The main problem with the ganking is there isn’t as much of a counter operation.
Currently the major primary counter is the lists. [Although that is too limited a mechanic at this moment.]
Bounties were another option to make a ganker a bit more cautious, that is until the alting allowed people to just alt collect on themselves [kill right included]
Gankers can operate into -10…if they are Highsec they have to stay inside a set band of security. So its not really a great way to enforce “good behavior.” And anyone trying to counter attack a ganker in kind…just gets punished. Hence why I am constantly asking 10+ standing capacity…because I also know aggression would also increase in game as well. Which would mean more incidental PVP and would mean some heat one way or another.
Ideally, most of the “Ideal World” mechanics would be in a situation where you only have one character/ one account. [No boxing or alts.] Bounties on players/gankers would weed out the guys from trying to gank all the time. Make yourself a nuisance get hunted by bounty hunters. Kill rights not being able to be alt claimed to clear ganker characters…nor kill rights artifically increased to make the ganker money on being killed.
There needs to be counter points, especially better ID systems/contact grading. Even probably a place a review on the character info sheet. Its funny we can put notes on the characters for self. But no reviews on the characters themselves. I mean…who wouldn’t want to have a review as the friendliest ganker ever…5 Stars.
I mean yes…you can try to get newbies into the “mindset” but that will morph into you can’t do more stuff without more costs. We hear the “don’t fly what you can’t replace” and that applies to your first ship…time and resource and isk wise if you are doing this tradtionally. You are going to get wacked. Hence my perspective is have two hulls available if you are going to start anything.
Defeatist mentality, is the first hit and people do not get up again. And this is why alot of people fold in EVE especially after the first gank. Now to be honest you have another set of people who also decide to stay out out of spite and “Sunk Cost Fallacy” [EVE is an expensive game to start mind you.] To me EVE isn’t a lifestyle…it is just a very expensive in time and resources game. And I know some people will get mad, but its a reality of its complexity and the complex reactions to that. A Defeatist mentality will break on the first contact. But that doesn’t explain people who constantly get on EVE every day, and decide to go blow up someone who might have been looking around in wonder or trying to get the resources for their first ship, without cause…then edge lord credentials of a bygone era…I guess.
I mean personally IRL Pirates/Privateers have more class than most EVE gankers just saying. Its irony because Defeatist thinking…is in many ways related to Traditionalism. Especially Negative Trait Traditionalism. We don’t want to change it because its “tradition” although in all honesty I wonder do we even have the character name of the first “gank” and if he stayed around after creating this “tradition?”
I personally do not agree with the economy argument either. Because if that was true…why would nullsec with its massive production bonuses etc…even be affected by ganking? I would say its in the reverse, ganking has a net negative effect and also drives some of the alt problems even further. And slows down progression of players who could and should be building up to the next tiers of content and then organically into corps and alliances and into various areas of space. And because of the net negative effect…which also includes psychological effects and retention issues.
And it seems like a very shaky justification, because if you really put your mind to it. I mean if this game was still in alpha/beta mode. Okay they are increases demand for resources…but even a dev would be keeping an eyeball on it, because if the gankers/griefers put too much pressure early on in a games dev cycle, it can kill a game because no one will want to play with “playground bullies” now granted EVE is fairly large space, so the gankers can roam about. And if gankers wanted to…[something I have been aiming to increase their potential to hunt] there is more juicy targets throughout EVE to hit especially the roided out PVE ships. But some people want to seal club…no matter the better options of content targets are on the table. [Shrugs]