For the love of ¤#" !! CCP you need to address the Nebula effect! Its way to dated and needs a revisit.
I think Its to dominate and it looks cheap in comparison to space scapes of the more resent produced games like, Elite Dangerus, to name one.
There is absolutely no point in having the nebula smeared all over every system like it is now.
Make space black whit some pretty stars and tune down the nebula effect.
Come on, Eve space use to be very beautiful but now most of it is washed out by bright sunlight. This is all recent changes done within a few months or so, definitely wasn’t like this last year and before.
And to stay on topic, the Nebula’s in-game look great… when they’re not being washed out by the blinding sunlight.
I think the lore-friendly explanation for the sun rays and lens flares is the fact that your view is from camera drones that allow the capsuleer to view the surroundings of their ship. Since you are suspended in a fluid inside the capsule that negates the effects of warping around constantly, you aren’t in a traditional cockpit with windows. You are plugged into the ship and have mind control over it, so the only way to see your surroundings is via cameras flying around your ship. So, since the camera drones have lenses, they are prone to flares and impurities adding additional texture to the view.
But the non-lore reasoning is that god rays look pretty.
Yea, that’s how high security space looks like. I was a bit bothered by it as well until I left high sec space.
Then I was amazed to find out that we can fly out of those dominant nebulae effects and look at the pretty nebulae from outside when in low sec space, or from a huge distance when in null sec space. In fact, once you’re in null sec space you’ll see that the black emtpy space with some stars that you’re looking for is everywhere. Leave high sec and explore the rest of New Eden!
Agreed, the shadows in the 3rd picture are definitely not a lens effect, but are shadows of an object (ship, rock) that stop sunlight from hitting the particles in space.
I usually see it when I’m mining ice, there seems to be some gas or dust around the bigger rocks. Not to say that’s a programming error, in fact I would be surprised not to find some sort of dust around big blocks of ice in space!
Dust in space != an atmosphere. It could just be dust. What do you think people are doing when they are harvesting gas clouds in space?
Having a little Lens flare when up close to the sun is fine, also having a little bit of sun rays showing in an asteroid field or encounter site that’s located near the sun is ok too.
However these screen shots were taken in locations far away from the sun. The amount of light washing over everything is unacceptable. And like I said earlier, wtf is up with having the camera view constantly facing the sun upon spawning in space? The effect from this completely hides the overall beauty of Eve space and quite frankly, it’s distracting and irritating to the eyes when playing.
This type of incompetent programming should not be allowed and the Dev that implemented it seriously needs to go back to school.