro is added to a corporation I can imagine. Not counting the risks involved. It’s part of the reason why I’m not yet seeking to join one. I think it’s better to make friends first and do a few activities together before thinking of joining corp. It may also be beneficial to work together and not be in the same corporation.
I mentioned fleets as I’m under the impression we can fleet even if we’re not in the same corporation and you added to reasons and the difficulties that stand between newbros and corporations.
I’m the type of person who doesn’t like to be handed to ( except intel/info ) I prefer to get everything out of my own efforts and smarts. When I join a corporation I want to be useful and ready. I can learn and buy ships to train in while I’m in NPC corp. My Talos is named Sacrifice. That’s exactly what I intend for it. I consider all my vessels training ships until I have a kill
It must be a pain for a corporation to integrate a new player in a way that’s beneficial for both. I’m thinking small to medium sized corp. I guess the big alliances may have an easier time recruiting and training.
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Thats died about 3 times over at this point, it doesn’t really work
Why would there be a colony sim?
That died because it actually turned out, most people didn’t care, and ultimately it wouldn’t have actually improved the game given the resources it would take
Yup, the OG’s got older and actually started families and ended up having to act like adults, the new youngens that are getting in to gaming are much more casual oriented, which is why the game has shifted to follow the market trends
Then you’re not going to enjoy it here, surprise PvP will always be part of the game
NGL, we don’t actually want them back, the game becoming WoW in space isn’t what people actually signed up for
You can’t really hold a wormhole solo, i would love to see you try but people WILL evict you, owning a WH requires a large force
Stations are pretty much always going to be a corp thing, because again you generally are going to need a large force in order to defend it, personal structures would mean people needing to be able to declare war on just you in order to remove it, and you really don’t want that lol
Pretty sure that ship has sailed, at this point the last i heard the shooter was basically a co-op PvE shooter, it wouldn’t have had any real interactions with EVE anymore, so i wouldn’t worry about dust being an issue lol
Its called a dominix, you’re not going to get actual fighters in high sec
Using a keyboard isn’t fast enough for you?
Although any serious group activity will require voice comms