The game completely freezes on the Mac OS

Wait, wait, something doesn’t make sense here. This is indeed a new issue that started happening after today’s DT and is by no means solved. The 64-bit client was working very well until today’s DT, but now many of us are experiencing client freezes immediately after undocking and initiating warp when in 64-bit mode, as you may see being reported in the 64-bit Mac Client, Wine, and YOU and Feedback on 64-bit Mac Client threads.

It works MUCH better in 32-bit mode, but still freezes every now and then there too, so maybe not 64-bit related and 64-bit just aggravates the problem, but something in the Mac client definitely got broken today…

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