The idea is to use both.
But yea against tougher wrecks drones aren’t as useful as salvagers. The T2 drones are still surprisingly effective though with over 20% success chance against T2 player wrecks at specialization level 4+.
The idea is to use both.
But yea against tougher wrecks drones aren’t as useful as salvagers. The T2 drones are still surprisingly effective though with over 20% success chance against T2 player wrecks at specialization level 4+.
Also the thing about salvagers is if the wrecks are spread all over you only need to pass a wreck and be within 5 or 6 km (depending on tech level) when you activate the module but can be far away when the cycle finishes.
So you can basically zip through the grid MWD on (assuming cap stable) unless there are groups of wrecks together but even then you can turn MWD on and off as needed.
All you have to make sure (by using as many and best salvagers as you can to maximize your chances) that you actually succeed with the cycle as otherwise you have to go back.
With some practice a high velocity salvager frigate can be very safe even on a grid located in hostile space.
That’s new to me!
I assumed you had to be in range when it finishes too like mining.
Good to know!
It still is useful to be within range to start a possible second cycle, but with a max-salvaging chance fit zooming past wrecks may be a viable option.
Also the more salvagers on a single wreck the better chance at least one succeeds. This is why zooming past is only really viable if the wrecks are sparse. But as I wrote you can stop at the wreck groups and zoom past single wrecks. Still faster than stopping at every single one of them.
when ninja salvaging with hostiles on grid or the possibility of them coming back, i have tractor beams as well as a salvager on my sunesis. So i’ll tractor two wrecks, and align to a safe, a station or perch, then salvage one then the other dragging them with the tractor while remaining aligned. if a bad comes to get me i immediatley warp.
All that stuff sounds… well… extremely inefficient. I have a lot of imagination, but I really doubt more than a handful of people in the whole game would really enjoy this kind of “ninja-salvaging”, given the extremely low return value in ISK compared to the time invested (including finding such places, evading hostiles etc. pp…). So, not really sure if it is worth the development effort.
@topic
IF CCP should decide to touch this stuff, I’d absulutely leave the Noctis as it is and just add a Variant of the Expedition Frigates designed as salvager.
“Scavenger”
4 High Slots
3 Med Slot
3 Low SlotsMining (ORE) Frigate Boni:
- 3% Access Difficulty Bonus for Salvagers per skill level (total +15%, to offset the fact that it can only fit 2 rigs, where a T1 ship could fit 3x Salvage Tackle II)
- 5% reduction in ship signature radius
Expedition Frigate Boni:
- 10% Salvager Cycle time reduction per skill level (total -50% = 2.5sek, = 4 effective Salvagers when fitting 2 + Tractor + Cloak, 6 when fitting 3 + Tractor/Cloak, 8 when only fitting Salvagers)
- 30% Tractor Beam range and veloctiy bonus per skill level (total +150% = 60km Tractor range, 1500m/s tractoring speed)
Role Bonus:
- Covert Cloak
Something like that…
Its not low isk at all dude, i’ve made 20 billion in the last month or so doing this in nullsec. well, thats not low isk to me anyway, i know there are space rich dudes out there.
If that is true, this value for sure doesn’t come from salvaging, but from looting extremely valuable deadspace items from some wrecks. And this has nothing to do with the Noctis or a Salvaging Frig, you could have looted the same with just any fast ship.
There is pretty much no way you can convince me that you ninjasalvaged 20B from wrecks, especially not with hostiles around.
And even more important: IF that all is true, why do you need a better ship to do it, the existing ones seem to be incredibly efficient? -_- Story seems to have quite a lot of plotholes…
If you are not happy about the noctis, don’t use it. Let my noctis as it is.
But why not a tech 2 version of that noctis.